frosch
598b0e6be6
(svn r20171) -Fix: Make the group list action dropdown also use vehicletype-specific texts like the normal vehicle list.
2010-07-17 14:53:46 +00:00
frosch
ea4bb0bec0
(svn r20170) -Codechange: Add BaseVehicleListWindow::GetActionDropdownSize().
2010-07-17 14:47:54 +00:00
frosch
d10c265d75
(svn r20169) -Codechange: Replace ShowGroupActionDropdown() with BaseVehicleListWindow::BuildActionDropdownList().
2010-07-17 14:36:36 +00:00
michi_cc
eeaa6995e6
(svn r20167) -Add: Vehicle var 4A to the NewGRF debug window.
2010-07-16 19:39:38 +00:00
rubidium
0ca6c03b1e
(svn r20166) -Fix [FS#3949]: do not scan /data and ~/data (if they happen to be your working directory). If it's the directory where your binary is located it will still scan them.
2010-07-16 19:32:39 +00:00
michi_cc
3ad7f8b455
(svn r20165) -Feature: [NewGRF] Information (var 4A) about the current railtype a train is on.
2010-07-16 19:02:59 +00:00
rubidium
1b507dcf66
(svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds
2010-07-16 17:45:34 +00:00
translators
ad1dde1bd9
(svn r20163) -Update from WebTranslator v3.0:
...
dutch - 3 changes by habell
hungarian - 2 changes by IPG
irish - 6 changes by tem
portuguese - 18 changes by ABCRic
russian - 73 changes by Lone_Wolf, perk11
ukrainian - 8 changes by Fixer
2010-07-16 17:45:21 +00:00
rubidium
489c169291
(svn r20162) -Fix [FS#3954]: integer comparison failed in case the difference was more than "MAX_UINT"/2
2010-07-16 17:42:58 +00:00
rubidium
d63751f8e5
(svn r20160) -Merge: changelog updates from the 1.0 branch
2010-07-16 08:20:33 +00:00
rubidium
b673d7cd3a
(svn r20159) -Change: clarify use of OpenTTD directories and don't use the "TTD" abbreviation for Transport Tycoon Deluxe (parts by planetmaker)
2010-07-15 22:30:38 +00:00
rubidium
0acdea15ca
(svn r20158) -Fix (r20155): error in Russian language file
2010-07-15 22:21:46 +00:00
rubidium
28a43a711d
(svn r20157) -Fix [FS#3950]: make it *very* clear that saveconfig doesn't save the configuration of a running savegame to openttd.cfg, but the one that would be used for new games
2010-07-15 20:43:47 +00:00
michi_cc
8ac286f229
(svn r20156) -Fix [FS#3937]: [YAPP] Converting a one-way block to a path signal with trains on both sides could lead to a train crash.
2010-07-15 19:15:21 +00:00
translators
120312d999
(svn r20155) -Update from WebTranslator v3.0:
...
simplified_chinese - 4 changes by pda1573
traditional_chinese - 15 changes by josesun
chuvash - 10 changes by mefisteron
croatian - 8 changes by VoyagerOne
finnish - 65 changes by jpx_
french - 3 changes by glx
german - 3 changes by planetmaker
irish - 2 changes by tem
polish - 5 changes by amateja
russian - 110 changes by perk11
serbian - 5 changes by etran
slovak - 3 changes by keso53
spanish - 1 changes by Terkhen
2010-07-15 17:45:44 +00:00
michi_cc
ed60430b80
(svn r20154) -Fix: A missing entry caused MSVC to modify generate_vs*.vcproj all the time.
2010-07-15 17:14:36 +00:00
frosch
6820cd1488
(svn r20153) -Fix (r20125): Make the snowchecks for clear land and trees consistent with the other tiletypes.
2010-07-14 20:26:01 +00:00
frosch
ca8a953395
(svn r20152) -Fix: Silence a gcc warning.
2010-07-14 20:24:45 +00:00
terkhen
9f14507ec5
(svn r20150) -Cleanup: Remove an unused function header.
2010-07-14 19:37:04 +00:00
rubidium
bb21d277ff
(svn r20147) -Change: make some of the english strings more consistent with eachother and OpenTTD's behaviour
2010-07-14 19:22:53 +00:00
translators
6e60207636
(svn r20146) -Update from WebTranslator v3.0:
...
simplified_chinese - 110 changes by pda1573
traditional_chinese - 2 changes by pda1573
chuvash - 25 changes by mefisteron
czech - 1 changes by Hadez
finnish - 2 changes by jpx_
french - 2 changes by glx
german - 2 changes by planetmaker
hungarian - 3 changes by IPG
irish - 38 changes by tem
russian - 1 changes by Lone_Wolf
slovak - 20 changes by keso53
spanish - 2 changes by Terkhen
2010-07-14 17:45:38 +00:00
rubidium
5e83d73679
(svn r20145) -Codechange: keep original RMB->tooltip behaviour when hovering is disabled and there is no handled right click event for the widget, i.e. if a widget would handle the right click you won't see the tooltip anymore by right clicking; by enabling hovering you would get access to that tooltip again.
2010-07-14 17:36:27 +00:00
terkhen
6154b346e3
(svn r20144) -Feature: Allow to configure the delay of hover events, or to disable them completely.
2010-07-14 15:08:31 +00:00
terkhen
39e5c7e526
(svn r20143) -Codechange: Remove RecalcShipStuff function.
2010-07-14 12:27:51 +00:00
terkhen
5dfe48f2ce
(svn r20142) -Fix [FS#3880]: Ships were not marked as dirty when stopping inside a depot.
2010-07-14 12:20:48 +00:00
terkhen
67f32213b1
(svn r20141) -Fix: Initialize the state of OnKeyPress at the AI debug window (Zuu).
2010-07-14 12:03:30 +00:00
terkhen
83d7a38c95
(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu).
2010-07-14 12:01:40 +00:00
terkhen
bec213d60b
(svn r20139) -Fix [FS#3902]: Found town window ignored all hotkeys (Zuu).
2010-07-14 11:43:46 +00:00
rubidium
a690872333
(svn r20138) -Change: also put the base set version number in the crash log
2010-07-14 09:06:41 +00:00
rubidium
4f7ad57c98
(svn r20137) -Fix [FS#3945]: desync due to (temporary) wrong railtype; when loading a savegame the railtype of some (high ID) trains could be wrong.
...
After loading the vehicle data in the trains are updated, but after that the "electrification" checks are done which can change the "global" vehicle data. However, this update is not propagated to the vehicles until the consist is updated, e.g. turning around and going to a depot.
This makes some of the trains of a just joined client run as non-electrified trains which can cause it to take a wrong path or to not (randomly) show the electric sparks.
2010-07-13 23:33:31 +00:00
rubidium
59fa346cbf
(svn r20136) -Codechange: check more of the vehicle caches (when desync debug is turned on)
2010-07-13 20:12:44 +00:00
translators
8edd47f588
(svn r20135) -Update from WebTranslator v3.0:
...
simplified_chinese - 26 changes by pda1573
traditional_chinese - 6 changes by josesun
dutch - 10 changes by habell
romanian - 10 changes by kkmic
serbian - 5 changes by etran
2010-07-13 17:45:18 +00:00
truebrain
03a7b789b9
(svn r20134) -Revert (r20131): OOM is a nasty person
2010-07-12 21:21:05 +00:00
frosch
0a01f91f54
(svn r20133) -Revert (r20130): Vehicles could deadlock themself in roadstops.
2010-07-12 19:36:06 +00:00
frosch
4e34b1b9fb
(svn r20132) -Fix [FS#3944](r20126): There can also be halftile foundations on slopes with opposite corners raised.
2010-07-12 18:15:37 +00:00
translators
ad9116c735
(svn r20131) -Update from WebTranslator v3.0:
...
bulgarian - 6 changes by kokobongo
korean - 5 changes by junho2813
portuguese - 9 changes by ABCRic
russian - 9 changes by Lone_Wolf
2010-07-12 17:45:14 +00:00
frosch
8457cafd7e
(svn r20130) -Fix [FS#3935]: Standard roadstops can also be left via manual depot orders.
2010-07-11 20:34:29 +00:00
rubidium
50365bed62
(svn r20129) -Add [Debian]: debug symbols package
2010-07-11 17:51:02 +00:00
translators
08d4ca2fbc
(svn r20128) -Update from WebTranslator v3.0:
...
bulgarian - 57 changes by kokobongo
croatian - 5 changes by VoyagerOne
finnish - 9 changes by jpx_
french - 9 changes by glx
german - 9 changes by planetmaker
hungarian - 24 changes by IPG
irish - 7 changes by tem
serbian - 5 changes by etran
spanish - 10 changes by Terkhen
swedish - 5 changes by Zuu
tamil - 142 changes by vv
2010-07-11 17:45:36 +00:00
frosch
23a19bfdd7
(svn r20127) -Fix [FS#3929]: Replace 'invalid engine' with 'vehicle model'.
2010-07-11 17:39:23 +00:00
frosch
e5691636e6
(svn r20126) -Fix [FS#3883]: Make railtype Terrain Type variable aware of RAIL_GROUND_HALF_SNOW. That is, resolve the sprites for upper and lower part of the foundation independently.
2010-07-11 17:28:19 +00:00
frosch
38d753a98d
(svn r20125) -Change: [NewGRF] If a tile has a snow-flag in the map array, use that for Terrain Type variables, instead of always only using the tile Z position. Also use the maximum Z of a tile for tiles which usually have levelling foundations (stations, houses, industries, unmovables).
2010-07-11 17:11:14 +00:00
frosch
2db785bfff
(svn r20124) -Fix (r20118): Don't bring windows to front by hovering over them.
2010-07-11 14:35:53 +00:00
terkhen
da87125878
(svn r20123) -Add [FS#3721]: Use all available space when drawing articulated road vehicles.
2010-07-11 13:14:08 +00:00
terkhen
b905bb293e
(svn r20122) -Fix: Correct vehicle list tooltips at the depot window.
2010-07-11 11:01:24 +00:00
terkhen
010ebadb0a
(svn r20121) -Add: OnHover method for windows.
2010-07-11 11:00:09 +00:00
terkhen
840f09ddf0
(svn r20120) -Feature [FS#3913]: Tooltips are shown by hovering the mouse over a widget instead of by right clicking on it.
2010-07-11 10:58:55 +00:00
terkhen
086a424b7a
(svn r20119) -Add: Tooltips can be removed if the user stops hovering the mouse.
2010-07-11 10:55:57 +00:00
terkhen
90d6003dbb
(svn r20118) -Add: Detect if the mouse has been hovering over the same point.
2010-07-11 10:53:07 +00:00
terkhen
ff26bed701
(svn r20117) -Codechange: Use a Point struct to store double click position.
2010-07-11 10:50:47 +00:00