Darkvater
adc785b698
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
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the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
2006-09-03 23:02:42 +00:00
Darkvater
7369122a3e
(svn r6368) -Fix [FS#136]: Station catchment area persists after switching tools. The
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correct fix was to reset the highlight box if any size changes (grimrc)
2006-09-03 22:39:02 +00:00
Darkvater
5cd58a448d
(svn r6367) -Codechange: Speed up the animated cursors a bit so they move once in a while
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at least.
2006-09-03 22:27:13 +00:00
rubidium
02459f4bef
(svn r6366) -Fix (FS#324): when opening a scenario, the date was set 1920 years into the future.
2006-09-03 22:21:12 +00:00
rubidium
819acd270a
(svn r6365) -Cleanup: remove IsGeneratingWorld calls that are either not called or have no effect.
2006-09-03 22:07:28 +00:00
Darkvater
29d93bb912
(svn r6364) -Codechange: forgot to set the $Revision$ keyword on ottdres.rc in r6358. Doh
2006-09-03 21:53:32 +00:00
tron
312297eaae
(svn r6361) -Fix: When removing orders of a deleted station/depot/waypoint do not skip vehicles without an order list, because they still can have a current order and/or last visited station, which must be inspected
2006-09-03 20:21:04 +00:00
tron
a23e8fef37
(svn r6360) -Codechange: Polish RemoveOrderFromAllVehicles()
2006-09-03 19:29:31 +00:00
tron
69ee8a6840
(svn r6359) -Fix: Do not reset the current cursor action when centering on a depot/hangar (noticed by Neonox)
2006-09-03 19:09:17 +00:00
Darkvater
3011abf238
(svn r6358) -Codechange: update resource file to reflect development tree (0.5.0.0) as file
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version, and added revision number. Also remove SWEDISH resources.
2006-09-03 16:02:15 +00:00
bjarni
54ff6ac968
(svn r6357) -Cleanup: [OSX] corrected some info for the bundle (info window in finder)
2006-09-03 15:45:48 +00:00
bjarni
fa7309cded
(svn r6356) -Fix: FS#263 planes come out of hangar and drive back into hangar
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Now all vehicles are serviced when it's time for service and they are in a depot
This will avoid the goto depot order from ever showing up when in a depot
2006-09-03 11:49:38 +00:00
tron
951ddbf3eb
(svn r6355) -Fix: Go to hangar orders for aircraft could get spuriously removed when a road or rail depot got deleted (Darkvater and me)
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This bug is probably ages old
2006-09-03 10:30:38 +00:00
tron
d5e5a78cf4
(svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
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DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information
2006-09-03 08:25:27 +00:00
bjarni
5a86b502c2
(svn r6352) -Fix: FS#322 Send to depot bug
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now vehicles can't be sent to a depot when they are already inside a depot
before they would remember the order and try to turn around when leaving the depot
2006-09-02 22:47:45 +00:00
tron
2d9b3aa4cc
(svn r6351) -Fix: Due to some off-by-one errors the width or height of a clipping rectangle could become 0, which isn't sensible. This should fix a very rare and hard to trigger assertion in GfxFillRect()
2006-09-02 21:52:06 +00:00
bjarni
edd5f92568
(svn r6350) -Codechange: moved some setup stuff into WE_CREATE in PlayerVehWndProc()
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This is possible now that the window number is known when running WE_CREATE and it's a nicer solution
2006-09-02 21:16:46 +00:00
tron
db53a47f70
(svn r6348) -Codechange: Remove redundant assignment
2006-09-02 20:35:08 +00:00
tron
608e9db825
(svn r6347) Undo
2006-09-02 20:34:33 +00:00
tron
e3d00af21e
(svn r6346) -Codechange: Remove redundant assignment
2006-09-02 20:34:04 +00:00
bjarni
ab523bb59f
(svn r6345) -Codechange: AllocateWindowDescFront() now ensures that window_number is set before calling the WE_CREATE event
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this allows using the window_number in WE_CREATE window event handlers
2006-09-02 20:09:16 +00:00
bjarni
14e8615cf2
(svn r6304) -Codechange r6295: Use !! instead of (bool) in commands to send vehicles to depots
2006-09-02 09:35:03 +00:00
tron
609ffadf70
(svn r6303) -Codechange: Remove dead code
2006-09-02 08:14:16 +00:00
tron
27b8ad2b58
(svn r6302) -Codechange: Remove dead code paths, because the lowest bit of Sprite::info is never unset
2006-09-02 07:13:21 +00:00
tron
8ba55322c1
(svn r6301) -Codechange: if () cascades -> switch ()
2006-09-02 06:36:30 +00:00
bjarni
04745c2d66
(svn r6300) -Fix: FS#321 autoreplace / wagon removal
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turned out to be a failure to run the wagon remoral code if the player didn't have enough money to do the replace after the replace took place
the cost animation failed to show in this condition as well
Now the test is not run anymore after the replace took place
2006-09-01 18:35:36 +00:00
miham
ac8ab9ecf4
(svn r6299) WebTranslator2 update to 2006-09-01 16:00:05
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american - 4 fixed by WhiteRabbit (4)
french - 9 changed by glx (9)
hungarian - 4 fixed by miham (4)
portuguese - 4 fixed, 3 changed by izhirahider (7)
2006-09-01 14:02:00 +00:00
glx
226662b0e0
(svn r6298) -Fix(r6297): add network_gui.h to MSVC projetc files
2006-09-01 13:48:43 +00:00
tron
0d6fa61e9f
(svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
2006-09-01 13:35:43 +00:00
rubidium
98a760b282
(svn r6296) -Fix (r6186): some more (YAPF) settings were affected by accident. Thanks to mart3p for noticing (and to SVN for failing to mark the changes as conflicts).
2006-09-01 13:18:53 +00:00
bjarni
545584ec51
(svn r6295) -Feature: using goto depot with a different control selection will now alter the service/stopping in depot flag instead of cancelling the goto depot order
2006-09-01 12:37:03 +00:00
tron
180329851a
(svn r6294) -Cleanup: Add static
2006-09-01 11:01:44 +00:00
tron
dbb7c8964b
(svn r6293) -Codechange: Simply use KMOD_CTRL instead of KMOD_LCTRL | KMOD_RCTRL, same for KMOD_SHIFT
2006-09-01 10:37:27 +00:00
tron
f906f7c5e7
(svn r6292) -Cleanup: Indentation, bracing, etc.
2006-09-01 10:29:40 +00:00
bjarni
71da9f3abc
(svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
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-Codechange: unified the code for mass goto depot to avoid duplicated code
-Fix: Vehicles already on the way to depots will not be cancelled by mass goto depot (made it really hard to send all vehicles at once)
2006-09-01 10:24:15 +00:00
tron
bb33c50068
(svn r6290) -Feature: When automatically detecting the language try to first match language+territory (e.g. de_CH), then just language (e.g. de) and fall back to en_GB otherwise
2006-09-01 08:06:11 +00:00
belugas
7a96e3069f
(svn r6289) -Fix(r6108) : case 0x48 (generic text) should not have been set over newstations.
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It grabbed everyting. Instead, we are now using ids for that purpose, 0xC9, oxD0, 0xDC (FS#304 by Osai)
- Protect newgrf text from entries of 1 char and fewer
- Protect currency name from an overrun of ids
Thanks to glx
2006-09-01 02:56:02 +00:00
tron
fcc62d0258
(svn r6288) -Regression: Restore automatic language detection, which was broken in r4886 when the language codes got extended
2006-08-31 22:07:49 +00:00
tron
f9cdec4da5
(svn r6287) -Codechange: Remove a redundant check
2006-08-31 20:51:33 +00:00
tron
5040ce82f6
(svn r6286) Nobody cares for the return value of GetAvailableVideoMode(), therefore remove it
2006-08-31 20:06:31 +00:00
truelight
df46071c29
(svn r6285) -Fix r6143: of course deleting a waypoint should call the Delete wrapper, not the Destroy function (/me slaps hisself)
2006-08-31 19:29:24 +00:00
bjarni
ece5584d00
(svn r6284) -Code Cleanup r6282: cleaned up the code a bit
2006-08-31 19:15:01 +00:00
bjarni
38963a6ed0
(svn r6283) -Code cleanup: fixed wrong indent in PlayerVehWndProc()
2006-08-31 18:33:05 +00:00
bjarni
7d6692d41d
(svn r6282) -Codechange: made a function to create the vehicle list for vehicle list windows
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this list is also used by mass goto depot to ensure that they use the same vehicles
right now only the list of all vehicles use this for goto depot, but eventually all the types will use this
2006-08-31 17:42:27 +00:00
rubidium
935b9bd7ad
(svn r6281) -Fix (r6186): three settings were accidently removed. Thanks go to Osai for reporting and providing the patch.
2006-08-31 16:29:47 +00:00
Darkvater
6919e7f8ea
(svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
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CMD_SEND_TRAIN_TO_DEPOT instead of CMD_TRAIN_GOTO_DEPOT
2006-08-31 15:57:38 +00:00
Darkvater
7c32626771
(svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .
2006-08-31 15:28:11 +00:00
Darkvater
fae6a74e71
(svn r6278) -Revert the colour-mess in the vehicle window for ships, fourwheelers and
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aircraft as well which I missed out in the last commit.
2006-08-31 15:22:40 +00:00
tron
27b2a58964
(svn r6277) Clean up the train details drawing routine
2006-08-31 15:22:03 +00:00
tron
e7783e0240
(svn r6276) Remove a redundant assignment
2006-08-31 14:54:25 +00:00