Commit Graph

4787 Commits

Author SHA1 Message Date
miham
24433c80c3 (svn r6504) WebTranslator2 update to 2006-09-24 17:53:26
czech      - 1 changed by Hadez (1)
galician   - 14 fixed by Condex (14)
norwegian  - 49 fixed by oletk (49)
spanish    - 14 fixed by eusebio (14)
2006-09-24 15:53:56 +00:00
bjarni
8f4a4a81da (svn r6503) -Codechange: added a function to tell what vehicles a depot contains
This will ensure that you can always get the same list when checking for vehicles in a depot (no need to duplicate code for each place, that needs such a list)
   Since the vehicles are only looped once for each redraw, drawing speed is around twice as fast (measured to be 114%-121% faster depending on the number of vehicles in the game)
2006-09-24 15:01:02 +00:00
belugas
1c56a5ae0f (svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct 2006-09-23 02:39:24 +00:00
bjarni
0f78b620fb (svn r6497) -Fix r6165: Vehicles heading for depots when their orders contained "service in depot" displayed the stopping in depot string
This turned out to be due to OFB_HALT_IN_DEPOT and OFB_SERVICE_IF_NEEDED using the same bit
   It appears that it doesn't matter for the code, so I adapted the string selection code to handle this
2006-09-22 23:13:12 +00:00
glx
bae85177d4 (svn r6496) -Codechange: removed direct map access in train_cmd.c (Rubidium) 2006-09-22 22:15:34 +00:00
glx
4921538e1d (svn r6495) -Codechange: removed direct map access in pathfind.c 2006-09-22 21:52:31 +00:00
miham
b51a42438b (svn r6493) WebTranslator2 update to 2006-09-21 19:25:54
czech      - 19 fixed, 2 changed by Hadez (21)
2006-09-21 17:26:18 +00:00
miham
4d93edbc94 (svn r6492) WebTranslator2 update to 2006-09-21 17:23:02
czech      - 39 fixed, 7 changed by Hadez (46)
slovak     - 18 changed by lengyel (18)
2006-09-21 15:23:29 +00:00
tron
2dd1e5dd55 (svn r6491) Remove the SDL_CONFIG=sdl11-config special case for FreeBSD, it's not needed any longer 2006-09-21 06:25:13 +00:00
miham
5ceebef09d (svn r6489) WebTranslator2 update to 2006-09-20 21:31:31
italian    - 12 changed by sidew (12)
slovak     - 8 fixed, 3 changed by lengyel (11)
2006-09-20 19:31:56 +00:00
glx
c7d0baefbb (svn r6486) -Fix (r6485): wrong variable name used in GetNewgrfCurrencyIdConverted() 2006-09-20 01:08:50 +00:00
belugas
b51d58a44c (svn r6485) -NewGRF Feature: Match the order of TTDPatch's currencies with those used in OTTD.
This will not reorder OTTD's currencies, but will make it so that
currencies affected by a grf will be those aimed by the writer.
2006-09-20 00:34:06 +00:00
belugas
32077448ba (svn r6484) -Undo (partly)r6289. If a grf writer wants a string been only a space, why should it be blocked?
It is the wrong test at the wrong place
2006-09-20 00:24:38 +00:00
miham
2a45f2bb66 (svn r6482) WebTranslator2 update to 2006-09-19 21:58:22
italian    - 38 fixed by sidew (38)
2006-09-19 19:58:45 +00:00
miham
12cfcc5fb3 (svn r6480) WebTranslator2 update to 2006-09-19 16:09:27
brazilian_portuguese - 13 fixed by fukumori (13)
german     - 1 changed by Neonox (1)
polish     - 4 fixed by meush (4)
portuguese - 22 fixed by supra90 (22)
2006-09-19 14:09:59 +00:00
bjarni
0858bf0d04 (svn r6479) -Fix r6424: FS#348 Plane autoreplace glitch
Now the num_engines array is updated for the buying player when merging two players
   The incorrect caches aren't saved so no savegames will contain incorrect data due to this bug
2006-09-19 12:48:12 +00:00
miham
c52d029bd4 (svn r6478) WebTranslator2 update to 2006-09-18 20:28:13
american   - 26 fixed by WhiteRabbit (26)
catalan    - 6 fixed, 2 changed by arnaullv (8)
dutch      - 24 fixed by habell (24)
french     - 4 fixed, 1 changed by glx (5)
german     - 12 fixed, 1 changed by Neonox (13)
hungarian  - 4 fixed by miham (4)
polish     - 2 fixed by meush (2)
slovak     - 16 fixed by lengyel (16)
turkish    - 3 fixed by jnmbk (3)
2006-09-18 18:30:16 +00:00
peter1138
5ba5efdf6e (svn r6477) - Fix a loop-hole that allowed docks to be built regardless of town authority rating. 2006-09-18 18:02:33 +00:00
miham
7d65f7b937 (svn r6476) [Languages] Small change to trigger a full language scan in WT2 to reconstruct damaged DB 2006-09-18 08:39:03 +00:00
peter1138
6717160ebe (svn r6475) - Fix (r6055): Don't try to sort industries when there are none. Thanks to 'Delboy' 2006-09-18 06:34:37 +00:00
peter1138
37e00dbef2 (svn r6474) - Add a patch option to control display of liveries, allowing none, your
own, or all companies.
2006-09-17 20:52:54 +00:00
KUDr
4794012f37 (svn r6473) -Fix: FS#347 town extends road beyond road stop. Fixed by r5062, unfixed by r5798. Now there is proper comment, so it should not happen again. 2006-09-17 16:23:30 +00:00
Darkvater
ed7392ef5d (svn r6471) -Fix (r6450): ConPatch was moved from network-only, but the function was
still inside the ENABLE_NETWORK define. Thanks nycom.
2006-09-17 11:33:19 +00:00
bjarni
7d1baa32bf (svn r6468) -Codechange r6464: now use error() when failing refit in autoreplace to ensure that such a failure will not break a game
We should only reach this error() if there is a bug, that would otherwise make the vehicles carry a different type of cargo without telling the user
   This also kills the warning added in r6464 (oops)
2006-09-16 22:09:26 +00:00
rubidium
d095ff81d6 (svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do.. 2006-09-16 21:07:38 +00:00
bjarni
3d3d9a11bd (svn r6464) -Fix r6393: killed a warning when compiling without asserts
added an error popup in the game if autoreplace fails to refit
   Since it's only triggered by conditions bugs can trigger, it works kind of like a non-fatal assert in builds without asserts
2006-09-16 16:21:47 +00:00
Darkvater
b28b547a81 (svn r6463) -Fix (r6462): Reset the string width to zero on every new line of course... 2006-09-16 13:44:12 +00:00
Darkvater
3ccc87b376 (svn r6462) -Codechange: Have GetStringWidth() return width as well as the height bounding
box of the string. Therefore rename the function to GetStringBoundingRect()
 and have it return a BoundingRect type of width/height
2006-09-16 13:20:14 +00:00
miham
ba3ae8e43d (svn r6461) WebTranslator2 update to 2006-09-16 14:47:23
catalan    - 21 fixed, 46 changed by arnaullv (67)
french     - 20 fixed by glx (20)
german     - 13 fixed, 2 changed by Neonox (15)
hungarian  - 20 fixed by miham (20)
polish     - 20 fixed by meush (20)
portuguese - 2 fixed by izhirahider (2)
slovak     - 6 fixed, 8 changed by lengyel (14)
turkish    - 20 fixed by jnmbk (20)
2006-09-16 13:02:35 +00:00
peter1138
d0640187be (svn r6459) - Fix (r6433): An enum mixup caused oilrigs to not have a station part. Thanks to Znuff for pointing out. 2006-09-15 21:44:55 +00:00
peter1138
dc683f0fe5 (svn r6458) - Fix (r6457): ... but close the colour window if the company is removed. (Thanks Rubidium) 2006-09-15 21:02:44 +00:00
peter1138
db883dc49c (svn r6457) - Codechange: Allow the company colour window to stay open after the
company information window has been closed, as the company colour window 
is now much larger.
2006-09-15 20:37:48 +00:00
peter1138
851874d8e1 (svn r6456) - Replace single colour scheme for passenger wagons with separate schemes for each of steam, diesel or electric engines. Savegames from the previous revision will not load. 2006-09-15 17:36:54 +00:00
peter1138
88d5472fe8 (svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration. 2006-09-15 12:27:00 +00:00
belugas
f9ea48bf3d (svn r6454) -Fix(r6108) : Allow custom currency to display both prefix and suffix
-Codechange : Divide rate of conversion from grf by 1000, to match OTTD internal system
2006-09-15 02:52:17 +00:00
belugas
79971ac119 (svn r6453) -Feature: FS#305 Turkish currency (jnmbk) 2006-09-15 02:33:40 +00:00
Darkvater
dc93d63478 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
online use for player-based settings.
2006-09-14 23:26:58 +00:00
Darkvater
2d329463bf (svn r6449) -Fix (Win32): The dedicated server could overwrite the keyboard input buffer
before it was handled by OpenTTD. Thanks to glx for noticing.
-While here, also do really minor coding style, and proper variable names.
2006-09-14 20:40:59 +00:00
glx
8c32826088 (svn r6448) -Fix r6446: Remove the accidentaly added empty strings 2006-09-13 16:29:16 +00:00
glx
7634dbc769 (svn r6447) -Fix r6446: Readd the accidentally removed translations 2006-09-13 15:49:43 +00:00
miham
1e664552c6 (svn r6446) WebTranslator2 update to 2006-09-13 16:54:09
slovak     - 2 fixed, 1 changed by lengyel (3)
swedish    - 50 fixed by daishan (50)
2006-09-13 14:56:01 +00:00
miham
ca14da6d99 (svn r6445) WebTranslator2 update to 2006-09-13 07:46:55
catalan    - 57 changed by arnaullv (57)
2006-09-13 05:47:16 +00:00
miham
482002415e (svn r6444) WebTranslator2 update to 2006-09-12 19:42:24
catalan    - 1 fixed, 37 changed by arnaullv (38)
turkish    - 1 fixed by jnmbk (1)
2006-09-12 17:42:47 +00:00
Darkvater
bd5f2b66cd (svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits! 2006-09-12 10:42:04 +00:00
bjarni
9532c873c1 (svn r6442) -Fix: ship depots windows now only draws the ships inside the depot instead of all ships in the depot tile
This bug was visible when a ship left. The window redraw was called, but it still saw the ship since it didn't leave the tile yet and it left a ghost in the depot window
2006-09-11 20:38:35 +00:00
miham
86ba1561a3 (svn r6441) WebTranslator2 update to 2006-09-11 20:35:18
catalan    - 2 fixed, 23 changed by arnaullv (25)
2006-09-11 18:35:39 +00:00
KUDr
59902fa943 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch. 2006-09-11 17:28:27 +00:00
miham
d1f667ea5b (svn r6439) WebTranslator2 update to 2006-09-11 18:24:37
catalan    - 102 fixed, 10 changed by arnaullv (112)
2006-09-11 16:24:58 +00:00
miham
5eef83e2b9 (svn r6438) WebTranslator2 update to 2006-09-11 09:18:20
brazilian_portuguese - 1 fixed by tucalipe (1)
dutch      - 7 fixed by habell (7)
2006-09-11 07:18:44 +00:00
rubidium
eb543de4cd (svn r6437) -Fix: reset the location of the last sound as that location can be outside the map when you are loading another (smaller) map. Thanks to MeusH for noticing. 2006-09-10 08:28:32 +00:00