Commit Graph

9106 Commits (963dce0d473450b21225d096df76f4690c9f4def)
 

Author SHA1 Message Date
glx 963dce0d47 (svn r12965) -Codechange: add support for callback 37 in industries directory window 16 years ago
glx e7678a03cc (svn r12964) -Codechange: rewrite callback 37 related code so it will be easier to add supported windows 16 years ago
rubidium 50516f2372 (svn r12963) -Fix (r12960): loading some NewGRFs could cause an infinite loop. 16 years ago
smatz 71800aa7c6 (svn r12962) -Fix (r12961): forgot one break 16 years ago
smatz c9cf1d4cee (svn r12961) -Codechange: store the type of savegame we are loading in a global variable 16 years ago
rubidium 56e1178dca (svn r12960) -Codechange: handle return values of (some) file system related functions. 16 years ago
glx 1050f07ed1 (svn r12959) -Fix: don't assume no production when the first produced cargo is invalid in industries directory 16 years ago
peter1138 22aa011b57 (svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded. 16 years ago
rubidium f200fc3b99 (svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case. 16 years ago
belugas 0eab2c07c2 (svn r12956) -Codechange: Code-style application on switch-case aligment 16 years ago
smatz 72120a48c4 (svn r12955) -Fix (r12858): compilation with desync debug was broken 16 years ago
peter1138 4595d2c3b1 (svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items. 16 years ago
peter1138 57e104f97e (svn r12952) -Cleanup: Indenting and codestyle 16 years ago
belugas cdd22af5a1 (svn r12951) -Fix(r9762)[FS#1977): Revert the new difficulty settings of town and industries back to their initial values. 16 years ago
belugas 26f11fd181 (svn r12950) -Fix: two includes is one too much 16 years ago
rubidium a1e77073fe (svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces. 16 years ago
rubidium e6bc8fa3d8 (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. 16 years ago
glx 9eb498eb53 (svn r12947) -Fix: keep only first 15 bits for non failed callback results 16 years ago
rubidium a51e32376e (svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway. 16 years ago
rubidium 7a85e26268 (svn r12945) -Fix: (small) memory leak when joining/exiting threads. 16 years ago
smatz 297f99e100 (svn r12944) -Codechange: use rev.h instead of externs at many places 16 years ago
rubidium 0b8b5d1f3b (svn r12943) -Fix: reading/modifying invalid data under some circumstances. 16 years ago
rubidium 762315c47c (svn r12942) -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes. 16 years ago
rubidium cb680474c3 (svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth. 16 years ago
bjarni dbf6e344a4 (svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well 16 years ago
rubidium 8ca1035316 (svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number. 16 years ago
rubidium a26b25aecc (svn r12938) -Codechange: coding style fixes. Patch by Alberth. 16 years ago
rubidium 5b44c68b19 (svn r12937) -Codechange: split allocating and finding the spot to place a window. Patch by Alberth. 16 years ago
rubidium 72eb1f100b (svn r12936) -Doc: a few structs in geometry_type.hpp. Patch by Alberth. 16 years ago
rubidium d1ddff90d9 (svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order. 16 years ago
belugas b49b4f627f (svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests 16 years ago
glx 49484eedca (svn r12933) -Fix: minor errors related to industries accepted/produced cargo 16 years ago
peter1138 3e0b6199c4 (svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides. 16 years ago
rubidium 4097d81323 (svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka. 16 years ago
smatz c76b2be644 (svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre 16 years ago
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
rubidium 1d01390fa6 (svn r12921) -Codechange: coding style fixes and documentation updates. 16 years ago
smatz a870a66877 (svn r12920) -Fix (r12859): town rating was affected even after the test run 16 years ago
smatz fc60ef874d (svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress 16 years ago
rubidium 9f3351fed4 (svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not. 16 years ago
peter1138 5ca6fd67fc (svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE 16 years ago
smatz 868c17a175 (svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does 16 years ago
smatz dd00683a46 (svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value 16 years ago
peter1138 a37ee93f8d (svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable. 16 years ago
bjarni 757de2bdf5 (svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
Autoreplace uses this with the following benefits:
  -Mass autoreplace (the button in the depot window) will now estimate costs correctly
  -Autoreplace now either replaces correctly or manages to keep the original vehicle (no more broken trains)
  Thanks to Ammler for testing this
16 years ago
bjarni 9f5f4e59cd (svn r12912) -Codechange: overloaded ChangeVehicleViewWindow() so each argument can be either a Vehicle pointer or a VehicleID 16 years ago
peter1138 3f2513b5ac (svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles. 16 years ago
smatz 9e1b8b69e3 (svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start) 16 years ago
smatz 805e1db332 (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash 16 years ago
rubidium 4e80f3f3b1 (svn r12898) -Codechange: coding style in unmovable_cmd.cpp. 16 years ago