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@ -1533,7 +1533,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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if (h != INVALID_HANDLE_VALUE) {
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do {
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if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
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!(fd.cFileName[0]=='.' && (fd.cFileName[1]==0 || fd.cFileName[1]=='.' && fd.cFileName[2]==0))) {
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!(fd.cFileName[0] == '.' && (fd.cFileName[1] == 0 || (fd.cFileName[1] == '.' && fd.cFileName[2] == 0)))) {
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_DIR;
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strcpy(fios->name, fd.cFileName);
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@ -1631,7 +1631,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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if (h != INVALID_HANDLE_VALUE && mode != SLD_NEW_GAME) {
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do {
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if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
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!(fd.cFileName[0]=='.' && (fd.cFileName[1]==0 || fd.cFileName[1]=='.' && fd.cFileName[2]==0))) {
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!(fd.cFileName[0] == '.' && (fd.cFileName[1] == 0 || (fd.cFileName[1] == '.' && fd.cFileName[2] == 0)))) {
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_DIR;
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strcpy(fios->name, fd.cFileName);
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