Jonathan G Rennison
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8eb86fa6c7
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GRF: Use access mask when evaluating get nearby tile information variable
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2022-05-31 01:32:18 +01:00 |
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Jonathan G Rennison
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7207c9330c
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Tile loop: Add snow line check fast path for tiles well above snow line
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2022-05-30 23:53:04 +01:00 |
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Jonathan G Rennison
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d71e38446e
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Improve performance of string lookup in AddGRFString
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2022-05-30 23:51:44 +01:00 |
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Jonathan G Rennison
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9a131a90ca
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Debug: Fix crash when inspecting train with realistic braking disabled
When realistic braking is otherwise enabled
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2022-05-30 17:28:15 +01:00 |
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Jonathan G Rennison
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994dc683a2
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VarAction2: Fix calculated result groups being incorrectly pruned
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2022-05-30 17:24:26 +01:00 |
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Jonathan G Rennison
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d6015194c1
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Allow ctrl-clicking other company trains on own track to start/stop
See: #392
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2022-05-30 00:58:57 +01:00 |
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Jonathan G Rennison
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74eaa77538
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Debug: Add sprite dump button to industry/station tile debug windows
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2022-05-30 00:26:52 +01:00 |
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Jonathan G Rennison
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b102e912b3
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VarAction2: Allow temp store dead store elmination with industries
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2022-05-29 23:48:46 +01:00 |
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Jonathan G Rennison
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b74873a2fb
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Debug: Show industry production sprite group registers/values
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2022-05-29 23:36:04 +01:00 |
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Jonathan G Rennison
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4687a8c2a4
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VarAction2: Prune group ranges for constant values
Add chicken bit to control pruning
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2022-05-29 22:40:35 +01:00 |
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Jonathan G Rennison
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c894d5a86d
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VarAction2: Add temp store dead store elimination
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2022-05-29 22:40:35 +01:00 |
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Jonathan G Rennison
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d9358efc3d
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VarAction2: Handle zero adjusts simple case in callback analyser
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2022-05-29 22:40:35 +01:00 |
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Jonathan G Rennison
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c38d0d0458
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Debug: Show tile layout sprite group register flags/values
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2022-05-29 20:50:53 +01:00 |
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Jonathan G Rennison
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4a8b2df108
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Util: Add a non-dynamic arena allocator based on DynUniformArenaAllocator
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2022-05-29 19:56:49 +01:00 |
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Jonathan G Rennison
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a8eb52f061
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VarAction2: Simplify handling of first adjustment
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2022-05-29 13:33:47 +01:00 |
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Jonathan G Rennison
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a5f5be2dff
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VarAction2: Detect ops on previous constants which become loads
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2022-05-29 12:57:23 +01:00 |
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Jonathan G Rennison
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1fec7d6ddb
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VarAction2: Detect and replace reversed commutative op via temp storage
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2022-05-29 12:08:49 +01:00 |
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Jonathan G Rennison
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762cfb3df7
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VarAction2: Track temp store loads with respect to stores
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2022-05-29 03:30:38 +01:00 |
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Jonathan G Rennison
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862d955320
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Debug: Include var 7E procedures in sprite dump output
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2022-05-29 03:25:14 +01:00 |
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Jonathan G Rennison
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6953150898
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VarAction2: Move optimisation pass to separate function
Simplify logic slightly
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2022-05-29 01:25:01 +01:00 |
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Jonathan G Rennison
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57c0ce1270
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Fix public roads when traversing level crossings and other non-normal road
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2022-05-29 00:18:31 +01:00 |
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Jonathan G Rennison
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145536e1fd
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VarAction2: Detect and replace reverse subtract via temp storage
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2022-05-27 03:14:07 +01:00 |
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Jonathan G Rennison
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381aa04660
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Debug: Add sprite dump button to industry debug window
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2022-05-27 02:53:35 +01:00 |
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Jonathan G Rennison
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dd2e1fe956
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Add chicken bit to disable varact2 optimisation
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2022-05-27 00:39:57 +01:00 |
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Jonathan G Rennison
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72e2ee882e
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Fix 1a38cbde7 : Ship viewport hash not updated on rotation
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2022-05-26 23:26:57 +01:00 |
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Jonathan G Rennison
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f0a0b2e200
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VarAction2: Flatten constant operations on constants in more cases
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2022-05-26 22:31:02 +01:00 |
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Jonathan G Rennison
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2360b3e93e
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VarAction2: Detect and replace scaled reads of train/RV/ship current speed
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2022-05-26 21:31:20 +01:00 |
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Jonathan G Rennison
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730b84e262
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Fix load check of a savegame with realistic braking enabled triggering signal checks on current game
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2022-05-26 01:13:46 +01:00 |
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Jonathan G Rennison
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13cdef2a2d
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VarAction2: Remove redundant and with 1 when value is already bool
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2022-05-26 00:36:19 +01:00 |
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Jonathan G Rennison
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2f09eff404
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VarAction2: Convert boolean, invert sequence to ternary
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2022-05-26 00:12:54 +01:00 |
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Jonathan G Rennison
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90a2aa57fc
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VarAction2: Detect and replace signed relational comparisons
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2022-05-25 23:58:44 +01:00 |
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Jonathan G Rennison
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e732042785
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VarAction2: Remove redundant constant loads
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2022-05-25 22:50:10 +01:00 |
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Jonathan G Rennison
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74e1a40f7c
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VarAction2: Remove trivially resolvable deterministic sprite groups
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2022-05-25 20:29:18 +01:00 |
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Jonathan G Rennison
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3b5eede3fc
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VarAction2: Detect and replace operations which always produce 0
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2022-05-25 20:04:36 +01:00 |
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Jonathan G Rennison
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a21ae12c90
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VarAction2: Remove redundant temp store loads after stores
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2022-05-25 19:17:15 +01:00 |
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Jonathan G Rennison
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db5be4f92e
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VarAction2: Remove constant parameter redirection via variable 7B
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2022-05-25 04:12:44 +01:00 |
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Jonathan G Rennison
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08b83352bf
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Fix truncation of variable mapping A2VM->VPRM params wider than 8 bits
And remapped variables via variable 7B
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2022-05-25 04:02:12 +01:00 |
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Jonathan G Rennison
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da629e4cfa
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VarAction2: Replace divs of powers of 2 with shifts where possible
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2022-05-25 03:49:29 +01:00 |
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Jonathan G Rennison
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fad5973161
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VarAction2: Reduce shift right and mask ops into adjust shift/mask
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2022-05-25 02:53:35 +01:00 |
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Jonathan G Rennison
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012d73ef34
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VarAction2: Detect equality comparisons
Remove redundant equality with 0 comparison before ternary
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2022-05-25 02:23:25 +01:00 |
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Jonathan G Rennison
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7283825638
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VarAction2: Detect and replace ternary operator pattern
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2022-05-25 01:52:22 +01:00 |
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Jonathan G Rennison
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e3df522111
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VarAction2: Delete provably zero adjustment operations
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2022-05-24 23:40:29 +01:00 |
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Jonathan G Rennison
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502980ba61
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Support railtype-dependant GRF train speed limits with realistic braking
See: #389
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2022-05-24 21:50:38 +01:00 |
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Jonathan G Rennison
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aeac77e012
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Fix engine callbacks not being analysed in newly generated games
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2022-05-24 20:19:04 +01:00 |
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Jonathan G Rennison
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1a38cbde74
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Fix ships not always updating in viewport map mode
Adjust sprite_seq_bounds to plausible value matching current rotation
to fix viewport update region missing vehicle tile
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2022-05-23 19:17:42 +01:00 |
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Jonathan G Rennison
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cf3ea7b6af
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Debug: Include x_offs/y_offs in vehicle debug window
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2022-05-23 19:16:19 +01:00 |
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Jonathan G Rennison
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0ac96a0da3
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Show vehicle inspect window when ctrl-shift clicking in group list window
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2022-05-23 19:15:57 +01:00 |
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Jonathan G Rennison
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6107aa9e5c
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Render an overlay of the measurement tool area in viewport map mode
See: #388
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2022-05-19 00:18:07 +01:00 |
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Jonathan G Rennison
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981104e308
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Add a functor fill mode to GfxFillPolygon
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2022-05-19 00:12:17 +01:00 |
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Jonathan G Rennison
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9fddfdeccf
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Fix viewport map scrolling box blend over vehicles on animated blitters
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2022-05-19 00:10:02 +01:00 |
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