Darkvater
b28b547a81
(svn r6463) -Fix (r6462): Reset the string width to zero on every new line of course...
2006-09-16 13:44:12 +00:00
Darkvater
3ccc87b376
(svn r6462) -Codechange: Have GetStringWidth() return width as well as the height bounding
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box of the string. Therefore rename the function to GetStringBoundingRect()
and have it return a BoundingRect type of width/height
2006-09-16 13:20:14 +00:00
miham
ba3ae8e43d
(svn r6461) WebTranslator2 update to 2006-09-16 14:47:23
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catalan - 21 fixed, 46 changed by arnaullv (67)
french - 20 fixed by glx (20)
german - 13 fixed, 2 changed by Neonox (15)
hungarian - 20 fixed by miham (20)
polish - 20 fixed by meush (20)
portuguese - 2 fixed by izhirahider (2)
slovak - 6 fixed, 8 changed by lengyel (14)
turkish - 20 fixed by jnmbk (20)
2006-09-16 13:02:35 +00:00
peter1138
d0640187be
(svn r6459) - Fix (r6433): An enum mixup caused oilrigs to not have a station part. Thanks to Znuff for pointing out.
2006-09-15 21:44:55 +00:00
peter1138
dc683f0fe5
(svn r6458) - Fix (r6457): ... but close the colour window if the company is removed. (Thanks Rubidium)
2006-09-15 21:02:44 +00:00
peter1138
db883dc49c
(svn r6457) - Codechange: Allow the company colour window to stay open after the
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company information window has been closed, as the company colour window
is now much larger.
2006-09-15 20:37:48 +00:00
peter1138
851874d8e1
(svn r6456) - Replace single colour scheme for passenger wagons with separate schemes for each of steam, diesel or electric engines. Savegames from the previous revision will not load.
2006-09-15 17:36:54 +00:00
peter1138
88d5472fe8
(svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
2006-09-15 12:27:00 +00:00
belugas
f9ea48bf3d
(svn r6454) -Fix(r6108) : Allow custom currency to display both prefix and suffix
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-Codechange : Divide rate of conversion from grf by 1000, to match OTTD internal system
2006-09-15 02:52:17 +00:00
belugas
79971ac119
(svn r6453) -Feature: FS#305 Turkish currency (jnmbk)
2006-09-15 02:33:40 +00:00
Darkvater
dc93d63478
(svn r6450) -Feature: Make the 'patch' console command available for offline use and for
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online use for player-based settings.
2006-09-14 23:26:58 +00:00
Darkvater
2d329463bf
(svn r6449) -Fix (Win32): The dedicated server could overwrite the keyboard input buffer
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before it was handled by OpenTTD. Thanks to glx for noticing.
-While here, also do really minor coding style, and proper variable names.
2006-09-14 20:40:59 +00:00
glx
8c32826088
(svn r6448) -Fix r6446: Remove the accidentaly added empty strings
2006-09-13 16:29:16 +00:00
glx
7634dbc769
(svn r6447) -Fix r6446: Readd the accidentally removed translations
2006-09-13 15:49:43 +00:00
miham
1e664552c6
(svn r6446) WebTranslator2 update to 2006-09-13 16:54:09
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slovak - 2 fixed, 1 changed by lengyel (3)
swedish - 50 fixed by daishan (50)
2006-09-13 14:56:01 +00:00
miham
ca14da6d99
(svn r6445) WebTranslator2 update to 2006-09-13 07:46:55
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catalan - 57 changed by arnaullv (57)
2006-09-13 05:47:16 +00:00
miham
482002415e
(svn r6444) WebTranslator2 update to 2006-09-12 19:42:24
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catalan - 1 fixed, 37 changed by arnaullv (38)
turkish - 1 fixed by jnmbk (1)
2006-09-12 17:42:47 +00:00
Darkvater
bd5f2b66cd
(svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits!
2006-09-12 10:42:04 +00:00
bjarni
9532c873c1
(svn r6442) -Fix: ship depots windows now only draws the ships inside the depot instead of all ships in the depot tile
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This bug was visible when a ship left. The window redraw was called, but it still saw the ship since it didn't leave the tile yet and it left a ghost in the depot window
2006-09-11 20:38:35 +00:00
miham
86ba1561a3
(svn r6441) WebTranslator2 update to 2006-09-11 20:35:18
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catalan - 2 fixed, 23 changed by arnaullv (25)
2006-09-11 18:35:39 +00:00
KUDr
59902fa943
(svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
2006-09-11 17:28:27 +00:00
miham
d1f667ea5b
(svn r6439) WebTranslator2 update to 2006-09-11 18:24:37
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catalan - 102 fixed, 10 changed by arnaullv (112)
2006-09-11 16:24:58 +00:00
miham
5eef83e2b9
(svn r6438) WebTranslator2 update to 2006-09-11 09:18:20
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brazilian_portuguese - 1 fixed by tucalipe (1)
dutch - 7 fixed by habell (7)
2006-09-11 07:18:44 +00:00
rubidium
eb543de4cd
(svn r6437) -Fix: reset the location of the last sound as that location can be outside the map when you are loading another (smaller) map. Thanks to MeusH for noticing.
2006-09-10 08:28:32 +00:00
miham
8c33c92237
(svn r6436) WebTranslator2 update to 2006-09-10 06:59:06
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brazilian_portuguese - 99 fixed by tucalipe (99)
2006-09-10 04:59:27 +00:00
rubidium
07cbc4f83a
(svn r6435) -Fix (FS#340): show an error message when executing 'scrollto x' with x < 0 or >= MapSize() instead of asserting later on.
2006-09-09 22:15:19 +00:00
miham
6393850dc5
(svn r6434) WebTranslator2 update to 2006-09-09 10:29:44
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dutch - 8 fixed by habell (8)
german - 8 fixed by Neonox (8)
polish - 8 fixed by meush (8)
portuguese - 8 fixed by izhirahider (8)
2006-09-09 08:30:12 +00:00
rubidium
6fdf0155bc
(svn r6433) -Codechange: replace some magic numbers (industry gfx indices) by enums.
2006-09-08 22:12:57 +00:00
bjarni
2cb9350c40
(svn r6432) -Fix r4987: [OSX] added CCFLAGS to OSX targets as well
2006-09-08 20:00:19 +00:00
bjarni
ed7cecb5cf
(svn r6431) -Fix r6424: removed a declaration after statement in ReplaceVehicleWndProc()
2006-09-08 19:43:13 +00:00
bjarni
5f71c4c6c3
(svn r6430) -Fix r6424: fixed failure to init the whole array of engines when starting a new player
2006-09-08 19:38:12 +00:00
bjarni
c582499bde
(svn r6429) -Fix: [autoreplace GUI] selecting an empty line will now deselect the engine instead of selecting the first in the list (consistent with all other windows)
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-Fix: [autoreplace GUI] engine info is now drawn in the right side even if the left list is empty
2006-09-08 12:10:37 +00:00
bjarni
86e27e42ff
(svn r6428) -Codechange: [autoreplace] removed duplicated code to draw the info text in the autoreplace window
2006-09-08 11:53:05 +00:00
miham
52b51bf101
(svn r6427) WebTranslator2 update to 2006-09-08 13:49:45
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hungarian - 8 fixed by miham (8)
2006-09-08 11:50:06 +00:00
miham
a4900cc9b6
(svn r6426) [langchanges] WT2 screwed up hungarian translations, because server ran out of disc space (nightlies took up too much space).
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First step: restore hungarian languagefile
2006-09-08 11:47:03 +00:00
miham
16295723f8
(svn r6425) WebTranslator2 update to 2006-09-08 13:42:53
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hungarian - 8 fixed by miham (8)
turkish - 7 fixed by edokan (7)
2006-09-08 11:43:15 +00:00
bjarni
00a08601c9
(svn r6424) -Codechange: [autoreplace] removed a loop though all vehicles from each time the window is redrawn
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To do this, the player struct contains an array, that contains the count of each engine type that the player owns
Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved)
It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well
2006-09-08 10:47:39 +00:00
belugas
f01e761f80
(svn r6423) -Codechange: Replace two magic numbers by appropriate enum/define value
2006-09-08 03:59:38 +00:00
Darkvater
87761ab2d9
(svn r6421) -Revert r6420: The dedicated server's console actually needs to work. It misses half the input at the moment. Sorry, too hasty commit.
2006-09-07 22:36:33 +00:00
Darkvater
67e9294b22
(svn r6420) -Feature [Win32]: Use an existing console if openttd was started from one.
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Unfortunately this only works for WindowsXP or higher, all older MS-OS's
are stuck with the old behaviour.
2006-09-07 21:52:21 +00:00
miham
bfb41a5d26
(svn r6419) WebTranslator2 update to 2006-09-07 20:36:09
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american - 8 fixed by WhiteRabbit (8)
french - 7 changed by glx (7)
spanish - 11 fixed by eusebio (11)
turkish - 2 fixed by edokan (2)
2006-09-07 18:36:37 +00:00
bjarni
347a3f9a43
(svn r6418) -Fix: [autoreplace] now multiheaded engines and other locomotives consisting of more than one unit will only be counted once
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This also cleaned up the counting loop alot and it will also (hopefully) be faster (didn't benchmark it)
2006-09-07 15:00:47 +00:00
miham
782fe8b8f2
(svn r6417) WebTranslator2 update to 2006-09-07 08:38:16
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french - 8 fixed by glx (8)
2006-09-07 06:38:37 +00:00
bjarni
5450b99ca3
(svn r6416) -Fix r6414 r6415: forgot to apply the new colours to the strings in the translations in lang/unfinished
2006-09-07 00:31:46 +00:00
bjarni
58c125d233
(svn r6415) -Fix r6414: switched orange and light blue colours in last commit, so they now fit what we agreed upon (oops)
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stopping is now orange and service is now light blue
2006-09-06 22:58:07 +00:00
bjarni
fca06248cd
(svn r6414) -GUI change: heading for depot is now shown as either "Service at depot" (service) in orange or "Heading for depot" (stopping) in light blue
2006-09-06 22:43:38 +00:00
glx
e1da887b87
(svn r6412) -Fix(r6411): forgot to remove some lines in openttd*.sln (thx michi_cc)
2006-09-06 14:32:14 +00:00
glx
f70064e7aa
(svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) )
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-Cleanup: Removed UNITTEST preprocessor checks
2006-09-06 14:24:43 +00:00
glx
39ba62d48f
(svn r6410) -remove unittest
2006-09-06 13:58:31 +00:00
glx
7c6851b436
(svn r6408) -Fix(r6406): compilation was broken
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-Codechange: Rename TileIndexDiffCByDir to TileIndexDiffCByDiagDir because it accepts DiagDirections
2006-09-06 01:56:01 +00:00