alberth
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93765020f1
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(svn r21172) -Feature: Better control over how many new industries are created during the game.
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14 years ago |
alberth
|
40d69ce604
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(svn r21171) -Change: Reset industry build data at game start or load.
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14 years ago |
alberth
|
d698ee91df
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(svn r21169) -Feature: Do not build industries during economic recession.
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14 years ago |
alberth
|
a9009b2acb
|
(svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build.
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14 years ago |
alberth
|
6d73213ab7
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(svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable.
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14 years ago |
alberth
|
c8e5a7b411
|
(svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry().
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14 years ago |
alberth
|
aac41efa1a
|
(svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer.
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14 years ago |
alberth
|
373c615e9e
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(svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards.
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14 years ago |
alberth
|
b698045b82
|
(svn r21156) -Codechange: Introduce EconomyIsInRecession().
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14 years ago |
yexo
|
30b29ae060
|
(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
|
14 years ago |
rubidium
|
6d72dd4b78
|
(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
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14 years ago |
frosch
|
1abaae6002
|
(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
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14 years ago |
frosch
|
8a55246fe6
|
(svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function.
|
14 years ago |
frosch
|
d8887e4848
|
(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code.
|
14 years ago |
smatz
|
037cc66755
|
(svn r20764) -Codechange: minor coding style fix
|
14 years ago |
yexo
|
a25dc57aac
|
(svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing
|
14 years ago |
yexo
|
23723413ca
|
(svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water
|
14 years ago |
frosch
|
4a4dd45193
|
(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
|
14 years ago |
alberth
|
c10b57c260
|
(svn r20738) -Codechange: Introduce a function for getting the number of industries that should be build.
|
14 years ago |
alberth
|
c95bd6c214
|
(svn r20737) -Codechange: Introduce a function for advertising opening of a new industry.
|
14 years ago |
alberth
|
8bda2b2313
|
(svn r20736) -Codechange: Introduce a new function for trying to create a new industry.
|
14 years ago |
alberth
|
5c3c30d421
|
(svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability().
|
14 years ago |
alberth
|
e070a87b0f
|
(svn r20734) -Codechange: Rename GetScaledIndustryProbability() to GetScaledIndustryGenerationProbability().
|
14 years ago |
yexo
|
8b2b951d5c
|
(svn r20733) -Fix: when overbuilding an object with an industry, clear the complete object
|
14 years ago |
terkhen
|
2cd8b7054e
|
(svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many random industries in the scenario editor.
|
14 years ago |
rubidium
|
4ad5ef5c43
|
(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
|
14 years ago |
frosch
|
3db0cc004b
|
(svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass().
|
14 years ago |
rubidium
|
360d6daf34
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
14 years ago |
rubidium
|
c462611488
|
(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
|
14 years ago |
rubidium
|
514f566d7c
|
(svn r20623) -Codechange: unify the storing of animation related information
|
14 years ago |
rubidium
|
5a7d6249af
|
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
|
14 years ago |
alberth
|
a51d34c048
|
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
|
14 years ago |
rubidium
|
1f2276b785
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
14 years ago |
yexo
|
5162f28c27
|
(svn r20396) -Codechange: introduce a helper function to test whether an industry temporarily refues to accept some cargo
|
14 years ago |
alberth
|
91eba89331
|
(svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition.
|
14 years ago |
frosch
|
c18839704b
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
14 years ago |
frosch
|
5b86c79fce
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
14 years ago |
rubidium
|
1c83b21e90
|
(svn r20282) -Codechange: add some spaces where they should've been
|
14 years ago |
rubidium
|
8c85b4ce3d
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
14 years ago |
alberth
|
e5b703ddf9
|
(svn r20279) -Doc: Doxygen additions/improvements.
|
14 years ago |
alberth
|
3cd9351618
|
(svn r20241) -Codechange: Move variable declarations to their first use.
|
14 years ago |
alberth
|
137e2b64c9
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
14 years ago |
rubidium
|
9fd2afb147
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
14 years ago |
frosch
|
a5bea603ea
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
15 years ago |
frosch
|
ee53807e51
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
15 years ago |
frosch
|
4ecd7e1f00
|
(svn r19907) -Fix: [NewGRF] Call callbacks 14A, 14B and 14C after all industry variables have been assigned, so more variables are valid during the callbacks.
|
15 years ago |
frosch
|
56103a62a4
|
(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo)
|
15 years ago |
rubidium
|
a70fd540fc
|
(svn r19814) -Codechange: give some more unnamed enums a name, in case they consisted of unrelated values use static const (u)int
|
15 years ago |
frosch
|
bca1abe146
|
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
|
15 years ago |
rubidium
|
cb92cdf975
|
(svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables
|
15 years ago |