tron
1307f90b5e
(svn r2535) Tabs
2005-07-08 22:25:24 +00:00
tron
6319c11b1f
(svn r2497) Use a struct array for palette entries instead of a flat byte array
2005-06-30 05:27:32 +00:00
Darkvater
ba8c649fac
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
2005-06-02 19:30:21 +00:00
Darkvater
f4f5cb93f8
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
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- Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types.
2005-05-30 22:16:05 +00:00
tron
a0372e1888
(svn r2367) Remove some unused functions, probably was some debug stuff
2005-05-26 19:43:56 +00:00
Darkvater
6b794ede3b
(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.
2005-05-16 16:19:32 +00:00
Darkvater
21b99af344
(svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen()
2005-05-16 12:15:34 +00:00
Darkvater
ed5cf7b28f
(svn r2314) - Feature: [ 1187490 ] Patches for building on IRIX (jgilje)
2005-05-14 22:42:33 +00:00
Darkvater
529d280167
(svn r2312) - Fix (regression): changing to/from fullscreen got broken with SDL.
2005-05-14 21:55:54 +00:00
Darkvater
a77e736431
(svn r2311) - Fix: eh, forgot to remove moved function.
2005-05-14 21:03:46 +00:00
Darkvater
a77a211ef7
(svn r2310) - Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug.
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- Fix: There would be duplicate entries in the resolutions dropdown box. Copy SDL method or removing duplicates and sort the list.
- Feature: in the settings menu, you don't have to click on the arrows anymore, clicking on the dropdown box itself has the same effect. Consistent with other dropdowns in the game
2005-05-14 21:01:57 +00:00
tron
452c7c2067
(svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK)
2005-03-15 14:23:00 +00:00
tron
b40a2fcd0d
(svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch])
2005-03-12 09:38:03 +00:00
Darkvater
4f2816db05
(svn r1978) - Fix: Plug some memleaks; thanks Valgrind
2005-03-09 19:48:20 +00:00
pasky
b2b0f8b3f6
(svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X.
2005-03-06 00:39:38 +00:00
tron
066134aa01
(svn r1873) Ignore SIGPIPE
2005-02-13 23:29:58 +00:00
tron
7cac482a73
(svn r1805) Teach the driver layer a few things about const correctness
2005-02-05 18:05:42 +00:00
tron
36c9758c94
(svn r1803) Move debugging stuff into files of it's own
2005-02-05 15:58:59 +00:00
tron
94d5aeabb2
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
2005-01-22 20:23:18 +00:00
dominik
ac5a1406bc
(svn r1541) Fix: [ 1100767 ] fast forward in main menu
2005-01-16 13:59:07 +00:00
darkvater
c308179978
(svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops (doode)
2005-01-15 20:43:01 +00:00
darkvater
1d127765c3
(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
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-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
2005-01-15 15:48:05 +00:00
dominik
9545f8c19c
(svn r1388) Feature: [SDL] Show revision number in window title
2005-01-05 14:20:23 +00:00
truelight
fe16ef6637
(svn r1281) -Fix: the OS/2 is now finished. Fixes:
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- Networking
- File selector issue
- Keyboard input
- Dedicated server console issue (use dedicated.cmd to open a server)
- Plus many other minor issues
2004-12-27 10:40:04 +00:00
darkvater
0fcc58b8eb
(svn r1268) -Fix: some warnings in gfx.c fixed
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-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
2004-12-23 23:15:07 +00:00
dominik
0a1e697a29
(svn r1076) Feature: Patch setting to autosave the game on exit
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If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
2004-12-13 22:10:12 +00:00
bjarni
7dfefec420
(svn r983) SunOS: fixed backspace key (Oskar)
2004-12-08 18:17:58 +00:00
bjarni
747d69f9b2
(svn r981) SunOS: fixed the hotkey for console (Oskar)
2004-12-08 17:14:36 +00:00
truelight
d6a1f3e412
(svn r942) -Merged branch/network back into the trunk
2004-12-04 17:54:56 +00:00
tron
9dd7c284f0
(svn r664) Fix warning on MorphOS
2004-11-17 19:29:24 +00:00
tron
0086bb9d06
(svn r653) Prevent SDL parachute from catching SIGSEGV and SIGFPE (pasky)
2004-11-17 08:11:24 +00:00
tron
2760ed80fd
(svn r652) Factorise special case for MorphOS regarding signal() handling
2004-11-17 07:57:28 +00:00
tron
cc428ef6cf
(svn r637) Add keycode for the key to open the console on BeOS
2004-11-16 16:13:54 +00:00
tron
01e88bb61d
(svn r623) -Feature: [ 1066504 ] Pause key pauses the game
2004-11-15 10:04:57 +00:00
tron
95a3e4fe1f
(svn r621) Merge r450 to trunk:
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Cleanups and #if 0 some unused debug code
2004-11-15 09:05:06 +00:00
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
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Thanks to lvoge
2004-11-14 19:44:06 +00:00
darkvater
f3758d133a
(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
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-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
2004-09-23 21:14:20 +00:00
dominik
f7fee73752
(svn r308) Added debug hotkey 'caps lock' for sdl builds as well
2004-09-22 07:40:41 +00:00
dominik
a38e2d046a
(svn r297) Fix (SDL): Added a confirmation dialog when quitting the game
2004-09-19 18:23:11 +00:00
darkvater
586fdf7254
(svn r246) -Fix: 64bit machine warnings for sdl.c (Tron)
2004-09-14 15:25:28 +00:00
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
darkvater
80cb0b7fd6
(svn r197) -Fix: Disable Fast Forward in network games visually (didn't work anyways, just showed graphical output)
2004-09-10 22:43:40 +00:00
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
2004-09-10 19:02:27 +00:00
darkvater
debb158c95
(svn r180) -Fix: some more warning fixes for C99 (Tron)
2004-09-07 23:41:09 +00:00
bjarni
239f16a1e1
(svn r171) MorphOS: added hotkey for console (tokai)
2004-09-06 21:29:02 +00:00
bjarni
b7774b2ed3
(svn r168) added a console hotkey on mac
2004-09-06 20:51:25 +00:00
darkvater
5505a10b80
(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24 22:41:42 +00:00
dominik
27e9f5888e
(svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
2004-08-24 11:53:30 +00:00
dominik
ce0f8a7bcd
(svn r129) Fix: no more same multiple resolutions due to incorrect SDL implementation (Tron)
2004-08-24 09:15:09 +00:00
dominik
1a8476f02f
(svn r120) Fix: (SDL) same resolution was displayed more than once in game options
2004-08-23 18:32:16 +00:00