Commit Graph

6823 Commits (906385eb3d07ed913066e9c92fcb9da9f3758fa3)
 

Author SHA1 Message Date
maedhros 2181e11c18 (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. 17 years ago
maedhros abdffa410d (svn r10007) -Codechange: Add some asserts to IsFrontEngine and friends to ensure that only trains use them. 17 years ago
glx 6a4be9758c (svn r10006) -Fix (FS#362): allow different signal types on one tile 17 years ago
belugas 4c243d099c (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one. 17 years ago
rubidium 4a62006c39 (svn r10004) -Fix: trams can always intersect/have junctions on one way roads (because they only work for busses and lorries). 17 years ago
rubidium b3aa28e879 (svn r10003) -Fix (r9999): crash when vehicle had to turn on a bridge. 17 years ago
rubidium f7f289667d (svn r10002) -Fix (r9999): don't try to get the disallowed directions from a road depot... 17 years ago
belugas 78151810d7 (svn r10001) -Codechange: Add support for removing dynamically allocated newgrf data 17 years ago
rubidium 294a154bf7 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 17 years ago
rubidium cca48f8e7e (svn r9998) -Fix (r9990): possible null pointer dereferences on MorphOS. 17 years ago
miham 598d6d041a (svn r9997) -Update: WebTranslator2 update to 2007-05-31 16:16:13
american   - 30 fixed by WhiteRabbit (30)
french     - 1 changed by glx (1)
17 years ago
rubidium a4750af656 (svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops. 17 years ago
peter1138 9cb7ebfccc (svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game 17 years ago
belugas 311b04e87a (svn r9994) -Codechange: Add pointers for Industry and Industry Tiles in the grf file. 17 years ago
rubidium eab80301fc (svn r9993) -Fix (r9992): smallish typos resulting in compile time errors. 17 years ago
belugas 06bc9866aa (svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
A few more to go
17 years ago
rubidium 1e371a99d2 (svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa. 17 years ago
rubidium b5915a25df (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. 17 years ago
rubidium 734a302fd1 (svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there. 17 years ago
rubidium 9d7be92bf4 (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms. 17 years ago
rubidium fc9df2c336 (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge. 17 years ago
rubidium 0bdd409765 (svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart). 17 years ago
miham ee9d6b2d05 (svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31
dutch      - 1 fixed by habell (1)
italian    - 16 fixed, 22 changed by lorenzodv (38)
korean     - 1 fixed by darkttd (1)
norwegian_bokmal - 8 fixed by jankmi (8)
ukrainian  - 30 fixed by mad (30)
17 years ago
belugas c3f8c58157 (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" 17 years ago
belugas 0a3ebbbc22 (svn r9983) -Codechange: Use the "enabled" property of the industry spec. 17 years ago
bjarni eecf582cc4 (svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group 17 years ago
bjarni 6ce4211ad5 (svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
This happened if the new engine was a dualheaded engine and there was money to replace and refit the front, but not the rear
  It also adds the cost of refitting the rear end of dualheaded engines to the cost animations (display only)
17 years ago
rubidium 0b3ad0ceb9 (svn r9980) -Merge: Windows Installer changes in 0.5 (r9864). 17 years ago
rubidium 1dfeb8261c (svn r9979) -Merge: release changes from 0.5. 17 years ago
belugas e4785e0376 (svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
17 years ago
belugas 21b4b14f79 (svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit). 17 years ago
belugas 6271144452 (svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related 17 years ago
bjarni 8aaa258122 (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
17 years ago
rubidium ed0a6a641e (svn r9972) -Fix (r9969): silence a warning. 17 years ago
rubidium e831fb4d5e (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. 17 years ago
miham 67fec6c7a7 (svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
brazilian_portuguese - 29 fixed by tucalipe (29)
catalan    - 30 fixed by arnaullv (30)
danish     - 1 fixed by ThomasA (1)
dutch      - 29 fixed, 2 changed by webfreakz (31)
french     - 30 fixed, 2 changed by glx (32)
hungarian  - 29 fixed by miham (29)
italian    - 30 fixed, 1 changed by lorenzodv (31)
japanese   - 18 fixed by ickoonite (18)
korean     - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian   - 28 fixed, 682 changed by CrystyB (710)
swedish    - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
17 years ago
belugas e7bbb79ff5 (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile 17 years ago
bjarni bcb668c2ff (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
   This can make a difference if there are wagons in the train
17 years ago
rubidium 5ac10d4d2b (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. 17 years ago
rubidium 6a48a58104 (svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed. 17 years ago
rubidium 4f9a0f750a (svn r9964) -Fix: removing of road should not be free of charge. 17 years ago
peter1138 f8120ef5a0 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 17 years ago
peter1138 2851f58efa (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium 493494a35d (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 17 years ago
rubidium eadc44d8cb (svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing. 17 years ago
maedhros d07b57f9aa (svn r9959) -Fix: Only call GetNextVehicle for trains. 17 years ago
rubidium cbcd24f562 (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. 17 years ago
rubidium d887c1e684 (svn r9957) -Change: replace cargo tram with freight tram for consistency. 17 years ago
peter1138 7273802f0c (svn r9956) -Codechange: Add tram livery schemes 17 years ago
maedhros 4f6ffd4e12 (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. 17 years ago