Commit Graph

100 Commits (9e14778057689f1f7e6efb2b0708cbe70c7c3101)

Author SHA1 Message Date
rubidium 556035f448 (svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch. 17 years ago
belugas 71a23846d3 (svn r11050) -Codechange: Use the translated gfx, not the original one. 17 years ago
rubidium cadf412dcd (svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch. 17 years ago
rubidium f4482907da (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
17 years ago
rubidium 759255df12 (svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch. 17 years ago
belugas 182283a67c (svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
Problem is that the upper limit of gfx tiles is currently at 175.  So, of course the system will assert with 255 ;)
17 years ago
belugas 40d4d2f2ca (svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
It is not the strict same thing, but is what we need regarding the slightly different approach we took for newindustries.
17 years ago
belugas 69f9545a20 (svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull.
So now, it will be better to jump to the overriden tile when it is been marked as an override
17 years ago
belugas 339579e22a (svn r10962) -Codechange: protect yourself against an illicit substitution 17 years ago
belugas f48e05ec73 (svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries 17 years ago
rubidium 341281a7d4 (svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors. 17 years ago
rubidium 655b2048e5 (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*. 17 years ago
rubidium 2f89fef353 (svn r10759) -Codechange: make the industry struct use the pool item class as super class. 17 years ago
belugas 05a5967fbb (svn r10701) -Codechange: Make sure to not use an out of bound index when the index is specified by a grf file. It has a different meaning then. 17 years ago
belugas 3880be2fa8 (svn r10700) -Codechange: Enable to jump (by default) to the overriding industry tile spec of the one been queried.
Only on certain very specific circumstances do we need the original spec
17 years ago
rubidium 903a0a08c2 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 17 years ago
rubidium a67957866a (svn r10697) -Codechange: give a more sensible names to some of the unkX variables. 17 years ago
rubidium a26ef1ee3a (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 17 years ago
rubidium 151262c1eb (svn r10675) -Codechange: unhardcode the industry types used in several locations of the source code. 17 years ago
belugas b6ba945486 (svn r10641) -Fix(r10638): Forgotten Son... err...include 17 years ago
belugas 79c94729b5 (svn r10640) -Fix(r10638): little typo... 17 years ago
belugas 71637303a9 (svn r10639) -Codechange: Give meaninfull name to a magic number 17 years ago
belugas 1dd61a2249 (svn r10638) -Codechange: Save the mapping of the industries and tiles, making them persistent. 17 years ago
belugas 05e4b47613 (svn r10635) -Codechange: Correct some typos and code beautifying (a little bit) 17 years ago
rubidium df009178d4 (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 17 years ago
glx 9f2ca45987 (svn r10575) -Fix r10573: misplaced ) 17 years ago
belugas 1bee873376 (svn r10573) -Codechange: Use function CheckIfCallBackAllowsAvailability for random map generation as well as for ingame random industry creation 17 years ago
rubidium d1ef87f914 (svn r10508) -Codechange: allow customizable animation schemes for industries. 17 years ago
rubidium a9249181c7 (svn r10506) -Fix: the (manual) building of banks was always rejected. 17 years ago
rubidium e84363b4db (svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs. 17 years ago
rubidium f183f46561 (svn r10490) -Codechange: add support for industries on non-flat surfaces. 17 years ago
rubidium e207ba425f (svn r10485) -Codechange: add a callback mechanism to determine whether building an industry is allowed at a given location. 17 years ago
rubidium 37748a3152 (svn r10483) -Codechange: add support for callbacks to manipulate the building chance of farm fields and chopping chance for lumber mills. 17 years ago
maedhros 44db937929 (svn r10481) -Codechange: Show a news message with the new industry when primary industry prospecting succeeds. 17 years ago
rubidium 95ea8fd2f1 (svn r10477) -Codechange: add some callbacks to customise the acceptance of industries. 17 years ago
rubidium cd702d049e (svn r10460) -Codechange: add some more variables needed for newindustries regarding to the creation of the industries. 17 years ago
rubidium b0a8409200 (svn r10459) -Codechange: add helper functions to determine whether an industry is a primary industry and how much it costs to build such an industry. 17 years ago
rubidium b8f658db94 (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map. 17 years ago
rubidium 4c356457e6 (svn r10442) -Codechange: implement the industry production callback. 17 years ago
rubidium c0ba3dba9d (svn r10439) -Codechange: initial steps for customized industry productions. 17 years ago
belugas 2bedfcd3bf (svn r10425) -Fix (r10418): do not compare bitmasks with HASBIT. Strike two. Forgotten code :) 17 years ago
rubidium 2f14d622ae (svn r10419) -Fix (r10418): do not compare bitmasks with HASBIT. Thanks to Maedhros for spotting this. 17 years ago
rubidium 9534c9795b (svn r10418) -Codechange: implement/resurrect the industry production flags. 17 years ago
rubidium 0debbfd73d (svn r10406) -Fix [FS#968]: only industries in the temperate climate should be affected by the "do not increase production" flag. 17 years ago
rubidium ab52e3da52 (svn r10348) -Fix (r10347): compile errors; do not think it compiles fine when you run make on the wrong working copy. 17 years ago
rubidium 89a4ee256e (svn r10347) -Fix [FS#948]: industries with a very low production could never recover when using smooth economy.
-Fix: in smooth economy producing industries could not close, whereas they could close in non-smooth economy.
-Fix: in smooth economy the "do not increase production" flag of industries was ignored.
17 years ago
truelight 65455f5e07 (svn r10340) -Fix: make sure no industry production can ever hit < 32 with smooth_economy 17 years ago
rubidium 5ee292d806 (svn r10299) -Codechange [FS#931]: industry foundations should be drawn as all other foundations, i.e. with DrawFoundation, instead of writing the same functionality itself. 17 years ago
truelight b1f60c582f (svn r10290) -Fix: with smooth_economy, when industry production hit 32, it stayed there for ever. Give it some chance to get out of that uber-lowness (although it is a very slim chance, at least it has one) 17 years ago
belugas d4632dee67 (svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
It never hurt before, but it would have...
17 years ago