Jonathan G Rennison
86a6f63e2f
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/codeql.yml
# .github/workflows/commit-checker.yml
# .github/workflows/release-linux-legacy.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows-store.yml
# .github/workflows/release-windows.yml
# .github/workflows/upload-cdn.yml
# .github/workflows/upload-gog.yml
# .github/workflows/upload-steam.yml
# src/console_cmds.cpp
# src/core/math_func.hpp
# src/fios.cpp
# src/fios.h
# src/intro_gui.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/settings_type.h
# src/table/settings.h.preamble
# src/table/settings/company_settings.ini
# src/table/settings/currency_settings.ini
# src/table/settings/difficulty_settings.ini
# src/table/settings/economy_settings.ini
# src/table/settings/game_settings.ini
# src/table/settings/gui_settings.ini
# src/table/settings/linkgraph_settings.ini
# src/table/settings/locale_settings.ini
# src/table/settings/misc_settings.ini
# src/table/settings/multimedia_settings.ini
# src/table/settings/network_private_settings.ini
# src/table/settings/network_settings.ini
# src/table/settings/news_display_settings.ini
# src/table/settings/old_gameopt_settings.ini
# src/table/settings/pathfinding_settings.ini
# src/table/settings/script_settings.ini
# src/table/settings/win32_settings.ini
# src/table/settings/window_settings.ini
# src/table/settings/world_settings.ini
# src/viewport.cpp
# src/viewport_func.h
# src/window.cpp
4 months ago
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
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See: 735abfe1
4 months ago
frosch
9e9a8ca7f6
Codechange: Add callbacks to IntSettingDesc to support dynamic strings for title, help and values.
5 months ago
Tyler Trahan
28716548d2
Feature: Setting to automatically restart server based on hours played ( #11142 )
5 months ago
Jonathan G Rennison
6e671ed6e2
Split save/load settings into separate INI files
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Matching upstream for all settings
7 months ago
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
9 months ago
Jonathan G Rennison
55c07eed59
Change: Add separate setting for server sent commands per frame limit ( #11023 )
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Set a higher default value for this setting.
Use the higher of this and existing commands per frame limit
setting for server-originating commands, e.g. GS.
This is to support the GSAsyncMode class.
This also avoids undue throttling when more than one
script is in operation (e.g. AIs).
12 months ago
Jonathan G Rennison
b18d3c9603
Network: Auto-kick clients after too many failed rcon/settings attempts
1 year ago
Jonathan G Rennison
2ed248a61d
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/genworld_gui.cpp
# src/gfx_layout.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_config.h
# src/newgrf_engine.cpp
# src/news_gui.cpp
# src/order_gui.cpp
# src/roadveh_cmd.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/ship_cmd.cpp
# src/statusbar_gui.cpp
# src/table/settings/network_private_settings.ini
# src/table/settings/network_settings.ini
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
1 year ago
Jonathan G Rennison
72dcdfafbd
Add setting for server sent commands per frame limit
...
Use higher of this and existing commands per frame limit setting
for server-originating commands, e.g. GS
1 year ago
Patric Stout
c6c3d0e6fa
Fix: no_http_content_downloads and use_relay_service as private settings ( #10762 )
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Basically, we don't need to know those values when people send in
crash reports.
1 year ago
Jonathan G Rennison
faf32200cf
Merge tag '12.0-beta1' into jgrpp-beta
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# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/fios.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_coordinator.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_engine.cpp
# src/openttd.cpp
# src/rev.cpp.in
# src/settings_type.h
# src/train.h
# src/train_cmd.cpp
3 years ago
Jonathan G Rennison
f764fcfb1f
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/console_cmds.cpp
# src/debug.cpp
# src/lang/vietnamese.txt
# src/network/core/address.cpp
# src/network/core/address.h
# src/network/core/config.h
# src/network/core/os_abstraction.cpp
# src/network/core/os_abstraction.h
# src/network/core/tcp_listen.h
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_gamelist.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf.cpp
# src/openttd.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/table/settings/network_settings.ini
3 years ago
Jonathan G Rennison
f54d69a60a
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/economy.cpp
# src/elrail.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/network/core/game_info.cpp
# src/newgrf_station.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/strings_func.h
# src/table/settings/network_settings.ini
# src/table/settings/settings.ini
3 years ago
Patric Stout
b8f9e24189
Fix #9484 : update locale currencies settings mapping ( #9559 )
3 years ago
Patric Stout
4c1ea4020d
Change: remove the ability to control "max spectators" ( #9466 )
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Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
3 years ago
Patric Stout
fa1e27994d
Feature: allow the use of TURN to connect client and server together
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TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.
It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
3 years ago
Patric Stout
b6a116a247
Add: allow setting your server visibility to "invite-only" ( #9434 )
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In this mode you do register to the Game Coordinator, but your
server will not show up in the public server listing. You can give
your friends the invite code of the server with which they can
join.
3 years ago
rubidium42
25ca6a75bc
Codechange: split off the settings table and all the callbacks from the main settings handling logic
3 years ago
Patric Stout
75b6051b7a
Change: move sensitive information to secrets.cfg and private information to private.cfg
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We often ask people for their openttd.cfg, which now includes their
passwords, usernames, etc. It is easy for people to overlook this,
unwillingly sharing information they shouldn't.
By splitting this information over either private.cfg or secrets.cfg,
we make it more obvious they shouldn't be sharing those files, and
hint to what is inside them.
3 years ago
Patric Stout
a42251fc72
Codechange: move network-related settings out of settings.ini
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This to prepare the code to split up network-related settings
into private / secrets / generic.
3 years ago