tron
8f71864bef
(svn r2571) Add explicit type Pixel for ... Pixels
2005-07-15 14:16:14 +00:00
ludde
b21ee889fe
(svn r2570) Fix: Removed some code that had no effect.
2005-07-15 12:16:16 +00:00
tron
a9b4e7963b
(svn r2569) Get rid of some dubious casts and thus warnings on 64bit machines
2005-07-15 09:01:23 +00:00
tron
a9aa4dc61b
(svn r2568) Small cleanup in strgen: static, bracing, ...
2005-07-15 07:48:17 +00:00
miham
90e2a41027
(svn r2567) [Translators] Updated translations to 20050714 (2 lang(s))
2005-07-14 17:45:02 +00:00
tron
b4f549f4ee
(svn r2566) Rename COMMA{8,16,32} to just COMMA, because it's the same anyway
2005-07-14 15:10:20 +00:00
ludde
53851d5e77
(svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32
2005-07-14 09:53:52 +00:00
ludde
3e62457107
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
...
Added a way to bind a C-string to an openttd string which doesn't modify the game state.
2005-07-14 09:43:59 +00:00
tron
1a046ff4c6
(svn r2563) -Fix: [1209084] Spaces in the path to the MIDI files caused the win32 MIDI player to fail
2005-07-14 06:10:23 +00:00
ludde
be98b1bf7e
(svn r2562) Fix: Merged {NUMU16}, {INT32}. They do the same thing now.
2005-07-13 20:41:44 +00:00
ludde
a1ec4aff77
(svn r2561) Fix: Remove {COMMA16} and {COMMA8}. Those are not needed anymore.
2005-07-13 20:35:52 +00:00
ludde
6013b327f7
(svn r2560) Fix: various minor code changes.
...
Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
2005-07-13 19:51:31 +00:00
ludde
4b006aa6cf
(svn r2559) Cleaned up new saveload code for the map
2005-07-13 18:46:51 +00:00
tron
8c1d74162f
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
2005-07-13 18:04:01 +00:00
celestar
1a1dde7c8d
(svn r2557) -Add: Added the AUTOBRIEF option to the Doxyfile
2005-07-13 09:51:01 +00:00
Darkvater
4c8e6bbbb3
(svn r2556) -Fix: update newline style of new files to native. Don't forget this when you add a new file! 'svn ps svn:eol-style native <file>'
2005-07-12 21:27:56 +00:00
tron
9c94a0ed6f
(svn r2555) Initialise since r2553 uninitialised variable and remove since r2553 unused array (ludde)
2005-07-12 21:13:30 +00:00
ludde
ebe3b89b98
(svn r2554) - Fix: [pathfinding] Change to using some helper functions for checking the railtype.
2005-07-12 20:41:17 +00:00
ludde
f523be81d4
(svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
...
- Penalties for red signals and for slopes.
- Increased the search depth to work better with large train networks.
2005-07-12 20:28:19 +00:00
ludde
dc9b51f110
(svn r2552) - Fix: [map] Fix so the code compiles correctly and doesn't crash on MSVC6 in optimization mode.
2005-07-12 19:57:41 +00:00
miham
9a1b3fc181
(svn r2551) [Translations] Added slovenian language (~20% complete)
2005-07-12 19:51:58 +00:00
ludde
b5a30ed0fc
(svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
2005-07-12 19:15:56 +00:00
miham
6ea60aba31
(svn r2549) [Translators] Updated translations to 20050712 (1 lang(s))
2005-07-12 17:45:09 +00:00
Darkvater
b867b113cc
(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
2005-07-12 10:50:56 +00:00
miham
db04a7cb35
(svn r2547) [Translators] Updated translations to 20050711 (3 lang(s))
2005-07-11 17:45:26 +00:00
tron
9c3188741f
(svn r2546) Don't calculate a value which never gets used and simplify some calculations
2005-07-11 15:47:20 +00:00
celestar
f479013b14
(svn r2545) -Fix: Modified the Doxyfile so that it works on other computers (than mine) as well :)
2005-07-11 09:12:41 +00:00
celestar
a63bb6f650
(svn r2544) -Add: Added the Doxyfile to the trunk. run "doxygen" to generate html-based documentation on the source code on the fly (about 9MB in size currently).
...
documentation will be stored in docs/source/html/ (request by blathijs)
2005-07-11 09:00:49 +00:00
miham
8c0dfab281
(svn r2543) [Translators] Updated translations to 20050710 (2 lang(s))
2005-07-10 17:46:07 +00:00
truelight
3c9456dd45
(svn r2542) -Add: [GPMI] Added GPMI ( http://sourceforge.net/projects/libgpmi/ )
...
support to OpenTTD in preperation of AIScripts (long term). It is OFF
by default. Add GPMI:=1 to Makefile.config to enable.
2005-07-10 14:57:43 +00:00
celestar
b45eee3157
(svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more
...
than one railtype (like Diesel engines on electrified rail).
-Codechange: Use IsCompatibleRail where it should be used
2005-07-10 01:25:17 +00:00
miham
5286a014ec
(svn r2540) [Translators] Updated translations to 20050709 (12 lang(s))
2005-07-09 17:45:57 +00:00
matthijs
ff0383dace
(svn r2539) * Fix: Mixed up use of trackdirs and directions in GetTileRailType() causes NPF to not consider routes under bridges.
2005-07-09 13:45:21 +00:00
hackykid
418e032fac
(svn r2538) - Fix: Use IsCompatibleRailType() function instead of checking this yourself.
2005-07-09 11:39:35 +00:00
tron
6cef71b1b2
(svn r2537) Small changes, especially use fprintf to stderr for warnings and errors instead of plain printf
2005-07-09 09:24:34 +00:00
Darkvater
6a645a3eb8
(svn r2536) - Fix: [ 1215999 ] Segmentation fault in main menu - corrupted sample.cat. Flush the output buffer to print the error message before the game crashes. (mcmohr)
2005-07-09 00:14:40 +00:00
tron
1b4a0897b6
(svn r2535) Tabs
2005-07-08 22:25:24 +00:00
tron
83f72f696a
(svn r2534) Small cleanup
2005-07-08 21:24:27 +00:00
tron
3f91650d6e
(svn r2533) Move misplaced parenthesis, found by ludde
2005-07-08 19:46:41 +00:00
hackykid
fbe617baba
(svn r2532) - Fix: Don't waste space using an int where a byte would suffice. (ludde)
2005-07-08 19:02:26 +00:00
miham
15a783ef82
(svn r2531) [Translators] Updated translations to 20050708 (1 lang(s))
2005-07-08 17:46:10 +00:00
Darkvater
a014ef6340
(svn r2530) - Fix: [ 1219829 ] Mouse-wheel crashes OTTD. Widget detection failed to detect the most-right and most-bottom pixels of a widget. If scrollwheel is used on a not-found widget (such as the background of the toolbar), it will now fail correctly (glx)
2005-07-08 00:14:19 +00:00
Darkvater
480ced43c9
(svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
...
- Update landscape_grid.html to show busy bits used by PBS.
2005-07-07 22:15:34 +00:00
Darkvater
edcccb6ab2
(svn r2528) - Fix: TTDPatch games had garbage in _map3[hi]&0xF0 which interfered with OpenTTD PBS functionality; fixed in oldloader
...
- Fix: TTD AI internals are still a puzzle and the AI in state 'SellVehicle' doesn't have a valid vehicle, so change the state to something harmless. Both fixed make sure that Megarail TTD scenario works
2005-07-07 22:14:37 +00:00
Darkvater
86d6cebb53
(svn r2527) - Clarify map-description file. Bits are from left to right with the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear?
2005-07-07 15:21:55 +00:00
hackykid
e5df099c9b
(svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs.
2005-07-06 10:43:36 +00:00
Darkvater
e4215f1751
(svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files.
2005-07-06 10:41:56 +00:00
tron
513dc78ebc
(svn r2523) Readd a comment which got lost in r2522
2005-07-06 06:18:53 +00:00
tron
a06b2fdc44
(svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
2005-07-05 19:54:35 +00:00
celestar
b29556e6b5
(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
2005-07-05 17:47:10 +00:00