peter1138
a18e772528
(svn r7363) -Fix (r7357): Update count of NewGRFs when adding an file
2006-12-04 20:27:53 +00:00
Darkvater
0e465359c5
(svn r7362) -Fix (r7337): Free the freetype face after any possible error. For win32 do not use the
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last font in the registry if no suitable font is found.
2006-12-04 18:57:09 +00:00
glx
9812cefbe9
(svn r7360) -Cleanup r7357: Update STR_NEWGRF_FILENAME and STR_NEWGRF_GRF_ID in all languages
2006-12-04 16:14:10 +00:00
peter1138
ded31be0a0
(svn r7358) -Codechange: add newgrf_gui.c to MS project files
2006-12-04 14:30:18 +00:00
peter1138
1ba264866a
(svn r7357) -Codechange: new NewGRF set up window which allows modification of NewGRF settings.
2006-12-04 14:27:54 +00:00
rubidium
292aeae137
(svn r7356) -Codechange: replace 'for (i = 0, wi = w->widget; wi->type != WWT_LAST; i++, wi++)' type for loops with 'for (i = 0; i < w->window_count; i++) { wi = &w->widget[i];'-type for loops for better readability.
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-Codechange: use IsWindowWidget(Disabled|Hidden) in favor of IsWidget(Disabled|Hidden).
2006-12-04 13:57:04 +00:00
rubidium
c1220546c4
(svn r7355) -Codechange: replace 'for (i = 0; w->widget[i].type != WWT_TYPE; i++)'-type for loops with 'for (i = 0; i < w->widget_count; i++)'-type for loops
2006-12-04 13:46:03 +00:00
peter1138
301d392b2c
(svn r7354) -Codechange: Remove grffile->flags and use grfconfig->flags exclusively. Update action 7/9 now that we know if GRFs are disabled.
2006-12-04 13:45:20 +00:00
rubidium
f029259767
(svn r7353) -Codechange: constify Window* in IsWindowWidget(Lowered|Hidden|Disabled)
2006-12-04 13:38:45 +00:00
rubidium
d832b9c388
(svn r7352) -Codechange: add widget_count parameter to the window.
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-Codechange: check whether widget indices are valid for all the (Set|Is)WindowWidget(Disabled|Lowered|Hidden) and related functions.
2006-12-04 13:36:27 +00:00
peter1138
9c861ef9c3
(svn r7351) -Fix (r6619): Disabled platform length and numbers were not reset for the default station.
2006-12-04 13:20:14 +00:00
rubidium
9cdeeb18cb
(svn r7350) -Fix: do not handle the save game/scenario filename edit box when loading a game/scenario/heightmap.
2006-12-04 10:55:53 +00:00
peter1138
a1f5d2078f
(svn r7349) -Fix (r7348): Stripping data path didn't work for absolute paths.
2006-12-04 10:44:17 +00:00
peter1138
3b6d2ed064
(svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames...
2006-12-04 08:30:04 +00:00
peter1138
0c5d6c94d6
(svn r7347) -Translations: Use correct plural type for Russian
2006-12-04 08:11:53 +00:00
miham
965cb78c4f
(svn r7346) WebTranslator2 update to 2006-12-04 05:22:02
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american - 5 fixed by WhiteRabbit (5)
brazilian_portuguese - 1 fixed by tucalipe (1)
bulgarian - 5 fixed by groupsky (5)
catalan - 1 fixed, 3 changed by arnaullv (4)
croatian - 186 fixed, 111 changed by knovak (297)
czech - 5 fixed by Hadez (5)
dutch - 5 fixed by habell (5)
french - 1 fixed by glx (1)
german - 5 fixed by Neonox (5)
italian - 5 fixed by sidew (5)
portuguese - 4 fixed by izhirahider (4)
turkish - 5 fixed by jnmbk (5)
2006-12-04 04:22:53 +00:00
peter1138
a36232f69b
(svn r7345) -Codechange: enumification of NewGRF loading stage, and move enum definition to header for future use.
2006-12-03 23:46:54 +00:00
matthijs
3adf490f1f
(svn r7341) - Codechange: Also rename the POOL_H define to OLDPOOL_H (forgotten in r7331).
2006-12-03 20:03:40 +00:00
Darkvater
5e3a3692ea
(svn r7338) -Fix (r7336): [win32] libfreetype is libfreetype2 in linker options (thanks Rubidium)
2006-12-03 19:07:20 +00:00
Darkvater
dcd95059be
(svn r7337) -Feature: [win32] Add font selection by specifying a font-name, ala Fontconfig. Pretty
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messy if you ask me, but this is what you get when MS hides the font API in the deepest
depths... thanks Rubidium for testing.
2006-12-03 19:03:38 +00:00
Darkvater
0074c82912
(svn r7336) -Codechange: [win32] Add freetype support for Windows project files.
2006-12-03 18:36:11 +00:00
peter1138
252721d029
(svn r7335) -Codechange: redraw station tiles when cargo is moved, for newstations
2006-12-03 18:28:42 +00:00
Darkvater
be36fb01b1
(svn r7334) -Revert accidentally committed file in r7333
2006-12-03 17:54:28 +00:00
Darkvater
9a5a37abbe
(svn r7333) -Codechange: [win32] Extend the OTTD2FS and FS2OTTD functions to also accept conversions
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into a predefined buffer insted of using the static (global) buffer. This is useful if
the converted value will be used later on; no need to copy it somewhere else to save it.
-CodeChange: [win32] Added appropiate macros WIDE_TO_MB_BUFFER, MB_TO_WIDE_BUFFER next to
existing WIDE_TO_MB and MB_TO_WIDE that only do work when UNICODE is defined, saves
#ifdefs all over the place
2006-12-03 17:47:53 +00:00
rubidium
32ac800be6
(svn r7332) -Fix: segmentation fault, discovered by ln-, in the SDL video driver when one goes to fullscreen and there are no suitable resolutions.
2006-12-03 17:42:56 +00:00
matthijs
f3358b9813
(svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
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- Codechange: Rename pool.[ch] to oldpool.[ch].
2006-12-03 17:27:43 +00:00
peter1138
00e9e3e9e6
(svn r7330) -Fix (r7304): Data invalidation doesn't always happen as the local
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player, resulting in an empty vehicle purchase list. Specify the player
as an argument to IsEngineBuildable()
2006-12-03 15:48:21 +00:00
KUDr
7cc06c10d9
(svn r7329) -Fix (r7157): Invalid viewport position on quick zoom
2006-12-03 13:40:16 +00:00
rubidium
40fb1c2a54
(svn r7328) -Fix: memory corruption. The 'Load Heightmap' window does not have TerraGenesis configuration buttons and it does have only 29 widgets, not at least 33. Thanks to Tefad for finding this bug.
2006-12-03 13:06:49 +00:00
KUDr
e3607281a0
(svn r7327) -Fix: [YAPF] missing YAPF cache notification when building road on rail (new crossing) or removing road from crossing
2006-12-03 12:17:35 +00:00
peter1138
acac44820b
(svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
2006-12-02 16:56:32 +00:00
peter1138
71642d464b
(svn r7325) -Feature: Add support for action 5 type 0x0D, coast sprites.
2006-12-02 09:54:49 +00:00
peter1138
4fefb1f03c
(svn r7324) -Codechange: reset newgrf signal location data
2006-12-02 09:52:34 +00:00
peter1138
8e59299e72
(svn r7323) -Fix (r7182): When translating NewGRF strings, look at the first
...
character and move ahead if needed, instead of taking the first
character and moving back.
2006-12-02 09:34:18 +00:00
Darkvater
4bcf77f3df
(svn r7322) -Update win32 project files for ukrainian and bulgarian language files. Also add
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unicows.lib to Release build of VS2003.
2006-12-01 19:25:50 +00:00
peter1138
7fc52a0fe4
(svn r7321) -Translations: Move bulgarian and ukrainian out of unfinished as they are, respectively, 99% and 97% complete.
2006-12-01 13:59:51 +00:00
peter1138
71ef1e6ee8
(svn r7320) -Translations: add russian to MS VC project files
2006-12-01 13:18:18 +00:00
peter1138
94b616630e
(svn r7319) -Fix (r7182): (NewGRF) Add space for terminator when translating TTDPatch strings (thanks eddi)
2006-12-01 12:57:31 +00:00
rubidium
68502b1e80
(svn r7318) -Fix: change some unfinished strings: STRING->{CARGO,POWER,WEIGHT,WEIGHT_S} and remove strings that are no longer in english.txt.
2006-12-01 11:23:29 +00:00
KUDr
1b713e9182
(svn r7317) -Fix: (r7299) warning: unused variable num_engines (peter1138)
2006-12-01 08:23:15 +00:00
Darkvater
672d45d8f6
(svn r7316) -Codechange: Make train-build-gui and aircraft-build-gui (unified) look more alike.
2006-12-01 00:28:15 +00:00
Darkvater
efd1e877f0
(svn r7315) -Fix: Have the first engine in the list be selected once again when the window is opened
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and remove a useless loop that tested if selected engine is still in list (moved to list
generation).
2006-12-01 00:26:42 +00:00
Darkvater
8eb6ed2825
(svn r7314) -Cleanup: const, whitespace, coding style and variable usage.
2006-12-01 00:14:10 +00:00
Darkvater
fc1a90b663
(svn r7313) -Codechange: Calling invalidate data on a window will surely warrant a redraw, so call
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that after the WE_INVALIDATE_DATA event and remove (some of) the superflouous calls.
2006-12-01 00:09:13 +00:00
Darkvater
3762f8d9d2
(svn r7312) -Fix: When loading a game from a dedicated server the local player global variable was
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wrongly set to 0. In theory this allowed a dedicated server to also play. I see no
history for this bug, but it has been there since the introduction of the dedicated
server probably. Thanks peter1138 for bringing it to my attention and thanks myself
for rewriting the code so this bug could surface ;p
2006-11-30 22:23:11 +00:00
peter1138
7b80718803
(svn r7310) -Codechange: Change scrolling dropdown box to use 1 scroll unit = 1 line
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of text, instead of 1 row of pixels. This fixes behaviour of scrolling
with the scrollbar buttons and the mouse wheel.
2006-11-30 21:46:47 +00:00
KUDr
9d2719e3d6
(svn r7309) -Codechange: sort train engines/wagons by number first and then by custom rule
2006-11-30 21:37:06 +00:00
KUDr
5ab10031bc
(svn r7308) -Codechange: call GenerateBuildList() only when needed instead of on each redraw (peter1138)
2006-11-30 21:33:09 +00:00
KUDr
4f8f438ea4
(svn r7306) -Codechange: constness (Darkvater)
2006-11-30 19:37:16 +00:00
peter1138
b6854d7e21
(svn r7305) -Codestyle: Indentation fixes
2006-11-30 18:47:57 +00:00