Niels Martin Hansen
e2fa4b71c6
Feature: Console command to dump decoded music to .mid file
2018-06-05 22:58:35 +02:00
Niels Martin Hansen
921101ed06
Feature: Baseset music for TTD DOS and TTO data
2018-06-05 22:58:35 +02:00
Niels Martin Hansen
2ae9df7248
Feature: Decoder for DOS version music
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This is based on reverse-engineering the TTD DOS driver for General MIDI music.
2018-06-05 22:58:35 +02:00
Niels Martin Hansen
f946b3da56
Codechange: Pass a MusicSongInfo struct instead of bare filename to music drivers.
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Preparation for later extending the info passed to music drivers.
2018-06-05 22:58:35 +02:00
Jonathan G Rennison
58ccafbf1d
Debug: Add vehicle_flags and cargo_payment to veh flags dump
2018-06-05 19:28:04 +01:00
Jonathan G Rennison
a8cfc9fe90
Debug: Add vehicle index and flag dump to NewGRF debug window
2018-06-05 19:09:03 +01:00
Jonathan G Rennison
943f4fdabb
Debug: Add train and RV flags to scope info dump
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Move flag dumping to separate function
2018-06-05 18:54:59 +01:00
translators
1c2d29e1a3
Update: Translations from eints
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italian: 1 change by lorenzodv
2018-06-05 19:45:38 +02:00
Jonathan G Rennison
d2d8a86814
Add setting: station rating waiting time tolerance depends on cargo class
2018-06-04 20:43:05 +01:00
PeterN
eaa32f5ad5
Change: Use name of cargo instead of Passengers/Mail in town statistics. ( #6801 )
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* Change: Use name of cargo instead of Passengers/Mail in town statistics.
* Cleanup: Remove strings from all language files.
2018-06-04 13:14:11 +01:00
Jonathan G Rennison
7ef881883d
Version: Committing version data for tag: jgrpp-0.25.0
2018-06-04 02:38:16 +01:00
Michael Lutz
b91e85003e
Fix: Theoretical string overflow when building the cargo acceptance list for the land info window.
2018-06-03 22:36:27 +02:00
Andy
d86416af7a
Doc: Instructions for symlinking commit hooks didn't work on (at least) OS X.
2018-06-03 22:04:15 +02:00
Jonathan G Rennison
534f23d1b7
Fix through load with multi-head engines
2018-06-02 10:15:33 +01:00
Jonathan G Rennison
016f0bdfaf
Through load: Fix getting and checking station veh/tile when leaving station
2018-06-02 00:34:30 +01:00
Jonathan G Rennison
40c7ccd6e6
Merge branch 'enhanced_viewport_overlay' into jgrpp
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# Conflicts:
# src/saveload/extended_ver_sl.cpp
2018-06-02 00:11:23 +01:00
Jonathan G Rennison
9376dc7089
Change viewport plan save format
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The previous format stored sparse keys in a non-sparse array chunk,
which resulted in a significant savegame size penalty.
2018-06-02 00:10:36 +01:00
Jonathan G Rennison
03b0931c57
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# src/debug.cpp
# src/saveload/saveload.cpp
2018-06-01 23:32:33 +01:00
Jonathan G Rennison
decd749d30
Merge branch 'master' into save_ext
2018-06-01 23:25:12 +01:00
Jonathan G Rennison
51e9cc6695
Log save/load chunk sizes at sl debug level 3
2018-06-01 23:24:30 +01:00
cirdan
c06c929771
Remove unused ChunkType flag CH_AUTO_LENGTH
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CH_AUTO_LENGTH is no longer used anywhere, so remove all code
that depends on it.
(cherry picked from commit 9c620d9de5d45b78f7d992d6b3897009fe988d86)
(cherry picked from commit 4a19babf9e
)
2018-06-01 23:23:57 +01:00
cirdan
4134b81af0
Remove save-only autolength flag from economy chunk handlers
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CH_AUTO_LENGTH is only used when saving chunks; it makes no sense
to set it for chunks without a save handler.
(cherry picked from commit 8b2fe11d8491fb5f3b9bd7dd5344a0956817e41c)
(cherry picked from commit ec157b4a66
)
2018-06-01 23:23:10 +01:00
Jonathan G Rennison
4007338280
Clear VF_CARGO_UNLOADING flag from vehicles with no cargo_payment
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Bump train_through_load savegame version
2018-06-01 20:05:53 +01:00
Jonathan G Rennison
5609394b4e
Through load: Fix handling of full-load orders
2018-06-01 19:58:00 +01:00
Jonathan G Rennison
ec8ad55bb5
Clear all VF_CARGO_UNLOADING flags when leaving station
2018-06-01 19:33:17 +01:00
Jonathan G Rennison
777151c34d
Station rating: Track last visited vehicle type separately per-cargo
2018-06-01 19:12:53 +01:00
Jonathan G Rennison
41c1a396ed
Changes to fix issues with cargo payment handling in through load
2018-05-31 23:05:04 +01:00
Jonathan G Rennison
a33153979e
Add scope info logging to LoadUnloadVehicle
2018-05-31 23:05:04 +01:00
Jonathan G Rennison
4aa211e454
Merge branch 'crashlog_improvements' into jgrpp
2018-05-31 23:04:47 +01:00
Jonathan G Rennison
bb8c18b017
Add scope info logging to LoadUnloadStation
2018-05-31 23:04:24 +01:00
Jonathan G Rennison
faf4cdc0f4
Scope info: Add station/waypoint info dumper
2018-05-31 18:36:12 +01:00
Jonathan G Rennison
f2072319cb
Add autosave_on_network_disconnect setting to GUI
2018-05-30 08:36:48 +01:00
Jonathan G Rennison
7559db2bbb
Merge remote-tracking branch 'nielsmh/bug986' into jgrpp
2018-05-30 08:19:22 +01:00
Jonathan G Rennison
d0daffe312
Linkgraph overlay: Ensure line/dot draw order is same in incremental mode
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Ensure that sort order is maintained
2018-05-29 19:07:22 +01:00
Alexander Weiss
2406500140
Fix: [OSX] Minor 2D scrolling fixes ( #6793 )
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* Codechange: Check for scrollwheel_scrolling first when scrolling viewport instead of first setting normal values and then overwriting them.
* Fix #6558 : [OSX] Reset 2D scrolling values when not scrolling to prevent unintended window focus changes
* Change: [OSX] Include initial scrolling movement when using 2D scrolling to make it more responsive
* Fix: [OSX] 2D scrolling not working when setting viewport scroll behaviour to use left mouse button
2018-05-29 09:44:33 +01:00
Jonathan G Rennison
e6e93d40e8
Station flow stat save/load performance improvement
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Avoid use of SlObject in inner loop
2018-05-29 00:53:25 +01:00
Jonathan G Rennison
6187517429
Add whole-map savegame chunk
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This is to avoid haveing to do many passes to save/load map
2018-05-29 00:24:27 +01:00
Jonathan G Rennison
159909f4b1
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# src/saveload/saveload.cpp
2018-05-29 12:23:56 +01:00
Jonathan G Rennison
aae7806d5d
Move save/load ReadBuffer and MemoryDumper to separate header
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Add static accessors
2018-05-29 00:21:39 +01:00
Jonathan G Rennison
bbec436a74
Change SlAutolength to only call proc once
2018-05-29 00:16:53 +01:00
innocenat
7c4bd7d3a3
Add variable std::vector save type
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SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d
)
Fix bug in new SL_VARVEC save/load code
(cherry picked from commit 59554a5dd2
)
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
c71ed22e7a
Save/memory dumper performance improvements
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
3b83a9e186
Performance improvements to savegame loading
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
8404afd40f
Merge branch 'cpp-11' into save_ext
2018-05-29 00:15:50 +01:00
Jonathan G Rennison
9ca4e915ba
Add 64 bit byte swapping function
2018-05-28 02:20:30 +01:00
Jonathan G Rennison
641e877441
Change grfmsg to be a macro which checks the debug level first
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This is to avoid doing a sprintf when the result will be thrown away
2018-05-27 22:28:07 +01:00
Alexander Weiss
3e910a5969
Change: [OSX] Disable macOS Sierra's automatic tab feature
2018-05-27 16:01:08 +02:00
Michael Lutz
a6300fe70b
Change: [Win32] Enable DirectMusic driver for Win64.
2018-05-26 22:28:01 +02:00
Michael Lutz
ce51e54d26
Change: [Win32] Parse and load DLS files for the DirectMusic driver without relying on high-level functions.
2018-05-26 22:28:01 +02:00
Michael Lutz
255549250f
Change: [Win32] Replace the current high-level Direct Music driver with a low-level driver that directly works with MIDI data.
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This allows using different music sources besides standard MIDI files on disk.
2018-05-26 22:28:01 +02:00