Jonathan G Rennison
|
3435e74c0c
|
Merge branch 'master' into jgrpp
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release.yml
# CMakeLists.txt
# os/macosx/Info.plist.in
# src/fileio.cpp
# src/landscape.cpp
# src/league_cmd.h
# src/saveload/ai_sl.cpp
# src/saveload/game_sl.cpp
# src/saveload/league_sl.cpp
# src/saveload/saveload.cpp
|
2 years ago |
Loïc Guilloux
|
c50fabb574
|
Fix #10208: allow to use specific underlay for road/tram tunnels (#10233)
|
2 years ago |
Tyler Trahan
|
c19abebf8d
|
Feature: Multi-track level crossings (#9931)
|
2 years ago |
Jonathan G Rennison
|
29a1e49c28
|
Change various asserts to not be included in release builds
|
2 years ago |
Jonathan G Rennison
|
4ccbb11440
|
Only show level crossing overlay sprites on outsides of multi-track crossings
When using both adjacent crossings and safer crossings
|
3 years ago |
Jonathan G Rennison
|
ffe3c769a3
|
Add road tile cached one way state, one way road section detection
|
4 years ago |
Jonathan G Rennison
|
d5ada6a14b
|
Add setting to control RV re-routing on road layout change
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
|
4 years ago |
Jonathan G Rennison
|
cbdd9f84d8
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
|
5 years ago |
S. D. Cloudt
|
13cc8a0cee
|
Cleanup: Removed SVN headers
|
5 years ago |
Jonathan G Rennison
|
ba8ed880c1
|
Merge branch 'master' into jgrpp-nrt
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
|
5 years ago |
Jonathan G Rennison
|
829c635add
|
Add road layout change counter, add to road veh path caches
Update layout counter when non-leaf road bits are added or removed
|
5 years ago |
peter1138
|
c02ef3e456
|
Feature: Add NotRoadTypes (NRT)
|
6 years ago |
Jonathan G Rennison
|
e735c1a51a
|
Merge branch 'master' into jgrpp
# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
|
6 years ago |
Charles Pigott
|
f5b1115039
|
Doc: Lots and lots of doxymentation fixes
|
6 years ago |
Jonathan G Rennison
|
b76d594654
|
Merge branch 'adjacent_crossings' into jgrpp
# Conflicts:
# src/road_func.h
|
7 years ago |
Jonathan G Rennison
|
3e85e9fc53
|
Fix MaybeBarCrossingWithSound setting crossing reservation
Improve efficiency of adjacent crossings checks
|
7 years ago |
Jonathan G Rennison
|
0acb4fdd2f
|
Safer level crossings: add setting to improve RV level crossing safety.
|
8 years ago |
rubidium
|
299786a8d1
|
(svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables
|
11 years ago |
rubidium
|
4b8d9aad5b
|
(svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables
|
11 years ago |
planetmaker
|
f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
12 years ago |
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
12 years ago |
rubidium
|
0cfe86cead
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
rubidium
|
e40eb8177a
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
rubidium
|
22a5dbc0bb
|
(svn r23684) -Cleanup: let the highway take the highway
|
13 years ago |
rubidium
|
fbbfaac819
|
(svn r23684) -Cleanup: let the highway take the highway
|
13 years ago |
michi_cc
|
fc8633e1ac
|
(svn r23415) -Feature: Infrastructure maintenance costs.
|
13 years ago |
michi_cc
|
d3b7b89493
|
(svn r23415) -Feature: Infrastructure maintenance costs.
|
13 years ago |
rubidium
|
0cf2ef83f0
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
rubidium
|
9ca4b629cd
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
rubidium
|
00422b37ef
|
(svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88)
|
15 years ago |
rubidium
|
fe71d4fc99
|
(svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88)
|
15 years ago |
frosch
|
95ede5ac6f
|
(svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype.
|
15 years ago |
frosch
|
f45e579923
|
(svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype.
|
15 years ago |
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
rubidium
|
99d46e0ad7
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
smatz
|
d64bdb138c
|
(svn r17168) -Codechange: apply coding style to if and while statements
|
15 years ago |
smatz
|
c5533ae470
|
(svn r17168) -Codechange: apply coding style to if and while statements
|
15 years ago |
rubidium
|
e589c7e580
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
16 years ago |
rubidium
|
b650a86e58
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
16 years ago |
rubidium
|
f56e630e5c
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
rubidium
|
3b798599b6
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
skidd13
|
066e6dedfd
|
(svn r12419) -Cleanup: of the internal road-piece building and removing.
|
17 years ago |
skidd13
|
82eebc20c0
|
(svn r12419) -Cleanup: of the internal road-piece building and removing.
|
17 years ago |
rubidium
|
edd384c121
|
(svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances.
|
17 years ago |
rubidium
|
f0538b4b62
|
(svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances.
|
17 years ago |
smatz
|
8dbf03e322
|
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
|
17 years ago |
smatz
|
8d077b16d8
|
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
|
17 years ago |
smatz
|
b20d1eee6c
|
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
|
17 years ago |