Commit Graph

45 Commits (93bf033107cea9629857ea97f3c364e39f7dad8d)

Author SHA1 Message Date
Jonathan G Rennison 93bf033107 Add whether the vehicle is non-front to the vehicle pool pointer tag
Add iteration filters which check this
3 months ago
Jonathan G Rennison a98a56669b Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/autoreplace_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/network/network_content.cpp
#	src/newgrf_roadstop.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/road_gui.cpp
#	src/saveload/ai_sl.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_gui.cpp
#	src/video/cocoa/cocoa_ogl.h
#	src/video/sdl2_opengl_v.h
#	src/video/video_driver.hpp
#	src/video/win32_v.h
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
3 months ago
SamuXarick fa64fff4a5
Fix #10405, a3dd750: [Script] Test engine and vehicle type validity for ScriptGroup::GetNumEngines (#11887) 4 months ago
Jonathan G Rennison 606d7cd814 Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/direction_type.h
#	src/gfx_type.h
#	src/group_gui.cpp
#	src/misc_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/signs_gui.cpp
#	src/slope_func.h
#	src/smallmap_gui.cpp
#	src/terraform_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/town_type.h
#	src/vehicle_type.h
#	src/widget_type.h
4 months ago
Jonathan G Rennison 97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
5 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Jonathan G Rennison d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
11 months ago
PeterN 2a2443dd01
Feature: Create group of vehicles from manage vehicle list button. (#10890) 12 months ago
Rubidium bbcb55ebc9 Codechange: use std::string as script API return type 1 year ago
Jonathan G Rennison 25ed7c2b53 Merge branch 'master' into jgrpp
# Conflicts:
#	src/music.cpp
#	src/script/api/script_company.cpp
#	src/script/api/script_event_types.cpp
#	src/script/api/script_group.cpp
#	src/script/api/script_object.cpp
#	src/script/api/script_road.cpp
1 year ago
Rubidium 8d443d1379 Add: company mode enforcement checks to functions with command or company access
Command functions are those that call ScriptObject::Command, and functions
with company access are any that call ScriptObject::GetCompany. This is a bit
over-protective, but having the check everywhere makes it easier to validate
that no check is missing automatically instead of by review.
1 year ago
Rubidium 534f2419ad Add: precondition checks to functions that work with both valid company and deity
These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.

At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later.
1 year ago
Jonathan G Rennison faa77e2605 Merge branch 'master' into jgrpp
# Conflicts:
#	src/script/api/script_company.cpp
#	src/script/api/script_date.cpp
#	src/script/api/script_date.hpp
#	src/script/api/script_gamesettings.cpp
#	src/script/api/script_order.hpp
#	src/script/api/script_town.cpp
#	src/script/api/script_window.cpp
1 year ago
glx22 8eb35633ec Codechange: Use SQInteger for generic numbers in script_group 1 year ago
Jonathan G Rennison ae7c86c49d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	src/industry_cmd.cpp
#	src/industry_cmd.h
#	src/network/core/http_curl.cpp
#	src/network/core/tcp_http.cpp
#	src/network/core/tcp_http.h
#	src/network/network_content.h
#	src/script/api/script_goal.cpp
#	src/script/api/script_industry.cpp
#	src/script/api/script_league.cpp
#	src/script/api/script_story_page.cpp
#	src/script/api/script_town.cpp
#	src/train.h
#	src/train_cmd.cpp
1 year ago
SamuXarick 3df9321a65 Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
Add: [Script] ScriptVehicle.IsPrimaryVehicle
1 year ago
glx22 3559576166 Codechange: [Script] Don't expose static buffers outside of ScriptText 1 year ago
Michael Lutz 13528bfcd0 Codechange: Un-bitstuff all remaining commands. 2 years ago
Michael Lutz e08b3abe7f Codechange: Un-bitstuff group and autoreplace commands. 2 years ago
Michael Lutz 6691ee3b96 Codechange: Template script command calls. 2 years ago
SamuXarick 120d216b0b
Add: [AI] Get the number of vehicles in a given group (#9462) 3 years ago
Patric Stout d70fb74ac6
Codechange: use setting name instead of index for CmdChange(Company)Setting (#9306)
This is mostly done as there are now constraints on settings.ini you might not
expected. For example, conditional settings always have to come last, as otherwise
they would influence the index.
3 years ago
peter1138 c56fce70b4 Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GROUP_FLAG. 3 years ago
peter1138 27a956ba62 Codechange: Replace Group::replace_protection with Group::flags 3 years ago
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
PeterN 41563a871b
Add: AI API for vehicle group colours (#7336) 5 years ago
Peter Nelson 5a5944867d Add: Add parent_group_id parameter to CreateGroup() 5 years ago
Peter Nelson 5d3ccae6c5 Add: AI function to get current usage of a group. 5 years ago
Peter Nelson 3c047b124e Add: AI functions to get current and last year profit of a group. 5 years ago
Peter Nelson b62452903a Add: AI functions to set/get vehicle group parent. 5 years ago
PeterN 5dc377244d
Fix #7224: AI could no longer create groups. (#7233) 5 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
peter1138 567d0ff3a7 (svn r26450) -Feature: Hierarchical vehicle subgroups. 10 years ago
rubidium 19eca468fc (svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on 11 years ago
rubidium 4e61c1770d (svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters 11 years ago
rubidium 4479f90843 (svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain 102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
truebrain cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 13 years ago
truebrain 2c877b074e (svn r23369) -Codechange: use script includes when possible, not ai includes 13 years ago
truebrain 3da8b5097a (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances 13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 13 years ago