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@ -9,6 +9,7 @@
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#include "../strings_type.h"
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#include "../string_func.h"
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#include "../settings_type.h"
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#include "../fileio_func.h"
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#include "table/strings.h"
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@ -224,7 +225,6 @@ static inline bool CheckOldSavegameType(FILE *f, char *temp, const char *last, u
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{
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assert(last - temp + 1 >= (int)len);
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fseek(f, 0, SEEK_SET);
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if (fread(temp, 1, len, f) != len) {
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temp[0] = '\0'; // if reading failed, make the name empty
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return false;
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@ -243,8 +243,11 @@ static SavegameType DetermineOldSavegameType(FILE *f, char *title, const char *l
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SavegameType type = SGT_TTO;
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/* Can't fseek to 0 as in tar files that is not correct */
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long pos = ftell(f);
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if (!CheckOldSavegameType(f, temp, lastof(temp), TTO_HEADER_SIZE)) {
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type = SGT_TTD;
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fseek(f, pos, SEEK_SET);
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if (!CheckOldSavegameType(f, temp, lastof(temp), TTD_HEADER_SIZE)) {
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type = SGT_INVALID;
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}
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@ -273,7 +276,7 @@ bool LoadOldSaveGame(const char *file)
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InitLoading(&ls);
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/* Open file */
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ls.file = fopen(file, "rb");
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ls.file = FioFOpenFile(file, "rb");
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if (ls.file == NULL) {
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DEBUG(oldloader, 0, "Cannot open file '%s'", file);
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@ -303,12 +306,9 @@ bool LoadOldSaveGame(const char *file)
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return true;
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}
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void GetOldSaveGameName(const char *path, const char *file, char *title, const char *last)
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void GetOldSaveGameName(const char *file, char *title, const char *last)
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{
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char filename[MAX_PATH];
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snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, file);
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FILE *f = fopen(filename, "rb");
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FILE *f = FioFOpenFile(file, "rb");
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if (f == NULL) {
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*title = '\0';
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