truebrain
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bc78328918
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(svn r23622) -Add: a set of events to trigger in a GameScript
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13 years ago |
planetmaker
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38c6c723f3
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(svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted
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13 years ago |
frosch
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8b9d2a8a47
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(svn r23443) -Fix (r23413): Building of locks in SE failed.
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13 years ago |
michi_cc
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796fe54a2f
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(svn r23413) -Add: Company infrastructure counts for canals.
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13 years ago |
truebrain
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af1b3cc070
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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13 years ago |
rubidium
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11bfbc2e02
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(svn r23284) -Fix [FS#4845]: Pathfinders go haywire when you build a lock over a ship going perpendicular to the axis of the new lock
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13 years ago |
yexo
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36e61e08b3
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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13 years ago |
michi_cc
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109d15410e
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(svn r23116) -Fix (r23114): Ambient sound effect callback was called for unsupported tile types.
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13 years ago |
michi_cc
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84a103e112
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(svn r23114) -Feature: [NewGRF] Ambient sound effect callback.
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13 years ago |
rubidium
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0e2d2b2317
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(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
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13 years ago |
rubidium
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fb9fb416a1
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(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
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13 years ago |
rubidium
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70faeeaba9
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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13 years ago |
rubidium
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db14361d28
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(svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code
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13 years ago |
rubidium
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f7297d5c3a
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(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
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13 years ago |
rubidium
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bcb93b3b75
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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13 years ago |
rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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13 years ago |
michi_cc
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5477ac3eb1
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(svn r22773) -Add: Some grass around rivers in desert areas.
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13 years ago |
frosch
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ba358638a8
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(svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc)
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13 years ago |
michi_cc
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f182f6e675
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(svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water.
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13 years ago |
frosch
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3e619faeaf
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(svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead.
|
14 years ago |
frosch
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415724ff38
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(svn r22108) -Codechange: Replace some magic with some other magic though less easy to break.
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14 years ago |
frosch
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9f8a684460
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(svn r22107) -Cleanup (r1903): Remove unused struct.
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14 years ago |
rubidium
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cb2c7f871f
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
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14 years ago |
planetmaker
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a66e32efb5
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(svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals
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14 years ago |
smatz
|
4aa45d8742
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(svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year
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14 years ago |
frosch
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5a355daa5b
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(svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests.
|
14 years ago |
frosch
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39f95fabe2
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(svn r20763) -Fix [FS#4113](r20749): The bridgetest on building shipdepots can no longer rely on being only called for clear water tiles.
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14 years ago |
yexo
|
ffe67c9171
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(svn r20749) -Fix: allow overbuilding objects with buoys and ship depots
|
14 years ago |
yexo
|
66d57b96a8
|
(svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account
|
14 years ago |
frosch
|
b170aa4b83
|
(svn r20741) -Cleanup: Use IsTileOnWater() in more places.
|
14 years ago |
rubidium
|
b79c5b5f84
|
(svn r20640) -Add: support for water under objects
|
14 years ago |
frosch
|
3db0cc004b
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(svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass().
|
14 years ago |
rubidium
|
360d6daf34
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
14 years ago |
rubidium
|
c462611488
|
(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
|
14 years ago |
yexo
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e7f5780683
|
(svn r20559) -Fix [FS#4045]: make sure that all vehicles are build in the most northern depot/hangar tile
|
14 years ago |
yexo
|
5363eff08c
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(svn r20527) -Codechange: move the flood code and remove some redundant checks
|
14 years ago |
michi_cc
|
95f5ad8c79
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(svn r20353) -Add: [NewGRF] Support for callback 0x147 ("add sprite offset") for canals.
|
14 years ago |
michi_cc
|
33ab403be8
|
(svn r20352) -Add: [NewGRF] Support for property 09, feature 05, i.e alternate canal sprite layout.
|
14 years ago |
michi_cc
|
80943c5ec7
|
(svn r20351) -Codechange: Uncouple water lock and depot drawing.
|
14 years ago |
terkhen
|
04134c1e51
|
(svn r20289) -Codechange: Unify fall through coding style.
|
14 years ago |
frosch
|
5b86c79fce
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
14 years ago |
rubidium
|
8c85b4ce3d
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
14 years ago |
alberth
|
c376ddacd2
|
(svn r20109) -Codechange: Make GetFloodingBehaviour() globally usable.
|
14 years ago |
yexo
|
ec723b7744
|
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
|
14 years ago |
frosch
|
a5bea603ea
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
15 years ago |
frosch
|
ee53807e51
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
15 years ago |
rubidium
|
7f43b93eae
|
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
|
15 years ago |
rubidium
|
ee02599bbf
|
(svn r19788) -Codechange: make FOR_EACH_SET_BIT not change the value of the passed bit variable, i.e. allow expressions as parameter
|
15 years ago |
terkhen
|
170ad8a3c9
|
(svn r19720) -Feature: New base costs for building/clearing canals, building/clearing aqueducts and building/clearing locks.
|
15 years ago |
terkhen
|
25529f0311
|
(svn r19719) -Codechange: When building a lock, do not add the cost of building canals if they are already built.
|
15 years ago |