Commit Graph

28359 Commits

Author SHA1 Message Date
Peter Nelson
9a3934ae23 Codechange: Use vector/unique_ptr inside widget containers.
This replaces a C-style double-linked-list which required all widgets
to have next/prev pointers, and removes the need for manual pointer management.
2023-12-31 15:33:56 +00:00
Peter Nelson
628092f133 Codechange: Use GetParentWidget to find widget's NWidgetMatrix container. 2023-12-30 22:02:37 +00:00
Peter Nelson
c2c65d66ba Codechange: Add GetParentWidget() to widgets.
This allows to get parent widgets in the nested tree from bottom-up.
2023-12-30 22:02:37 +00:00
Peter Nelson
8ff0bef862
Codechange: Make widget index const to prevent changes. (#11658)
This guards against future widget index manipulation.
2023-12-30 18:55:16 +00:00
translators
fd782ada05 Update: Translations from eints
russian: 11 changes by lexuslatvia
finnish: 12 changes by hpiirai
latvian: 217 changes by lexuslatvia
2023-12-30 18:38:27 +00:00
Peter Nelson
6215e9bf77
Fix #11655: Crash due to NWidgetMatrix modifying widget->index. (#11657)
NWidgetMatrix modifies its child widget's index to indicate which element
is to be drawn, which now causes issues with code that does not know about
stuffing extra data into the index.

Instead, let NWidgetMatrix store the currently processing element, and
retrieve this information from the matrix widget while child widgets are
being drawn.

This means only widgets that are children of NWidgetMatrix need to know
anything about their extra data.
2023-12-30 18:24:26 +00:00
Charles Pigott
1e60734660
Fix: Compilation with DEBUG_DUMP_COMMANDS enabled (#11607) 2023-12-30 17:46:32 +00:00
Patric Stout
49db7bbe08 Change: add vcpkg.json to instruct vcpkg what dependencies we require
This works on all OSes, making it far simpler for any developer
to jump in. Just install vcpkg, run "vcpkg install" in our root,
and you have all the dependencies.
2023-12-30 18:40:04 +01:00
Patric Stout
0c064b5119 Change: [CI] use vcpkg built-in caching mechanism 2023-12-30 18:40:04 +01:00
Patric Stout
5d86588a45 Change: [CI] pkg-config is installed by default on latest runner 2023-12-30 18:40:04 +01:00
Patric Stout
086bd00f5d Fix: [CI] upgrade curl to a modern version to avoid patching other tools 2023-12-30 18:40:04 +01:00
Patric Stout
3fec8ece5a Change: [CI] always use "latest" image for our runners 2023-12-30 18:40:04 +01:00
Patric Stout
d6e8e83052
Fix: [CI] patch in SHF_COMPRESSED symbol for our Linux Generic binaries (#11651) 2023-12-30 14:40:09 +01:00
Peter Nelson
f3b4d2a384
Fix #11649: Ignore disabling a widget that does not exist. (#11652)
Orders window has different widget layouts depending on vehicle type
which don't all have the same widgets, and therefore it tries to disable
widgets that might not exist.

Restore the old behaviour of ignoring such requests, instead of crashing.
2023-12-30 13:29:31 +00:00
Peter Nelson
268e512fb8 Codechange: Set storage type of widget enums to WidgetID. 2023-12-30 00:23:57 +00:00
Peter Nelson
a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson
fd84f73323
Fix #11643: Empty area at top of survey preview. (#11647)
Empty area at the top of some textfile windows due to calling
SetDisplayedPlane() after calling FinishInitNested(), and/or changing
the displayed plane and not calling ReInit() after.

This was previously hidden by CheckForMissingGlyphs() reinitialising
all windows anyway.
2023-12-30 00:19:27 +00:00
Peter Nelson
b86182ab84 Codechange: Use std::map to provide indexed widget access.
This removes the need to determine the biggest widget index and replaces C-style memory handling.
2023-12-29 18:45:43 +00:00
Peter Nelson
a12f426d69 Codechange: Rename nested array to widget lookup.
This changes from naming storage-type to naming functionality.

* `FillNestedArray` is renamed to `FillWidgetLookup`.
* `Window::nested_array` is renamed to `Window::widget_lookup`.
* `array` parameter renamed as well.
2023-12-29 18:45:43 +00:00
translators
a8e587632a Update: Translations from eints
danish: 3 changes by bscargo
dutch: 10 changes by Afoklala
2023-12-29 18:38:59 +00:00
Peter Nelson
feb94d233d
Codechange: Remove deferred nested_array initialization path. (#11640)
Having two ways (`FillNestedArray` and `SetupSmallestSize`) to initialize
`Window::nested_array` introduces confusion.

Instead, make `FillNestedArray` the canonical way, always call it, and remove
init_array from `SetupSmallestSize`.
2023-12-29 14:27:04 +00:00
Patric Stout
11ba951250
Fix: race-condition when creating new HTTP requests from different threads (#11638) 2023-12-29 12:45:23 +01:00
Peter Nelson
5d2ed80c95 Fix: Changing group parent did not properly update partially-default liveries. 2023-12-28 23:16:19 +00:00
Peter Nelson
bfb4254226 Fix: Changing default livery did not propagate to group liveries.
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
2023-12-28 23:16:19 +00:00
Jonathan G Rennison
3b18877b87
Fix #11629: AirportGetNearestTown for rotated airports (#11631)
Add rotation parameter to AirportGetNearestTown
Add wrapper for existing stations
Remove unnecessary iterator cloning
2023-12-28 21:43:05 +00:00
Peter Nelson
33ff64ef74
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. (#11637) 2023-12-28 21:34:08 +00:00
Peter Nelson
bd3b28551e Codechange: Replace reliability magic numbers with constants.
These are derived as a percentage of UINT16_MAX.
2023-12-28 21:26:24 +00:00
Peter Nelson
7b2c143df0 Fix: Prevent underflow if engine base life is less than 8 years. 2023-12-28 21:26:24 +00:00
translators
ead5ad119c Update: Translations from eints
english (au): 11 changes by krysclarke
danish: 9 changes by bscargo
portuguese (brazilian): 10 changes by pasantoro
2023-12-28 18:38:31 +00:00
Richard Wheeler
5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
2023-12-27 17:44:21 -05:00
translators
ce6a65d7b5 Update: Translations from eints
english (au): 2 changes by krysclarke
chinese (simplified): 37 changes by WenSimEHRP
romanian: 28 changes by bnegrut
russian: 13 changes by Ln-Wolf
finnish: 36 changes by hpiirai
danish: 16 changes by bscargo
dutch: 17 changes by Afoklala
2023-12-27 18:38:01 +00:00
Jonathan G Rennison
2b914c7a2f Fix: Memory leak in WindowDescTestsFixture 2023-12-26 23:48:59 +01:00
Rubidium
e0c670cbe8 Codechange: replace NULL with nullptr 2023-12-26 07:18:52 +01:00
Rubidium
2072e532f7 Codechange: replace NULL with nullptr 2023-12-26 07:18:52 +01:00
Peter Nelson
a2a7ecf88e
Fix 9ce1626b: Some blitters have bp->remap aliased to remap for performance. (#11626)
While this probably doesn't make a huge difference for the custom transparent remap code path, the alias is there so use it.
2023-12-25 20:59:37 +00:00
Peter Nelson
fdf6cbf848
Change: Scale sprites to requested highest resolution level. (#11600)
Sprites from graphics sets which only provide high resolution sprites are now scaled up from scaled down versions.
2023-12-25 20:08:13 +00:00
SamuXarick
947e77267a
Doc 0ca4b4e: Script debug window numbers are now ascending (#11623) 2023-12-25 18:42:29 +01:00
Loïc Guilloux
6c5a4aa2cb
Fix 2d3af14: Don't draw script log over panel borders (#11621) 2023-12-25 18:42:13 +01:00
Peter Nelson
9ce1626bb4 Change: Support custom transparency remaps with 32bpp blitters.
This closes a 15 year old TODO...
2023-12-25 11:22:52 +00:00
Peter Nelson
0bc22dd310 Add: 32bpp-to-8bpp palette index lookup.
Lookups are calculated on demand and caches in a 256KB in-memory table.
2023-12-25 11:22:52 +00:00
Peter Nelson
daec0e2ca4 Codechange: Split palette handling to separate file. 2023-12-25 11:22:52 +00:00
Peter Nelson
4ecc107d30 Codechange: Perform simpler comparison first when checking for palette updates.
This avoids unnecessarily comparing contents of an array.
2023-12-25 11:22:52 +00:00
Loïc Guilloux
af8b8c2cfc
Fix 4a2038e301: fully restore script break filter on reopen (#11622) 2023-12-24 00:08:18 +00:00
Peter Nelson
c0cdf3460e Change: Rename Standard Livery to Default Livery. 2023-12-23 13:45:35 +00:00
Peter Nelson
3436b5f090 Change: Show a message in livery window if vehicle type has no groups. 2023-12-23 13:45:35 +00:00
Peter Nelson
513c7e7b53 Change: Add distinct tooltips for vehicle group colour schemes. 2023-12-23 13:45:35 +00:00
Peter Nelson
eda0dd24fe Change: Remove hardcoded minimum sizes and allow resize.
This stops the window being needlessly large.
2023-12-23 13:45:35 +00:00
Peter Nelson
0949eddd55 Change: Move colour selection dropdowns to bottom of window.
This stops them looking similar to how filter controls are used elsewhere,
and matches action dropdowns on other windows.
2023-12-23 13:45:35 +00:00
Peter Nelson
5cb7a16edc
Fix #11618: Don't try to display unavailable zoom levels in sprite aligner. (#11619) 2023-12-23 13:17:33 +00:00
Darragh
acfe367507
Fix #11442: "default" colour in group colour window is not updated when changing master colour (#11614)
Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been.
2023-12-22 17:56:09 +01:00