rubidium
b50d995c2c
(svn r8689) -Fix [FS#613] (r8619): crash when an old savegame had buoys on the northern edge of the map.
2007-02-12 12:52:37 +00:00
miham
2ca9370c81
(svn r8686) -Update: WebTranslator2 update to 2007-02-12 10:00:57
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czech - 3 fixed, 59 deleted, 1 changed by Hadez (63)
french - 40 changed by Skiper (36), glx (4)
icelandic - 88 fixed, 25 changed by scrooge (113)
italian - 3 changed by sidew (3)
portuguese - 22 changed by izhirahider (22)
swedish - 6 fixed by daishan (6)
traditional_chinese - 22 changed by xbddc (22)
2007-02-12 09:01:40 +00:00
bjarni
94609499f3
(svn r8685) -Feature: selecting "end of orders" and clicking delete will delete all the vehicle's orders
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If the orders are shared, then it will still unshare the orders like before.
2007-02-12 00:38:15 +00:00
rubidium
4f1869010c
(svn r8684) -Fix [FS#483] (r3720): a bool (uint32 in PPC) was written to as a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1.
2007-02-11 23:18:01 +00:00
rubidium
b03de4ad90
(svn r8681) -Fix (FS#608): wrong comment (rfalke)
2007-02-11 19:31:29 +00:00
truelight
c80f7fc587
(svn r8680) [Configure] -Codechange: allow a bit more flexible code in check_compiler
2007-02-11 17:39:28 +00:00
truelight
a85c238f40
(svn r8679) [Configure] -Fix: 'checking for' and 'checking' was used mixed, now only 'checking' is used
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-Fix: 'checking host g++/gcc' is silly, changed it to 'checking host c++/cc'
2007-02-11 17:36:46 +00:00
truelight
4b88663f31
(svn r8678) [PSP] -Add: added LIBS and CFLAGS needed to compile PSP
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-Fix: PSP needs to link with gcc, not with g++ (don't ask)
-Fix: PSP doens't support threads
2007-02-11 16:28:00 +00:00
glx
c18454bf1c
(svn r8677) -Fix r8615: removed 'debug' language from project files
2007-02-11 14:25:02 +00:00
truelight
750f61012e
(svn r8675) [PSP] -Fix: don't autosave in networking for PSP, to time expensive
2007-02-11 14:04:40 +00:00
truelight
c8c9c0c831
(svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
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-Add: added general header-inclusing for PSP
2007-02-11 13:57:35 +00:00
rubidium
9d545a69c5
(svn r8673) -Codechange: use SetNonBlocking instead of implementing yet another version.
2007-02-11 13:39:23 +00:00
tron
3291300ab8
(svn r8671) -Fix
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Fix some strings which were broken in r7581
2007-02-11 10:30:54 +00:00
bjarni
59029669a8
(svn r8662) -Fix r8661: don't try to put negative values in unsigned vars
2007-02-10 14:22:11 +00:00
bjarni
89b362a622
(svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only)
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-Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks
This will make less vehicle type specific code and easier to read resizing based on sprite sizes
2007-02-10 13:37:32 +00:00
tron
ced80aadaa
(svn r8660) -Fix
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-Codechange: Remove _avail_aircraft
Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it.
Further it is unnecessary to store it in savegams.
2007-02-10 08:19:39 +00:00
bjarni
c866f36371
(svn r8658) -Fix r8605: missed an error message renaming from m to mm (objC to objC++)
2007-02-10 00:22:32 +00:00
rubidium
396f905b6e
(svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h.
2007-02-09 16:21:03 +00:00
celestar
0cfd58f21a
(svn r8648) -Codechange: Renamed os/linux to os/mandrake because that's what is is about. Added another spec file for suse (early version) which will be used to create rpms
2007-02-09 08:58:25 +00:00
truelight
f5ea97e0b3
(svn r8647) -Codechange: add a general way to handle platforms who can only have a limited amount of file-descripters open at any given time.
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The Fios keeps track how many times a file is opened, and tries to close up files which aren't used often.
The first platform using this is PSP. Patch based on the work of Turulo.
2007-02-08 23:46:25 +00:00
miham
8bceacac45
(svn r8645) -Update: WebTranslator2 update to 2007-02-08 22:52:39
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french - 38 changed by Skiper (38)
norwegian_nynorsk - 6 fixed by khaavik (6)
traditional_chinese - 64 changed by thomasau (64)
2007-02-08 21:53:15 +00:00
rubidium
85da85c70a
(svn r8642) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc.
2007-02-08 17:57:19 +00:00
rubidium
f7c5e770f0
(svn r8637) -Fix: CTRL-clicking on a hangar in the order list segfaulted as hangars are part of a station instead of real depots.
2007-02-08 15:54:36 +00:00
rubidium
39454ab61a
(svn r8635) -Fix: draw canal edges under buoys that are in a canal.
2007-02-08 14:04:02 +00:00
rubidium
c9b2b81413
(svn r8634) -Codechange: replace missing sprites with a red question mark.
2007-02-08 14:02:12 +00:00
truelight
54b07056f9
(svn r8633) [PSP] -Fix r8629: mixed psp-config and pspconfig, making ./configure --reconfig to fail
2007-02-08 12:54:23 +00:00
truelight
a07cb5ad97
(svn r8632) [PSP] -Add: added include and lib to CFLAGS / LDFLAGS based on the SDK dir from psp-config
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-Fix: disabled pthread for PSP
2007-02-08 12:52:25 +00:00
truelight
bc5d3ef3b0
(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
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For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00
truelight
7f589f5029
(svn r8629) [PSP] -Add: added psp-config detection in configure for PSP target
2007-02-08 11:21:10 +00:00
truelight
8c6198d03a
(svn r8628) [PSP] -Add: added configure support for the PlayStation Portable target
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In the coming days/weeks there will be an attempt to port OpenTTD for
this target. This is a very small step towards that.
2007-02-08 11:04:39 +00:00
miham
a05beb7487
(svn r8622) -Update: WebTranslator2 update to 2007-02-07 22:44:21
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finnish - 8 fixed by kerba (8)
russian - 4 fixed, 2 changed by DarkFenX (6)
slovak - 2 changed by lengyel (2)
spanish - 7 fixed by eusebio (7)
traditional_chinese - 38 fixed, 27 changed by thomasau (65)
2007-02-07 21:46:25 +00:00
bjarni
d40886903d
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
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This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
rubidium
022e11d421
(svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros).
2007-02-07 18:01:26 +00:00
rubidium
61c796b825
(svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile.
2007-02-07 17:52:21 +00:00
tron
f4144f1373
(svn r8618) -Fix
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Remove redundant assignments. The function call just before already does it
2007-02-07 13:46:28 +00:00
tron
fd4e74efed
(svn r8617) -Fix
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Fix harmless typo: s/,/;/
2007-02-07 08:36:53 +00:00
miham
d08c913863
(svn r8616) -Update: WebTranslator2 update to 2007-02-06 22:31:04
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american - 6 fixed by WhiteRabbit (6)
brazilian_portuguese - 11 changed by fukumori (11)
croatian - 29 fixed, 1 changed by tperic (30)
danish - 2 fixed by MiR (2)
dutch - 4 fixed by habell (4)
french - 1 fixed by glx (1)
korean - 18 changed by leejaeuk5 (4), darkttd (14)
russian - 4 fixed, 31 changed by DarkFenX (35)
slovak - 7 fixed by lengyel (7)
traditional_chinese - 2806 fixed by sam0737 (93), cylau0 (412), xbddc (109), thomasau (440), tiberiusteng (1752)
ukrainian - 4 fixed, 1 deleted, 3 changed by mad (8)
2007-02-06 21:31:55 +00:00
miham
80578ff71a
(svn r8615) [Translations] -Prepare: added traditional chinese to project files as well
2007-02-06 21:30:40 +00:00
miham
e60f7db359
(svn r8614) [Translations] -Prepare: prepare committing traditional chinese
2007-02-06 21:26:54 +00:00
KUDr
727409d2e8
(svn r8613) -Fix [MorphOS]: offsetof() macro undefined for MorphOS build
2007-02-06 19:16:38 +00:00
maedhros
310a299a43
(svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance
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details window is no longer active, choose the first active player instead of
the first player as that may also be inactive.
2007-02-06 15:50:15 +00:00
celestar
d3dc34c965
(svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing
2007-02-06 15:38:23 +00:00
bjarni
f626458af7
(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
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-The user will notice the following changes:
All vehicle types behaves in the same way
Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list
-The code changes:
Instead of looping all engines all the time, each list generates a list like the build windows
This ensures consistent list generation since only one function can loop all engines
Unified code for all vehicle types
It now use the lists to call the drawing code in the build vehicle window
Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
rubidium
ec301e0f8a
(svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel.
2007-02-06 09:29:56 +00:00
rubidium
69d4888c29
(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns.
2007-02-06 09:25:52 +00:00
bjarni
5ebab4089a
(svn r8605) -Codechange: [OSX] changed all objective C to objective C++
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This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files
-Note: (important if you develop mac specific code)
taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html
gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
gdb assumes that the language for ".mm" files is C++.
you can change it to objective C by typing: (gdb) set language objc
Mixing C++ and objective C has some limitation (see link for all of them)
2007-02-05 21:16:56 +00:00
rubidium
bec2c60245
(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul.
2007-02-05 14:00:32 +00:00
miham
628527e999
(svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03
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catalan - 1 fixed by arnaullv (1)
czech - 3 fixed, 12 changed by Hadez (15)
esperanto - 2 fixed by LaPingvino (2)
hungarian - 4 fixed by miham (4)
korean - 8 fixed by leejaeuk5 (8)
portuguese - 2 fixed, 2 changed by izhirahider (4)
russian - 11 fixed, 14 changed by DarkFenX (25)
2007-02-04 18:36:43 +00:00
tron
3690fbcc6e
(svn r8582) -Fix
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Reorder the attributes of some structs to reduce their size
2007-02-04 13:46:21 +00:00
KUDr
3d59cf0573
(svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build)
2007-02-04 11:33:02 +00:00