Joan Josep
b38712a302
Fix a18188a: "Meaningful" is misspelled in landscape grid documentation. ( #9498 )
3 years ago
Joan Josep
a18188ae90
Doc: Add labels to landscape grid description. ( #8452 )
4 years ago
peter1138
f538179878
Feature: Multi-tile docks and docking points.
5 years ago
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
5 years ago
Eddi-z
b242a04c7d
Fix #7307 : Add WaterClass to MP_TREES, set when trees are on coast tiles ( #7309 )
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This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
6 years ago
J0an Josep
8c0a6bbc4f
Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid.
6 years ago
J0anJosep
41a620c1a7
Fix #6805 : (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype.
6 years ago
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
6 years ago
Peter Nelson
5db883fbe9
Change: Move rail type bits from m3 to m8.
6 years ago
Peter Nelson
65548c37a8
Change: Extend map array by 2 bytes with a uint16.
6 years ago
alberth
d741839265
(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).
10 years ago
rubidium
4978ece6ee
(svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
10 years ago
rubidium
18b98afabd
(svn r26877) -Update: documentation about the map array
10 years ago
frosch
69a0c91d63
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
11 years ago
frosch
35d7e8bca4
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
11 years ago
rubidium
e5a77f94bd
(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo)
12 years ago
yexo
5c838ff1c3
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
13 years ago
rubidium
536bb704b7
(svn r20639) -Add: random bits to object tiles
14 years ago
rubidium
8047d84aa0
(svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again.
14 years ago
rubidium
7f86dcca90
(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
14 years ago
rubidium
89b2b9370a
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
14 years ago
rubidium
ab5b0ceff2
(svn r20446) -Codechange: unify the location of the water class
14 years ago
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
yexo
2b871fe953
(svn r19200) -Doc: update the map array documentation
15 years ago
peter1138
990cbe6263
(svn r18970) -Codechange: Increase number of possible rail types to 16.
15 years ago
yexo
18e7ec6b3e
(svn r18876) -Codechange: make sure m4 is always 0 for non-railroad station tiles
15 years ago
yexo
b378e82676
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
15 years ago
rubidium
55ddce8da2
(svn r17493) -Codechange: store the depot index on the map
15 years ago
rubidium
565b99db22
(svn r16911) -Update: map array documentation
15 years ago
yexo
fb72e85543
(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html
15 years ago
rubidium
7831346ef8
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
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-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
belugas
3671ed9e4f
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
16 years ago
rubidium
a14ad77a36
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
16 years ago
frosch
42f33890aa
(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.
16 years ago
rubidium
fe4f23dba2
(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
16 years ago
rubidium
ec7cc49825
(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)
16 years ago
frosch
16c80d031c
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
16 years ago
peter1138
b2095f37ac
(svn r12746) -Codechange: Add map storage for station animation frame
17 years ago
frosch
08f0179916
(svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
17 years ago
frosch
e95e887772
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
17 years ago
peter1138
1d891a8b15
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
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stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
17 years ago
frosch
ef35cefddc
(svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details.
17 years ago
frosch
bd0c853e27
(svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'.
17 years ago
rubidium
cbb2d39860
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
17 years ago
rubidium
4dca543135
(svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
17 years ago
rubidium
3dd6362bb8
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
17 years ago
glx
2958f0c53a
(svn r10006) -Fix (FS#362): allow different signal types on one tile
17 years ago
rubidium
253aa1b0b0
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
17 years ago
rubidium
b82676be2a
(svn r9913) -Update: the landscape documentation to reflect the changes to the road bits.
17 years ago
maedhros
73ff939ddb
(svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
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the newhouses grf specs, so all newhouses grfs will be playable in the game.
Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
18 years ago