Commit Graph

18 Commits (a0c53f7c4cbbdb87170d2e27866071f0a3bfe7b5)

Author SHA1 Message Date
frosch bc3404f90c (svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries. 13 years ago
rubidium 87272273b5 (svn r22405) -Document: some more "random-ish" tidbits 13 years ago
rubidium 1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
rubidium 3744fda3c1 (svn r20189) -Codechange: unVARDEF _display_opt and move it to a more logical location 14 years ago
frosch 24dd307206 (svn r18802) -Codechange: Deduplicate drawing-code for depots and stations/waypoints. 15 years ago
yexo 5cad8dac74 (svn r18762) -Codechange: unduplicate sprite layout drawing between industries and houses 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz fcf4a7067d (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
peter1138 de97cdc113 (svn r12320) -Fix [FS#1817]: Wrong transparency options could be saved after toggling all. 17 years ago
smatz 4223131cb4 (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 17 years ago
smatz 17d9c9bf2b (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings 17 years ago
maedhros 56a5c2d7c2 (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) 17 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
skidd13 f92f3aec06 (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago