Patric Stout
|
a3cfd23cf9
|
Codechange: rename byte to uint8_t (#12308)
|
7 months ago |
Peter Nelson
|
71aaed860b
|
Codechange: Missing some conversions to WidgetID. (#11773)
|
9 months ago |
Peter Nelson
|
dcf730f1f6
|
Codechange: Optionally allow passing state to GUIList sorter function.
GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
|
10 months ago |
Rubidium
|
eaae0bb5e7
|
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
|
1 year ago |
PeterN
|
64930c343a
|
Codechange: Pass reference instead of pointer to GUI*Lists. (#10822)
Pointer-avoidance.
|
1 year ago |
Rubidium
|
8aeef665c7
|
Fix #10377, Fix 94167df: bad sorting of rail vehicles when primary variant is missing
|
2 years ago |
peter1138
|
94167dfd34
|
Change: Add variant hierarchy to build vehicle window list.
|
2 years ago |
S. D. Cloudt
|
13cc8a0cee
|
Cleanup: Removed SVN headers
|
5 years ago |
glx
|
b52561fd38
|
Codechange: use std::sort() in EngList_Sort[Partial]()
|
6 years ago |
alberth
|
a49744b50c
|
(svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI.
|
10 years ago |
alberth
|
0e3647d4e3
|
(svn r26799) -Codechange: Export vehicle sorting data and functions.
|
10 years ago |
rubidium
|
e40eb8177a
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
13 years ago |
alberth
|
4af8c2d5e1
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
frosch
|
bbc3409942
|
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
|
13 years ago |
rubidium
|
f94c83a387
|
(svn r18872) -Codechange: introduce PaletteID and use it
|
15 years ago |
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
rubidium
|
1c5a92ae98
|
(svn r18121) -Codechange: pass the maximum left/right location to the Draw*Engine functions
|
15 years ago |
rubidium
|
17313b6e3f
|
(svn r17530) -Codechange: use QSortT instead of qsort for sorting EngineIDs
|
15 years ago |
alberth
|
5767972531
|
(svn r17328) -Codechange: Get the vehicle technical data as string rather than having it printed.
|
15 years ago |
alberth
|
1ba000be12
|
(svn r17327) -Codechange: Allow external use of GetEngineCategoryName().
|
15 years ago |
alberth
|
1a15f7e6a7
|
(svn r17325) -Codechange: Un-duplicate engine drawing routines.
|
15 years ago |
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
frosch
|
6ebe8d7fc6
|
(svn r16042) -Feature [FS#1941]: Allow filtering of vehicle purchase lists by cargo. Based on patch by sbr.
|
16 years ago |
peter1138
|
f954a93ee0
|
(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
|
17 years ago |
peter1138
|
f7a9c4f522
|
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
|
17 years ago |