peter1138
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c00a400cc7
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(svn r24905) -Feature(ish): Implement station randomisation triggers.
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12 years ago |
planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
rubidium
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f4915ce34f
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(svn r24878) -Update: the obligatory first of January commit
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12 years ago |
rubidium
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d5d96ba683
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(svn r24877) -Fix: some whitespace "errors"
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12 years ago |
frosch
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0e4b212c45
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(svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking.
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12 years ago |
frosch
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d8fb8e6cfc
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(svn r24795) -Fix (r24789): Unfinished patch.
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12 years ago |
frosch
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d1ab0f03bc
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(svn r24790) -Remove: Classic difficulty profiles.
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12 years ago |
frosch
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812ae4140a
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(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
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12 years ago |
alberth
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732e073261
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(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
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12 years ago |
rubidium
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3a40a0f1e8
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(svn r24754) -Fix [FS#5367]: crash on corrupted savegame
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12 years ago |
frosch
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883f9bec9b
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(svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to GoodsEntry::time_since_pickup.
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12 years ago |
frosch
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ce87b8fc63
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(svn r24717) -Fix [FS#5139]: When starting a scenario apply the local company settings to the new company.
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12 years ago |
planetmaker
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f2e94237fc
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(svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx)
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12 years ago |
frosch
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0ba2ed7676
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(svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION.
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12 years ago |
frosch
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7122602026
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(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.
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12 years ago |
alberth
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5add39d560
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(svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant.
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12 years ago |
frosch
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b11b0bb0e2
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(svn r24482) -Fix [FS#5232] (r24180): Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished.
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12 years ago |
frosch
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9527bad3a7
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(svn r24446) -Add [FS#5199]: Store more consist properties in order backups.
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12 years ago |
frosch
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fcbe53d204
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(svn r24445) -Fix: Do not load order backups when loading a server-saved game in single player.
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12 years ago |
frosch
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5ce1971588
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(svn r24444) -Codechange: Base OrderBackup on BaseConsist.
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12 years ago |
alberth
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05aaf18d38
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(svn r24405) -Add: Save and load of active cargo monitors.
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12 years ago |
frosch
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0d03c1ff85
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(svn r24182) -Fix [FS#5169-ish]: The population of a town was computed incorrectly for overridden houses when loading a game.
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12 years ago |
rubidium
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b926277caf
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(svn r24180) -Codechange/feature-ish: add cache checker for the town's cache
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12 years ago |
rubidium
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41e5c839e0
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(svn r24179) -Codechange: move some variables of Town to TownCache
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12 years ago |
frosch
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0f0e7e43cf
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(svn r24166) -Codechange: Turn NewGRFClass::Get(Tid, uint) and GetCount(Tid) into non-static members GetSpec(uint) and GetSpecCount().
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12 years ago |
michi_cc
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6a70abbd99
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(svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor)
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12 years ago |
michi_cc
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f3e295b4ec
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(svn r24134) -Add: Configurable limits for tree planting.
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12 years ago |
michi_cc
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6f9668330e
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(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
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12 years ago |
rubidium
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4e3b95067b
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(svn r24033) -Fix: reset "is random" status of temporary variable during saveload as it's not always written to when loading an AI which means it'd be taking the is random setting of another AI.
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12 years ago |
michi_cc
|
5aeae7ca49
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(svn r23973) -Fix (r23947): Also save the maximum travel speed for the current vehicle order.
|
13 years ago |
rubidium
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1c4827cc71
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(svn r23967) -Fix-ish: don't fix road ownership of standard road stops each time you load a savegame, only when loading an old one
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13 years ago |
michi_cc
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f2c694c8fb
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(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
13 years ago |
rubidium
|
060cac439c
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(svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them
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13 years ago |
frosch
|
07f69d8b88
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(svn r23920) -Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope.
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13 years ago |
rubidium
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d99eb6aac2
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(svn r23853) -Fix: several incorrect @files
|
13 years ago |
michi_cc
|
52b951ca6f
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(svn r23844) -Fix (r23414): Infrastructure count for stations wasn't updated properly on company takeover. And don't count buoys while loading a game either.
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13 years ago |
frosch
|
5bf1710a28
|
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
|
13 years ago |
frosch
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d5e0be7d7f
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(svn r23829) -Fix [FS#4996]: Loading empty GS strings/translations failed.
|
13 years ago |
frosch
|
5fa15c563c
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(svn r23828) -Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything.
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13 years ago |
rubidium
|
70c7fbd90e
|
(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
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13 years ago |
yexo
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2c99805117
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(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change
|
13 years ago |
michi_cc
|
9232a2ef0c
|
(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
|
13 years ago |
rubidium
|
6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
truebrain
|
0d929e877f
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
|
13 years ago |
truebrain
|
19004a77f8
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(svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in
|
13 years ago |
rubidium
|
20931c5af8
|
(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...
|
13 years ago |
rubidium
|
a137c838f9
|
(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour
|
13 years ago |
yexo
|
ecc9997277
|
(svn r23657) -Fix (r22958): loading of very old savegames with custom town names failed
|
13 years ago |
truebrain
|
5f7268cbdc
|
(svn r23649) -Fix [FS#4905) (r23634): loading a savegame with an empty GSTR chunk caused assert
|
13 years ago |
truebrain
|
1c9bec1999
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |