Commit Graph

427 Commits

Author SHA1 Message Date
smatz
5c934c621d (svn r16545) -Cleanup: tunnels have been returning correct SlopeZ since r1 2009-06-09 20:04:46 +00:00
smatz
af85994f7f (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
frosch
c9eac207ea (svn r16498) -Codechange: Remove hardly used HASBITS. 2009-06-01 15:01:54 +00:00
smatz
c5240c770c (svn r16494) -Codechange: cache train's speed limit caused by curves 2009-06-01 13:14:56 +00:00
alberth
580e478e4e (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
frosch
6e06b592ad (svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more vehicles in more places. Esp. they were only invalidated for trains. 2009-05-31 12:03:14 +00:00
smatz
e419fe6d3f (svn r16442) -Codechange: use new Vehicle accessors at more places 2009-05-26 22:45:48 +00:00
smatz
0c53f04c07 (svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types 2009-05-26 22:10:13 +00:00
yexo
f044ad6f80 (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
rubidium
82cdacb20c (svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines. 2009-05-26 08:53:16 +00:00
rubidium
c496a3e014 (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 2009-05-24 20:29:04 +00:00
frosch
eeb3f75cfe (svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted. 2009-05-24 16:52:42 +00:00
frosch
6e06e82bc4 (svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time. 2009-05-24 12:50:58 +00:00
rubidium
6cfc38b97c (svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle 2009-05-23 12:27:42 +00:00
rubidium
cd382b28a3 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 2009-05-23 09:10:56 +00:00
rubidium
4c0542c17f (svn r16393) -Codechange: move VehicleRail to Train. 2009-05-22 22:55:41 +00:00
rubidium
6350648a6c (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 2009-05-22 22:33:05 +00:00
rubidium
1324100d69 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 2009-05-22 22:22:46 +00:00
rubidium
521c265282 (svn r16384) -Codechange: move u.effect to EffectVehicle 2009-05-22 18:56:25 +00:00
rubidium
86fc432293 (svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle. 2009-05-22 18:17:20 +00:00
smatz
50624d5c0f (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz
70d3ed15c8 (svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted 2009-05-22 13:53:14 +00:00
smatz
512db5248e (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 2009-05-18 16:21:28 +00:00
smatz
05db91dc65 (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 2009-05-18 01:26:23 +00:00
smatz
0c10daa243 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
rubidium
3ab3cfcff3 (svn r16322) -Fix [FS#2873]: trains could get stuck in a depot when they wanted to go to the same depot again. 2009-05-16 20:08:49 +00:00
frosch
2431cc099e (svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark) 2009-05-13 21:45:56 +00:00
smatz
c189a15e3e (svn r16302) -Codechange: remove Vehicle::AllocateList 2009-05-13 21:38:23 +00:00
smatz
3b6900baa8 (svn r16301) -Cleanup: remove unused parameter 2009-05-13 20:30:46 +00:00
frosch
8bb92c110d (svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code. 2009-05-09 13:37:18 +00:00
rubidium
241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
5c5b357043 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium
a166a300aa (svn r16087) -Fix (r16079): slow trains wouldn't crash into eachother anymore 2009-04-19 04:36:53 +00:00
rubidium
51288dee9d (svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
frosch
6731a8f1b8 (svn r16075) -Fix (r15792)[FS#2844]: Mixed up TRACK_BIT_X/Y. 2009-04-17 23:16:01 +00:00
rubidium
3d5a7496c7 (svn r16057) -Fix [FS#2834] (r16037): division by zero when having an order with only one station that has either middle or near end stop location and where the platform is (significantly) longer than the train. 2009-04-13 22:27:21 +00:00
rubidium
4c707c7414 (svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station. 2009-04-12 14:11:14 +00:00
frosch
6900854383 (svn r15793) -Feature: Allow train vehicles to be shorten to 1/8 length, even if not at the end of the train. 2009-03-21 22:32:51 +00:00
frosch
12dbe1dd0f (svn r15792) -Codechange: Use a different algorithm for train vehicles to follow the vehicle in front of them. 2009-03-21 22:25:38 +00:00
frosch
25b70e8c0d (svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it. 2009-03-21 21:43:23 +00:00
rubidium
c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
frosch
d86e821f53 (svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing. 2009-03-13 21:28:40 +00:00
rubidium
404cff525b (svn r15677) -Fix [FS#2546]: vehicle images would be determined during the process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too. 2009-03-11 23:23:08 +00:00
rubidium
b003536ea8 (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. 2009-03-11 20:43:14 +00:00
rubidium
b9aa5e17f2 (svn r15617) -Change [FS#2694]: vehicle variables 40-43 weren't cached (though spec stated they are). Caching these variables can yield a 10+% speed increase when those vehicle variables are queried often. 2009-03-04 23:32:23 +00:00
frosch
abe4692da2 (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
  Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
  Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
smatz
ff706b1e63 (svn r15497) -Fix (r15027): when trains crashed, AIEvent was created only for one train 2009-02-16 17:16:58 +00:00
smatz
26cdcb2dd5 (svn r15496) -Codechange: one division less in the train acceleration code 2009-02-16 01:57:55 +00:00
smatz
2c317b7321 (svn r15439) -Fix [FS#2626]: call Vehicle::LeaveStation() before reversing overlength loading train (station triggers were missed, PBS reservation could cause crash) 2009-02-10 12:49:12 +00:00