Darkvater
748d082a79
(svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
19 years ago
Darkvater
decf3c42f8
(svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed.
19 years ago
tron
5d939d9c10
(svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir()
19 years ago
tron
e8ccd9641f
(svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
19 years ago
tron
12d252d9bd
(svn r3831) Add and use GetRailDepotDirection()
19 years ago
tron
78083f0da7
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
19 years ago
tron
78a7b15ce0
(svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
19 years ago
tron
fbe939b31f
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
f2dc736554
(svn r3777) Add some functions to handle tunnels
19 years ago
tron
2d3c28f2b3
(svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
19 years ago
tron
d49ad36ed8
(svn r3760) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails
19 years ago
tron
3fc68907e3
(svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them
19 years ago
tron
793613a286
(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
19 years ago
tron
b404072ccc
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
19 years ago
tron
0d044cabca
(svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
19 years ago
tron
6a74cb2787
(svn r3660) Convert further road bits and type references to the functions/enums
19 years ago
tron
df156dacb2
(svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
19 years ago
tron
ea73b46684
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
19 years ago
tron
453b30e387
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
19 years ago
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
tron
22dc05faf2
(svn r3510) Fiddle with whitespace and parentheses
19 years ago
tron
5e1e902600
(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map
19 years ago
Darkvater
4e09974975
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
...
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
19 years ago
Darkvater
f4e7d3203a
(svn r3466) - Codechange: Some changes to increase readability of signals code.
19 years ago
tron
de34ab97a2
(svn r3389) -Fix: No fence was placed when placing fences and the neighbouring tile is a rail configuration which permits a fence but has a signal
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(Per request of peter1138 the above line does not contain any commas)
19 years ago
tron
18de531671
(svn r3387) Restructure the code, which places fences along railroad tracks.
...
This includes no functional changes, just some cleanup before some bugfix
19 years ago
matthijs
08a3e346cd
(svn r3369) - Codechange: Replace tables _signals_table, _signals_table_other and _signals_table_both by the equivalent calls to rail.h functions.
...
- Codechange: Add a few constants.
19 years ago
tron
e272b03fee
(svn r3365) Staticise 36 functions
19 years ago
tron
bf98086de8
(svn r3298) Remove unused and write-only variables
19 years ago
tron
23bfc03054
(svn r3297) Staticise
19 years ago
peter1138
809b03c81a
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
19 years ago
peter1138
754d26407e
(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
...
- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
19 years ago
truelight
c1b012171d
(svn r3210) -Codechange: use IsRailWaypoint where possible (instead of magicnumbers)
...
-Codechange: IsRailWaypoint should take 'tile', not 'm5'
19 years ago
peter1138
b739674307
(svn r3209) In TileLoop_Track(), use names based on function rather than their place in the map array.
19 years ago
tron
24f857ed5e
(svn r3187) Simplify overly complicated ifs, especially if (foo) return false; else return true; is confusing
19 years ago
tron
1b0091e0d2
(svn r3184) GB/SB
19 years ago
tron
f7abff5f96
(svn r3181) -Bracing
...
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron
4a14a586e2
(svn r3173) Use the trinary operator and switch to improve readability
...
Also align short cases nicely
19 years ago
peter1138
a7fe1495cd
(svn r3168) - NewGRF: Fix "typo" in waypoint drawer :/
19 years ago
peter1138
b1075ca7a4
(svn r3166) Constify read-only accesses of custom stations
19 years ago
peter1138
49335b4daa
(svn r3141) Replace incorrect railtype bitmask in CmdRailTrackHelper with appropriate GB()
19 years ago
tron
47137cefb7
(svn r3078) Some more stuff, which piled up:
...
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron
2cc2154ad2
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
...
nothing spectacular, just some stuff, which piled up
19 years ago
tron
2b91f55b32
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
...
0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE
19 years ago
tron
ece9b9b2b6
(svn r3066) Constify the parameter of GetSlopeZ_*()
19 years ago
tron
66bf4f863d
(svn r3049) Replace byte/int/uint by RailType where appropriate
19 years ago
tron
76db75d81a
(svn r3028) s/255/OWNER_SPECTATOR/
19 years ago
Darkvater
9134e19d7e
(svn r3025) -Fix: Rail convert issue introduced in r3019
19 years ago
tron
ae4a1f3675
(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB
19 years ago
peter1138
f8d1267d71
(svn r2998) -Codechange: Split rail drawing code off from DrawTile_Rail into a separate function to be used elsewhere. (Deja vu?)
19 years ago
Darkvater
8e6a911700
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
...
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
Darkvater
2131f68ae2
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
...
- Add IsLocalPlayer() which substitutes _local_player == _current_player
19 years ago
truelight
2e87864d0b
(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
...
abilities you really don't want to know about (free bridges, etc..)
I removed this flag some revisions ago, but the Aircraft part
depends on it, so I re-enabled it again..
19 years ago
tron
f914a7eca6
(svn r2890) Fix some signed/unsigned comparison warnings (tokai)
19 years ago
ludde
29564f9fcf
(svn r2781) Fix some of the issues with variables in .h files.
19 years ago
celestar
fcf5ace08f
(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced it by a member of RailtypeInfo
19 years ago
ludde
24986e9144
(svn r2756) Renamed railtypes into _railtypes
...
Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first).
Added const and extern.
19 years ago
celestar
1736566e22
(svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes.
19 years ago
celestar
238e47cd42
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
...
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron
a227065ab7
(svn r2701) Insert Id tags into all source files
19 years ago
tron
559babcdc9
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
celestar
85f06d6e7b
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
19 years ago
tron
ac66e3e28f
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
19 years ago
hackykid
edbe969d23
(svn r2621) - Fix: [pbs] When removing tracks, clear their reserved status.
19 years ago
celestar
9ca761b065
(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
...
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
19 years ago
tron
8c1d74162f
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
19 years ago
Darkvater
480ced43c9
(svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
...
- Update landscape_grid.html to show busy bits used by PBS.
19 years ago
hackykid
60ddaf95f0
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
...
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
19 years ago
celestar
b872cf7f7b
(svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks.
19 years ago
tron
229fbefc03
(svn r2505) Remove some unnecessary #includes
19 years ago
celestar
27e61cbd84
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
19 years ago
tron
ab7b8b50e3
(svn r2492) Remove some pointless casts and fix some nearby indentation
19 years ago
tron
bec5e4fb4c
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
19 years ago
tron
61f6f07edd
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
19 years ago
tron
3154e7148d
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
19 years ago
hackykid
5119cce2a8
(svn r2469) - Add: When removing tracks with the 'remove' tool, have it automatically remove signals on the tracks.
20 years ago
hackykid
4754dad0d6
(svn r2460) - Fix: Prevent assertion failure when trying to drag signals starting from a non-rail tile.
...
- CodeChange: Remove unused variable in CmdSignalTrackHelper.
20 years ago
tron
8c6fa13faa
(svn r2452) Fix defect in r2448 which caused building tracks unexpectedly fail or succeed
20 years ago
matthijs
9cb58e0bb3
(svn r2448) General cleanup of rail related code, more to follow.
...
* Add: rail.[ch] for rail-related enums and wrapper functions.
* Codechange: Removed dozens of magic numbers with below enums.
* Codechange: Rewrote CheckTrackCombination().
* Add: TILE_SIZE, TILE_PIXELS and TILE_HEIGHT constants.
* Add: enums RailTileType, RailTileSubtype, SignalType to mask against the map arrays.
* Add: enums Track, TrackBits, Trackdir, TrackdirBits for railway track data. (Note that the old RAIL_BIT constants are replaced by TRACK_BIT ones).
* Add: enums Direction and DiagDirection
* Codechange: Moved a bunch of track(dir) related lookup arrays from npf.[ch] to rail.[ch].
* Codechange: move RailType enum from tile.h to rail.h.
* Add: Wrapper functions for masking signal status in the map arrays: SignalAlongTrackdir, SignalAgainstTrackdir and SignalOnTrack.
* Add: Wrapper functions to access rail tiles, using above enums
* Add: Wrapper functions to modify tracks, trackdirs, directions, etc.
* Add: Wrapper functions for all lookup arrays in rail.[ch] (Arrays are still used in parts of the code)
* Codechange: Renamed some variables and arguments to better represent what they contain (railbit -> track, bits -> trackdirbits, etc.).
* Codechange: Don't use FindLandscapeHeight() in CmdRemoveSingleRail(), since it returns way too much info. Use GetTileSlope() instead.
* Codechange: [NPF] Removed some unused globals and code from npf.c.
20 years ago
tron
ea0f21fbcc
(svn r2434) Fix some defects in r2433
20 years ago
Darkvater
0171aae109
(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCrossing() function (peter1138)
20 years ago
hackykid
6d78b70075
(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.
...
- Codechange: Remove some magic numbers (PALETTE_CRASH)
20 years ago
tron
c2e977a0b8
(svn r2409) Missed one _map_owner -> IsTileOwner()
20 years ago
tron
74541c1dcc
(svn r2408) Introduce SetTileOwner() and use it
20 years ago
tron
0c4ecbe9ec
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
20 years ago
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
20 years ago
Darkvater
3fd39ec630
(svn r2322) - CodeChange: doxygen commented the tunnel-crash fix. Also if (bla) {return;} else {return;} is not proper code. It's if (bla) {return;} return; ;)
20 years ago
matthijs
2151550631
(svn r2320) - Fix: [ 1185176 ] Train in tunnel is not properly detected by signal code (Hackykid)
20 years ago
Darkvater
0ddf93956e
(svn r2317) - Fix: [ 1193048 ] Pre-signal stays red when there is only a single exit signal (dinno)
20 years ago
Darkvater
033995ec6e
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
...
- CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ()
- Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders()
20 years ago
Darkvater
edd8c87502
(svn r2286) - CodeChange: paramcheck the next batch of commands.
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- Fix (regression): fix up terraform land where every player can terraform land (towns, map generation), and player can terraform different corners; used for building tunnels
20 years ago
Darkvater
2b96754673
(svn r2285) - Codechange: Fix up some of the missing things from server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread
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- Fix: [ 1197256 ] max station spread patch < 7 does not work. Station spread was not taking into account when not using drag&drop. Fix this up, and add a callback to the settings window to immediately reflect the changes.
20 years ago
Darkvater
3ad11e0ad4
(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()
20 years ago
tron
566df8dc65
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
20 years ago
tron
cada1e24b5
(svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed.
20 years ago
celestar
91d44ef577
(svn r2173) -Fix: [ 1179380 ] Rail now builds on reserved land. Cause by the problem that CMD_ERROR is just the highest bit of the return value, but CMD_CLEAR_LANDSCAPE returns a negative value for owned land. So the highest bit is set as well. Note to self: Finish Command Patch
20 years ago
tron
0f830b79e1
(svn r2134) Return the correct error message if rail is already under a bridge, fix for r2131
20 years ago
tron
10e4c9bfab
(svn r2132) Fix copy&paste bug in r2131
20 years ago
tron
ad7f157ac4
(svn r2131) -Fix: Rewrite CmdBuildSingleRail(), this addresses several issues:
...
- Check input parameters for validity
- Adhere patch settings - you were able to build foundations under bridges even if foundations where deactivated
- Charge for foundations in all cases - foundations under bridges were for free
- Make the control flow more clear
20 years ago