truelight
a0716c39de
(svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1
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variable was still byte instead of uint16 (with a very big tnx to guru3!)
2005-01-01 16:34:54 +00:00
truelight
461ca703ff
(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;)
2005-01-01 15:40:44 +00:00
truelight
36333076d5
(svn r1314) -Fix: Population numbers is no longer negative for 32k+ towns
2004-12-31 19:09:03 +00:00
truelight
2ebc5011f3
(svn r1313) -Fix: fixed MSVC problem
2004-12-31 18:59:22 +00:00
truelight
92ac503b74
(svn r1312) -Add: Patch which is on by default: population in label of the town
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-Fix: Expand town is a bit more agressive
-Fix: Fixed a bug in growing algorithm
2004-12-31 18:57:24 +00:00
truelight
1fef394fde
(svn r1308) -Update: updated MSVC project files
2004-12-31 15:55:14 +00:00
truelight
d76ecbba7c
(svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
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readable now. 'American' is replaces by 'Additional English' (Jango)
2004-12-31 14:43:47 +00:00
miham
6c1e2989b1
(svn r1303) Daily langfile update (automatic)
2004-12-31 09:47:09 +00:00
truelight
4b38004a49
(svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by
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OWNER_NONE instead of OWNER_WATER.
-Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE.
When ConvertGroundTilesIntoWaterTiles() is not called, this gives big
problems (see above). Now the owner is set to OWNER_WATER by default.
2004-12-30 10:29:28 +00:00
truelight
546fcfa3ec
(svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too
2004-12-30 10:03:35 +00:00
truelight
32c3fbd18e
(svn r1300) -Fix: The cost for an autorenew was not always send to the right player ;)
2004-12-30 09:46:40 +00:00
truelight
635b854c29
(svn r1299) -Fix: [ 1092473 ] In SE, when trees are placed randomly, they are no
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longer placed on farmland
2004-12-30 09:43:12 +00:00
truelight
bcc3b1cbb5
(svn r1298) -Fix: [ 1092661 ] On create, the scrollbar of the server-list was not updated
2004-12-29 15:32:10 +00:00
miham
57852f6498
(svn r1297) Language fixes in the source.. (ln-)
2004-12-29 13:13:29 +00:00
celestar
14dfb539b0
(svn r1296) Cleanup for MSVC files (bociusz)
2004-12-29 11:00:34 +00:00
truelight
fe08f457bc
(svn r1295) -Fix: [ 1092499 ] Copy order was fucked up, because memcpy said:
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sizeof(uint16), instead of sizeof(Order).
2004-12-29 08:42:30 +00:00
miham
e24c0ec9df
(svn r1294) Daily langfile updates (automatic)
2004-12-28 22:46:09 +00:00
miham
37a18c858f
(svn r1293) Fixed the bug in translator
2004-12-28 22:36:46 +00:00
truelight
6735bffd39
(svn r1292) -Codechange: also updated the town/industry sort-list to be uint16 compatible
2004-12-28 17:50:17 +00:00
truelight
e6a59be8c0
(svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (happens
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after savegame bump)
2004-12-28 17:40:15 +00:00
bjarni
c4d073a4de
(svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle
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it was kind of lame that you should use AircraftVehInfo(), ShipVehInfo() etc. if you wanted to know what type the engine is
2004-12-28 17:18:46 +00:00
truelight
5b8c604f47
(svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge)
2004-12-28 12:11:34 +00:00
truelight
c2ee8d70e4
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
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an uint8 till the savegame version is bumped to version 5. Then it works
automaticly as a fully uint16. So _stations[] can not be increased till
after the bump!!
2004-12-28 11:51:31 +00:00
truelight
41201f488c
(svn r1287) -Fix: reversed 1285, because it is not the solution. This also means
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that getting a lot of money with shares is back... :(
2004-12-28 09:55:55 +00:00
truelight
c531739602
(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$
2004-12-28 09:31:38 +00:00
truelight
a5a811f767
(svn r1285) -Fix: your loan is now substracted from your company value
2004-12-28 09:29:40 +00:00
truelight
15d188d7f8
(svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money)
2004-12-28 09:24:02 +00:00
truelight
8dcbf2675b
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
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Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
2004-12-27 18:18:44 +00:00
truelight
96b36ec01e
(svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add:
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patch by Orudge, great job!!
2004-12-27 13:40:30 +00:00
truelight
1f4c1e8821
(svn r1281) -Fix: the OS/2 is now finished. Fixes:
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- Networking
- File selector issue
- Keyboard input
- Dedicated server console issue (use dedicated.cmd to open a server)
- Plus many other minor issues
2004-12-27 10:40:04 +00:00
truelight
f3c8f40c51
(svn r1280) -Codechange: made the last patch a bit more... readable (in other words:
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use that spacebar!!)
2004-12-27 10:24:38 +00:00
bjarni
b01382c20b
(svn r1279) Fixed the scrollbar in the network gui(server list). It now updates when scrolling (HackyKid)
2004-12-26 22:09:34 +00:00
matthijs
e4ee040a04
(svn r1278) (Applied to trunk/ and branch/map/)
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-Made media/opentdd.64.png non-executable
-Created an xpm version of media/openttd.64.png (required for debian)
2004-12-25 20:59:11 +00:00
miham
c575939ef4
(svn r1277) Daily langfile updates (automatic)
2004-12-25 17:08:56 +00:00
truelight
c5cca49117
(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with
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more then 1 ip, and server_bind active to one of them.
2004-12-24 08:54:00 +00:00
bjarni
7e0f47ff15
(svn r1274) Makefile: networking is not longer experimental
2004-12-24 00:33:41 +00:00
miham
4972ba9a78
(svn r1273) Daily langfile updates (automatic)
2004-12-24 00:24:13 +00:00
truelight
4ec9356ba2
(svn r1272) -Fix: game compiles again with network disabled
2004-12-24 00:13:32 +00:00
darkvater
de597eb7d2
(svn r1271) -Fix: set eol-style to native on missing files
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-Added known_bugs file with open bugs on SF..should be included with installer
-Updated installer for 0.3.5
2004-12-24 00:00:10 +00:00
bjarni
7d18544b04
(svn r1270) Updated all languages so they are ready to be released
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moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings
2004-12-23 23:53:13 +00:00
truelight
3b60676e64
(svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
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- Marked docs/console.txt as out-dated
2004-12-23 23:32:07 +00:00
darkvater
d7bc1d776c
(svn r1268) -Fix: some warnings in gfx.c fixed
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-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
2004-12-23 23:15:07 +00:00
darkvater
1e8cfa10bf
(svn r1267) -Fix: fix the wrong language file postfix strings...if you do such a change in english.txt, please also update the other language as well too!
2004-12-23 22:45:24 +00:00
darkvater
b249954538
(svn r1266) -Fix: fix some cygwin/mingw warnings
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-Note: when compiling with MinGW (-mno-cygwin) __MINGW32__ is defined; when compiling without it __CYGWIN32__ is defined. You need to set either -mno-cygwin (MinGW) or -mwin32 (Cygwin) to have WIN32 defined
2004-12-23 22:31:46 +00:00
truelight
dda14faac5
(svn r1265) -Fix: the server can also no longer use the money cheat if the
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advertise-mode is active
2004-12-23 21:58:01 +00:00
dominik
6788a614d1
(svn r1264) Fix: Default currency is GBP again and the currency identifier is displayed correctly in the config file
2004-12-23 20:42:24 +00:00
truelight
97ec7de9e6
(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars
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-Fix: You can enter some more chars in the chatbox
2004-12-23 20:33:57 +00:00
darkvater
ffed7d6834
(svn r1262) -Fix: [1088996] kill some warnings for MinGW (luzi82)
2004-12-23 20:23:05 +00:00
bjarni
c330e4203e
(svn r1261) Removed the English strings from danish.txt
2004-12-23 19:50:01 +00:00
darkvater
0533d9ff6e
(svn r1260) -Fix: [1090357] Patch for braindead MinGW compiler (luzi82)
2004-12-23 19:33:17 +00:00