celestar
e875be1a44
(svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy.
19 years ago
Darkvater
d155f182ac
(svn r4131) - CodeChange: Add proper semantics for StationID for such variables instead of using the general uint16-type. StationID was added for depots, waypoints and stations where necessary. We probably need to change GetDepot(), IsDepotIndex(), IsStationIndex(), GetWaypoint() and IsWaypointIndex() as well to use StationID.
19 years ago
Darkvater
e91fa54a15
(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
19 years ago
Darkvater
bf27f0c77b
(svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION
19 years ago
tron
7692556c62
(svn r3613) Some more const, indentation, whitespace and similar stuff
19 years ago
tron
5352e9fbcb
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
19 years ago
tron
087fe86ed2
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
19 years ago
peter1138
6c28b1cec7
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
19 years ago
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
19 years ago
truelight
336a58e797
(svn r3377) -Fix: [ FS#24 ] Min. profit in detail performance rating gave you full points if you had no vehicles, and was limited to 20k. Solved both. (Partly based on Graphite his patch)
19 years ago
truelight
e427dbcad2
(svn r3363) -Fix: 'fixed' the transfer problem. This doesn't really fix it, but gives a bit more fair amount of money. Can only be fixed correctly with CargoPackets as suggested in branch.
19 years ago
truelight
e4cb8ed457
(svn r3226) -Fix: GPMI implementation had minor glitches
...
-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems
19 years ago
bjarni
16e65960b9
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
...
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
19 years ago
tron
84a16a0b30
(svn r3184) GB/SB
19 years ago
tron
9d0e7b6458
(svn r3181) -Bracing
...
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron
81e5b16d71
(svn r3172) static, const
19 years ago
peter1138
44f06c8bf0
(svn r3124) Alter train loading/unloading time to use the actual length of the train instead of the number of wagons. The actual length is cached in the first vehicle of the train.
19 years ago
tron
0b936c3222
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
...
nothing spectacular, just some stuff, which piled up
19 years ago
tron
d7cbd0d4c3
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
...
0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE
19 years ago
tron
24250c6a3a
(svn r3051) Remove the unused function RemoteSubsidyAdd()
19 years ago
peter1138
ec28f947aa
(svn r3034) -NewGRF: Improve error checking of setting price bases.
19 years ago
peter1138
95857f2026
(svn r3032) -NewGRF, Feature: Add support for changing base prices.
19 years ago
tron
f556128dde
(svn r3030) More work for GB/SB, this time concerning the waiting_acceptance attribute of stations
19 years ago
tron
8980891b09
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
19 years ago
tron
980808dac2
(svn r3001) s/Player*/const Player*/
...
s/byte/PlayerID/
s/int/PlayerID/
and related changes
19 years ago
tron
90e33aed22
(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
19 years ago
Darkvater
4a58250cb9
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
...
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
Darkvater
c0c75ef16e
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
...
- Add IsLocalPlayer() which substitutes _local_player == _current_player
19 years ago
truelight
6145b99c22
(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
...
-Fix: removed the ability for the oldAI to cheat (this will criple him somewhat)
-Add: base-code for many improvements to come in the AI-system
-Add: added base-code for multiplayer AIs (DOES NOT WORK YET!)
19 years ago
tron
3f162fc49a
(svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define
19 years ago
tron
b62887b973
(svn r2815) Store the currency information in one central place instead of scattering it in several unrelated files
19 years ago
tron
4eb0158629
(svn r2794) Fix a comment and get rid of some parentheses using DeMorgan's law
19 years ago
ludde
9a060a0f24
(svn r2781) Fix some of the issues with variables in .h files.
19 years ago
celestar
fcd012e7ec
(svn r2736) -Codechange: De-mystified GfxDrawFillRect a bit, and used enums from table/sprites.h. You can now change the number of bits used for sprites and switches in the SpriteSetup enum and the rest should work automagically. Can be used to increase the number of active sprites to 2^19 in case there are no colortables (recolor sprites) in any newgrf. We should possibly move the the colortables to an own list, but how to detect them in a newgrf.
19 years ago
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
19 years ago
tron
54cbd01825
(svn r2673) Include functions.h directly, not globally via openttd.h
19 years ago
tron
71140a5768
(svn r2669) Shuffle some more stuff around to reduce dependencies
19 years ago
tron
6ad3895306
(svn r2660) Get rid of some more shifting/anding/casting
19 years ago
ludde
dc3ca73bd5
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
...
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
ludde
275e2f477a
(svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
...
- Feature: [strgen] Allow changing the order of parameters in translated strings.
- Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
19 years ago
tron
a4bf608d40
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
19 years ago
tron
9617614b04
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
19 years ago
tron
a733fede9b
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
19 years ago
celestar
354058341b
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
19 years ago
celestar
c7de834059
(svn r2441) -Feature: You can now give transfer order to set up feeder systems
20 years ago
hackykid
e878e4d815
(svn r2411) - Codechange: Have trains cache stuff like consist power/weight/max speed instead of recalculating it each time.
...
- Fix: Station ratings now depends on the max speed of a consist, without being affected by other speed limits from realistic acceleration.
20 years ago
Darkvater
ba8c649fac
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
20 years ago
hackykid
2f1a224ea9
(svn r2390) - Codechange: Fix some warnings on GCC 4.0.0
20 years ago
Darkvater
f4f5cb93f8
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
...
- Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types.
20 years ago