smatz
b4273bcd35
(svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so
...
-Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium)
2011-02-08 18:27:21 +00:00
smatz
7af2470a78
(svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so
2011-02-08 18:21:55 +00:00
rubidium
1d0d7635e0
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
2011-02-07 22:49:38 +00:00
rubidium
a06b34bd4f
(svn r22020) -Fix: load of failures of WT3 to properly validate some strings...
2011-02-07 22:40:01 +00:00
rubidium
0395aab420
(svn r22019) -Codechange: s/functions.h/clear_func.h/
2011-02-07 22:38:02 +00:00
rubidium
bc3ce1e53b
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
2011-02-07 22:37:22 +00:00
rubidium
faf5d899f7
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
2011-02-07 22:29:47 +00:00
rubidium
68ace1b79b
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
2011-02-07 22:23:37 +00:00
rubidium
3745ff7338
(svn r22015) -Codechange: move yet another pair of methods from functions.h
2011-02-07 22:22:20 +00:00
rubidium
ec9e0690eb
(svn r22014) -Codechange: move some more functions out of functions.h
2011-02-07 22:15:46 +00:00
rubidium
750d369a2a
(svn r22013) -Codechange: move some functions out of functions.h
2011-02-07 22:08:11 +00:00
planetmaker
68d03b66e3
(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting
2011-02-07 20:47:58 +00:00
planetmaker
44495f8dba
(svn r22011) -Codechange: Rename a few variables and enhance code clearity
2011-02-07 20:47:06 +00:00
planetmaker
64280e63fb
(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
2011-02-07 20:45:31 +00:00
translators
28a72bbf47
(svn r22009) -Update from WebTranslator v3.0:
...
belarusian - 2 changes by KorneySan
croatian - 11 changes by VoyagerOne
estonian - 3 changes by notAbot
romanian - 10 changes by kkmic
russian - 5 changes by KorneySan, Lone_Wolf, perk11
spanish - 3 changes by Terkhen
swedish - 9 changes by Ledel
2011-02-07 18:45:26 +00:00
rubidium
264ed733e8
(svn r22008) -Add [FS#4470]: log the command that invocated configure in config.log
2011-02-07 09:55:09 +00:00
rubidium
79fd8a362b
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
2011-02-07 09:51:16 +00:00
rubidium
64cba95fbe
(svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges
2011-02-07 09:50:20 +00:00
planetmaker
4828ed94ba
(svn r22005) -Fix (r21993): Update regression tests as well
2011-02-06 23:25:11 +00:00
rubidium
cebe8ab630
(svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well
2011-02-06 21:31:33 +00:00
rubidium
4af28a3867
(svn r22003) -Document [FS#3447]: that SDL for Mac OS X might very well be unusable
2011-02-06 21:14:57 +00:00
translators
7ffef9c1e6
(svn r22002) -Update from WebTranslator v3.0:
...
belarusian - 4 changes by KorneySan, Wowanxm
finnish - 38 changes by jpx_
italian - 3 changes by lorenzodv
japanese - 42 changes by kokubunzi
polish - 7 changes by Simek
portuguese - 122 changes by jomasaco
russian - 4 changes by Lone_Wolf
serbian - 4 changes by etran
slovenian - 10 changes by ntadej
2011-02-06 18:45:32 +00:00
alberth
4364cec392
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
2011-02-06 18:26:50 +00:00
alberth
d84502c432
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
2011-02-06 18:11:39 +00:00
alberth
a5921c0514
(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
2011-02-06 17:21:49 +00:00
alberth
870d2eafbf
(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
2011-02-06 17:19:56 +00:00
rubidium
fd86b0608d
(svn r21997) -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better
2011-02-06 16:45:27 +00:00
rubidium
fd94ed3009
(svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost
2011-02-06 15:01:52 +00:00
frosch
8b2f2c09e5
(svn r21995) -Cleanup (r21994): Remove obsolete comment.
2011-02-06 14:33:04 +00:00
frosch
a8859bbff9
(svn r21994) -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly.
2011-02-06 13:57:17 +00:00
planetmaker
afad7920ef
(svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals
2011-02-06 12:16:06 +00:00
yexo
6f730b1124
(svn r21992) -Fix [FS#4467]: AIs trying to change the AIOF_GOTO_NEAREST_DEPOT flag for existing orders triggered an assert. Explicitly forbid this as precondition for SetOrderFlags
2011-02-06 12:15:17 +00:00
frosch
3bb7f7ebe4
(svn r21991) -Fix [FS#4466]: The share/copy-orders-cursor was not updated to refer to the new vehicle when it got autoreplaced/-renewed.
2011-02-05 23:10:31 +00:00
frosch
2fbecaf4bf
(svn r21990) -Cleanup (r14085): Remove unneeded test.
2011-02-05 23:02:52 +00:00
frosch
9aa185572b
(svn r21989) -Fix (r21954): Vehicle status bar glitches on speed changes.
2011-02-05 21:13:54 +00:00
frosch
d82475cf88
(svn r21988) -Change: Disable smooth scrolling for GHK_CENTER_ZOOM when zooming is also involved.
2011-02-05 21:07:25 +00:00
frosch
ef3ec0f8c8
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
2011-02-05 20:41:13 +00:00
frosch
faa2a26ae1
(svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF.
2011-02-05 20:37:00 +00:00
frosch
2679051c68
(svn r21985) -Codechange: Use VehicleOrderID where appropiate.
2011-02-05 20:26:55 +00:00
planetmaker
e145d632cd
(svn r21984) -Fix: Compilation without AI was broken
2011-02-05 19:36:02 +00:00
translators
b0e4ff1dff
(svn r21983) -Update from WebTranslator v3.0:
...
belarusian - 6 changes by Wowanxm
czech - 4 changes by CrazyBenny
english_US - 3 changes by Rubidium
estonian - 7 changes by notAbot
finnish - 5 changes by jpx_
french - 5 changes by glx
german - 9 changes by planetmaker
italian - 10 changes by lorenzodv, planetmaker
japanese - 11 changes by kokubunzi
polish - 21 changes by Simek
russian - 1 changes by Lone_Wolf
serbian - 9 changes by etran
spanish - 5 changes by Terkhen
ukrainian - 9 changes by Fixer
2011-02-05 18:45:47 +00:00
frosch
e9e6444138
(svn r21982) -Add: Wheel scrolling to console.
2011-02-05 17:54:36 +00:00
frosch
82f260e15f
(svn r21981) -Codechange: Deduplicate the code and unify the bounds of console scrolling.
2011-02-05 17:53:29 +00:00
frosch
582d30c979
(svn r21980) -Codechange: Draw one line more at the top of the console, i.e. clip the top-most line if there is not enough room instead of not drawing it at all.
2011-02-05 17:44:44 +00:00
frosch
c000f6b939
(svn r21979) -Fix: Scrolling of the console in pages used wrong line height and scrolled too much.
2011-02-05 17:41:05 +00:00
frosch
e06c412a05
(svn r21978) -Codechange/Fix: Remove usage of Window::top and left from IConsoleWindow::OnPaint(). Drawing is done relative to the window position. But as the position is (0,0) anyway, it was not noticeable.
2011-02-05 17:34:13 +00:00
frosch
9e1695aa1e
(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings.
2011-02-05 16:36:37 +00:00
alberth
b992a93996
(svn r21976) -Doc: Document several crash handling functions.
2011-02-05 16:20:55 +00:00
frosch
915e339d0f
(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
2011-02-05 16:07:23 +00:00
terkhen
a4b08dddd1
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
2011-02-05 13:46:09 +00:00