celestar
90871eeb9e
(svn r1425) Added hotkeys for dock and airport toolbar
2005-01-08 09:40:22 +00:00
dominik
634c395a6f
(svn r1424) Add dynamite to landscaping toolbar (hotkey 'D')
2005-01-08 09:24:15 +00:00
dominik
69a4df909c
(svn r1423) Fix: [ 1084074 ] Delayed news messages
2005-01-08 09:09:11 +00:00
dominik
3f7da833d1
(svn r1422) Fixed linux compiling, that was broken in r1420
2005-01-08 08:29:12 +00:00
bjarni
db4668c057
(svn r1421) improved autoreplace multiheaded trains. It now remembers the current heading for an engine instead of turning all of them like the first one and the last the other way
2005-01-08 01:05:24 +00:00
darkvater
b11f7c7817
(svn r1420) -Fix: Console alias, load_game functionality and load fix (sign_de)
2005-01-08 00:48:10 +00:00
bjarni
2da54df9df
(svn r1419) fixed issue where autoreplacing dualheaded trains turned the last engine the wrong way
2005-01-08 00:22:11 +00:00
darkvater
116789022c
(svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid)
2005-01-07 23:59:59 +00:00
dominik
b78b576b21
(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
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I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;)
2005-01-07 18:13:56 +00:00
tron
76c7f3b14e
(svn r1416) Print sensible information in SafeTileAdd() if gcc is used
2005-01-07 17:47:29 +00:00
tron
35972e68e1
(svn r1415) Move TILE_FROM_XY and TILE_XY to map.h and push TILE_[XY] bits from map.h into map.c.
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Now the whole source except map.c is independent of TILE_[XY]_BITS!
2005-01-07 17:40:23 +00:00
tron
7ca6b2b8b0
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
2005-01-07 17:02:43 +00:00
dominik
f5c33e5073
(svn r1413) Fixed a serious memory leak problem. The invisible tiles on the southern border now have the correct tile type (MP_VOID) again. Please note that older maps might still have incorrect border tiles, thus still causing overflows.
2005-01-07 12:33:28 +00:00
celestar
9a4465f9c0
(svn r1412) -Feature/Fix: Aircraft refit options have been restricted to "sane"
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values.
-Feature: aircraft can now be refitted "mail-only"
-Feature: Passengers aircraft now ignore the amount of mail for "full
load any" options
2005-01-07 09:51:16 +00:00
truelight
e58739c559
(svn r1411) -Fix: structure packing in the OS/2 version (eg, with the old loader).
2005-01-07 09:28:16 +00:00
celestar
8ed132a5b9
(svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code
2005-01-07 08:38:27 +00:00
tron
a6ba0d3fbe
(svn r1409) Simplify some preprocessor magic
2005-01-07 08:07:24 +00:00
darkvater
a3c0e81230
(svn r1408) -Fix: uninitialized variable :)
2005-01-06 22:50:48 +00:00
truelight
63e97754fb
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
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(in prepare of dynamic arrays):
- DEREF_XXX is changed into GetXXX
- All direct call are directed via GetXXX
- struct Industry has now an index-field
- ENUM'd some stuff
- Replaced home built loops with FOR_ALL_XXX
- Added _stations_size, _vehicles_size, ... which gives the length of the
array (which will be dynamic in the near future)
- Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
- Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
- Made the sort-functions of all 4 dynamic
- Made all 4 Initialize functions more of the same
- Some minor tab-fixing and stuff
(tnx to Tron for proof-reading my 100kb patch ;))
Note for all: please do NOT directly call _stations, _vehicles, _towns and
_industries, but use the right wrapper to access them. Thank you.
Ps: please also do not use 'v++', where v is of type Vehicle *.
2005-01-06 22:31:58 +00:00
bjarni
a4111363c0
(svn r1405) Added half done Estonian translation (indrek)
2005-01-06 19:40:44 +00:00
darkvater
deabdb666f
(svn r1404) -Fix: Company password no longer shares a widget with buying shares
2005-01-06 18:54:13 +00:00
miham
57aebadb15
(svn r1403) Daily langfile updates (semi-automatic) [505 missing strings]
2005-01-06 18:49:51 +00:00
tron
8b7c1e94e1
(svn r1402) Trim trailing whitespace
2005-01-06 18:45:28 +00:00
truelight
2c9cd8f68c
(svn r1401) -Fix: glitches in train-depot GUI (tnx to Hackykid)
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-Fix: glitch in Company Overview GUI (Hackykid)
2005-01-06 17:40:57 +00:00
truelight
8e58dd8dec
(svn r1400) -Fix: signal stays red if a track is removed (Darkvater / Tron / TrueLight)
2005-01-06 17:14:37 +00:00
truelight
c06dd27c33
(svn r1399) -Fix: Fixes for compiling with Watcom C/C++ (ie, OS/2 port). (orudge)
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Note: If people could watch out for initialising structs with
*non-constants* in future... it's a bit annoying, I
know, but Open Watcom isn't the only compiler which
doesn't support this (yet) - Borland, for example,
still doesn't like it.
2005-01-06 15:57:26 +00:00
darkvater
becd9c224e
(svn r1398) -Feature: CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc. Feature is Windows only.
2005-01-06 15:54:09 +00:00
tron
5b7e224f46
(svn r1397) Add missing RESIZE_NONE
2005-01-06 12:34:22 +00:00
tron
f8c95a1dbe
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
2005-01-06 11:39:00 +00:00
tron
790b03c707
(svn r1395) Fix assertion when building road bridge
2005-01-06 08:08:17 +00:00
bjarni
1e99155d61
(svn r1393) fix [ 1096026 ]. Autorenew trains should now hopefully work like it did before autoreplace was added
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DEREF_ENGINE is now used in autoreplace
2005-01-05 19:28:10 +00:00
tron
cc465f0f35
(svn r1392) Use TileOffsByDir() instead of home brewed table
2005-01-05 19:12:47 +00:00
tron
5583fd89b3
(svn r1391) Make an assert map size agnostic
2005-01-05 18:59:02 +00:00
tron
2cdc210193
(svn r1390) Use TileOffsByDir() instead of home brewed table
2005-01-05 18:09:06 +00:00
truelight
523a6a1cff
(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
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reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
2005-01-05 14:39:48 +00:00
dominik
f1e9fdf76d
(svn r1388) Feature: [SDL] Show revision number in window title
2005-01-05 14:20:23 +00:00
dominik
6735135773
(svn r1387) Fix: Airplanes now also crash when only one invalid order is in the schedule
2005-01-05 13:48:38 +00:00
tron
67161506ad
(svn r1386) Move TileIndexDiff to map.h
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Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-05 13:32:03 +00:00
dominik
2543158c8e
(svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel)
2005-01-05 13:15:27 +00:00
dominik
61761cfab1
(svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had been added
2005-01-05 11:19:57 +00:00
dominik
87e5984ae2
(svn r1383) Fix: You can now also delete automatically found servers by pressing "del"
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Fix: The scrollbar is correctly updated when deleting servers
2005-01-05 10:47:59 +00:00
tron
9294d33611
(svn r1382) Make automatic placement of rails in front of train depots map size agnostic
2005-01-05 10:20:51 +00:00
dominik
e31da8532e
(svn r1381) Fix: [ 1095143 ] Servers list now also saves the port
2005-01-05 09:59:45 +00:00
darkvater
c4b682f996
(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57
2005-01-04 21:45:38 +00:00
darkvater
4c5f6fe360
(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!
2005-01-04 21:28:09 +00:00
bjarni
0fe19ed2ac
(svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to)
2005-01-04 20:19:00 +00:00
darkvater
2af42f48b9
(svn r1377) -Fix: only a server can rename a town in a MP game
2005-01-04 19:49:44 +00:00
bjarni
29d2f6ed6c
(svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles
2005-01-04 17:54:16 +00:00
darkvater
6edb21231e
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
2005-01-04 17:11:03 +00:00
darkvater
88b8a01da6
(svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window
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-Moved resize icon in save dialog to bottom-right
2005-01-04 17:04:10 +00:00