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@ -82,10 +82,10 @@ void HashCurrentCompanyPassword()
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if (StrEmpty(_network_player_info[_local_player].password)) return;
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_password_game_seed = _patches.generation_seed;
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snprintf(_password_server_unique_id, sizeof(_password_server_unique_id), _network_unique_id);
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ttd_strlcpy(_password_server_unique_id, _network_unique_id, sizeof(_password_server_unique_id));
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const char *new_pw = GenerateCompanyPasswordHash(_network_player_info[_local_player].password);
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snprintf(_network_player_info[_local_player].password, sizeof(_network_player_info[_local_player].password), new_pw);
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ttd_strlcpy(_network_player_info[_local_player].password, new_pw, sizeof(_network_player_info[_local_player].password));
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}
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