Commit Graph

75 Commits (930c6c77795f0ac0a02230e084a1cdb8c996496e)

Author SHA1 Message Date
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
peter1138 0f3a5fc99d (svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around. 17 years ago
glx 37e27a296e (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities 17 years ago
frosch 23e6411fb7 (svn r12029) -Feature: Allow trees on shore. 17 years ago
frosch 90ee6a16ab (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. 17 years ago
peter1138 18df5480ba (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. 17 years ago
rubidium 9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 17 years ago
glx 4fc66235cb (svn r11679) -Add: [newgrf] support for station vars 67 and 68 17 years ago
rubidium be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 17 years ago
glx df71c4f289 (svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type 17 years ago
glx de7f58d5d4 (svn r11424) -Fix: an override can be set only once 17 years ago
glx 60ccc5bbce (svn r11423) -Codechange: store grfid when adding an override 17 years ago
belugas 4fe401b7d6 (svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override.
That is not exact: the slot must not have been occupied by an industry coming from a grf.
So now, tourist center is available if more then one grf is used
17 years ago
belugas cfb9cb8cec (svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override 17 years ago
belugas e4c4c40753 (svn r11163) -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking. 17 years ago
belugas 20a3b37963 (svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
After double checking with ttdpatch, behaviour is now more alike (Eddi)
17 years ago
rubidium 3378095add (svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam outside of the map. 17 years ago
rubidium b779959c27 (svn r10516) -Fix: if doing a lookup for a ID, scan the whole range instead of only the "new" ones because the old ones could be overriden too. 17 years ago
belugas ad446daf33 (svn r10256) -Add: Addition of IndustryTileOverrideManager 17 years ago
maedhros 41443a26a6 (svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
GetTileZ is valid for any tile type. Also use GetTerrainType for stations.
17 years ago
belugas 1a2f889a52 (svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries 17 years ago
belugas 9fe860f5f9 (svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few. 17 years ago
belugas 46d4d0d989 (svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it 17 years ago
belugas 641d51a5ad (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
17 years ago