ludde
3486e7e9d5
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
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- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
2005-07-15 18:30:13 +00:00
tron
1b4a0897b6
(svn r2535) Tabs
2005-07-08 22:25:24 +00:00
celestar
aa7334a3ec
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
2005-06-21 16:28:17 +00:00
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
2005-06-02 19:30:21 +00:00
tron
fea5965679
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
2005-05-15 18:50:55 +00:00
Darkvater
220e5be863
(svn r2313) - Fix: [ 1202115 ] Clicking shipslist on bouy asserts GetPlayer(). Bouys and oilrigs don't have owners, so it cannot get the vehicle-list of the station-owner. Just use _current_player
2005-05-14 22:03:25 +00:00
tron
9832a691fe
(svn r2060) Clean up some string construction and remove now unused macro
2005-03-25 14:19:33 +00:00
tron
0c325e10da
(svn r2057) Add InlineString() to make _userstring construction a bit cleaner.
2005-03-25 11:32:58 +00:00
Darkvater
9bd079d425
(svn r1978) - Fix: Plug some memleaks; thanks Valgrind
2005-03-09 19:48:20 +00:00
darkvater
8867c00d68
(svn r1845) - Revert r1835 since it totally screws network compiling
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- Fix: fix some VS.NET warnings
- Add missing file to VS.NET project file
2005-02-07 19:45:08 +00:00
tron
eed181245d
(svn r1833) byte -> char transition: the rest
2005-02-06 22:25:27 +00:00
tron
2fb453a4a5
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
2005-02-06 18:30:45 +00:00
tron
0381073e56
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
2005-02-06 08:18:00 +00:00
tron
f0f85a7ef3
(svn r1803) Move debugging stuff into files of it's own
2005-02-05 15:58:59 +00:00
truelight
1938a73c90
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
2005-02-03 17:22:35 +00:00
truelight
ab3ed5c431
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
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(and should be an uint16, not uint8)
2005-02-02 16:16:43 +00:00
tron
189ca73707
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
2005-01-22 20:23:18 +00:00
truelight
63e97754fb
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
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(in prepare of dynamic arrays):
- DEREF_XXX is changed into GetXXX
- All direct call are directed via GetXXX
- struct Industry has now an index-field
- ENUM'd some stuff
- Replaced home built loops with FOR_ALL_XXX
- Added _stations_size, _vehicles_size, ... which gives the length of the
array (which will be dynamic in the near future)
- Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
- Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
- Made the sort-functions of all 4 dynamic
- Made all 4 Initialize functions more of the same
- Some minor tab-fixing and stuff
(tnx to Tron for proof-reading my 100kb patch ;))
Note for all: please do NOT directly call _stations, _vehicles, _towns and
_industries, but use the right wrapper to access them. Thank you.
Ps: please also do not use 'v++', where v is of type Vehicle *.
2005-01-06 22:31:58 +00:00
darkvater
4c5f6fe360
(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!
2005-01-04 21:28:09 +00:00
truelight
a94fe04a9a
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
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how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
truelight
c2ee8d70e4
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
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an uint8 till the savegame version is bumped to version 5. Then it works
automaticly as a fully uint16. So _stations[] can not be increased till
after the bump!!
2004-12-28 11:51:31 +00:00
darkvater
46af99b8c0
(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O
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-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
2004-12-22 01:32:30 +00:00
tron
8f7373427e
(svn r1027) Add tooltips to the per-station vehicle list buttons
2004-12-12 17:20:46 +00:00
tron
5b0915e677
(svn r1009) -Feature: per-station vehicle lists
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This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables.
2004-12-10 18:16:08 +00:00
tron
fdb447ac55
(svn r901) Small step in the process to clean up the DPARAM mess:
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- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
2004-12-02 22:53:07 +00:00
tron
acbd1801c7
(svn r815) Include strings.h only in the files which need it.
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This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
pasky
4beb4ae2bc
(svn r769) Fixed a tiny mistake in the _userstring boundary check. Let's hope I got it right this time.
2004-11-22 21:53:19 +00:00
pasky
3ee0dee12a
(svn r767) Introduce USERSTRING_LEN (128) and try to make sure we don't overflow it anywhere (as long as we keep USERSTRING_LEN above 7 or so).
2004-11-22 21:41:25 +00:00
darkvater
c79e8ad626
(svn r244) -Fix: Stations were not sorted for non-player-0 players
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-Fix: Correctly resorting vehicle list of player when the list of another player is open.
2004-09-14 14:19:53 +00:00
darkvater
e295e46e3e
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
2004-09-10 19:02:27 +00:00
darkvater
56435c8775
(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
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-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-07 21:48:09 +00:00
darkvater
bf9c8068be
(svn r175) -Fix: [1023771] inconsistent/missing stations in station list. Forgot to change owner-sort after changing function.
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-Codechange: some more asserts to vehicle-sorts to quickly find any possible problems.
2004-09-07 19:01:06 +00:00
darkvater
bf0652d3fc
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
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-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-06 18:15:13 +00:00
darkvater
345e2c38ad
(svn r70) -Fix: typo in english.txt
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-Add some debug messages for misc=1
2004-08-16 22:15:44 +00:00
darkvater
68c9b7c3ad
(svn r66) -Fix Station list updated on station deletion/station rename
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-Changed debug messages to comply with DEBUG(name, level) heuristics
2004-08-16 14:48:35 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00