Darkvater
861df07677
(svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files.
2005-07-06 10:41:56 +00:00
tron
718a41f517
(svn r2523) Readd a comment which got lost in r2522
2005-07-06 06:18:53 +00:00
tron
784420e706
(svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
2005-07-05 19:54:35 +00:00
celestar
53e58e8bdb
(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
2005-07-05 17:47:10 +00:00
miham
d6b487b665
(svn r2520) [Translators] Updated translations to 20050705 (14 lang(s))
2005-07-05 17:45:50 +00:00
orudge
324bb4f829
(svn r2519) - Fix: Update OS/2 project with pbs.c
2005-07-05 12:10:06 +00:00
tron
a468f14870
(svn r2518) Small cleanup
2005-07-05 11:09:18 +00:00
hackykid
6b3b784c85
(svn r2517) - Fix: [pbs] Detect end-of-lines properly regarding depots.
2005-07-04 15:25:06 +00:00
hackykid
ab9c6f126d
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
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- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
celestar
d07e1a875e
(svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks.
2005-07-04 10:01:06 +00:00
matthijs
e675794812
(svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
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- Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails.
- Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
2005-07-03 13:02:54 +00:00
tron
7ecc1a040f
(svn r2513) Small cleanup
2005-07-03 11:31:03 +00:00
tron
4e88566d76
(svn r2512) Small cleanup
2005-07-03 10:22:20 +00:00
tron
c3b47e09d3
(svn r2511) Fix an old bug in the PCX writer: The first pixel column contained garbage, the picture was shifted one to the right, and the last column was dropped
2005-07-03 07:51:13 +00:00
miham
e9ecf89078
(svn r2510) [Translators] Updated translations to 20050702 (1 lang(s))
2005-07-02 17:45:05 +00:00
celestar
edf89d7950
(svn r2507) -Fix: Forgot to change an enum in rail.h in r2499 (thanks blathijs for
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pointing it out)
2005-07-02 13:03:56 +00:00
bjarni
c6287f942d
(svn r2506) - Fix: [OSX, makefile] The makefile can now also see OSX 10.4 as OSX
2005-07-01 18:16:16 +00:00
tron
6923badbba
(svn r2505) Remove some unnecessary #includes
2005-07-01 15:46:27 +00:00
tron
62b5e913c6
(svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies
2005-07-01 14:05:44 +00:00
tron
12e506bd1b
(svn r2503) Small cleanup
2005-07-01 06:25:35 +00:00
tron
332479778e
(svn r2502) Small cleanup
2005-06-30 19:49:01 +00:00
tron
e0f748a34d
(svn r2501) Forgot to change part of the win32 code in r2497
2005-06-30 19:28:00 +00:00
miham
953912064c
(svn r2500) [Translators] Updated translations to 20050630 (1 lang(s))
2005-06-30 17:45:14 +00:00
celestar
189a1c4017
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
2005-06-30 13:24:17 +00:00
tron
b39195ddfa
(svn r2498) -Fix: [1230241] The console variable autoclean_unprotected was linked to the variable _network_autoclean_protected
2005-06-30 12:42:27 +00:00
tron
6319c11b1f
(svn r2497) Use a struct array for palette entries instead of a flat byte array
2005-06-30 05:27:32 +00:00
tron
f183467322
(svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn
2005-06-29 08:14:09 +00:00
miham
35e614b436
(svn r2495) [Translators] Updated translations to 20050628 (1 lang(s))
2005-06-28 17:45:15 +00:00
hackykid
77d99eb807
(svn r2494) - Fix: [newgrf] Dont assume a spriteset can only have 4 or 8 sprites.
2005-06-27 21:34:31 +00:00
miham
f81766c3fd
(svn r2493) [Translators] Updated translations to 20050627 (1 lang(s))
2005-06-27 17:45:21 +00:00
tron
5cbd8b598c
(svn r2492) Remove some pointless casts and fix some nearby indentation
2005-06-27 06:57:24 +00:00
celestar
48ff5e39dc
(svn r2491) -Fix: Solved a performance problem introduced in r2467. While busy
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committing, restore the sort order in the Makefile
2005-06-26 21:59:21 +00:00
miham
23314a0e3e
(svn r2490) [Translators] Updated translations to 20050626 (2 lang(s))
2005-06-26 17:45:13 +00:00
tron
7a372227ff
(svn r2489) static, bracing style and use clamp()
2005-06-25 19:08:58 +00:00
miham
e8fedc90ec
(svn r2488) [Translators] Updated translations to 20050625 (1 lang(s))
2005-06-25 17:45:40 +00:00
tron
9617614b04
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
2005-06-25 16:44:57 +00:00
tron
2b73dec567
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
2005-06-25 06:15:43 +00:00
tron
80760b4f69
(svn r2485) Missed two uint -> TileIndex, thanks _Luca_
2005-06-24 17:41:08 +00:00
orudge
b448b94fb2
(svn r2484) - Fix: Update Watcom project file (add rail.c)
2005-06-24 13:55:29 +00:00
tron
a733fede9b
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
2005-06-24 12:38:35 +00:00
miham
6699ee79d3
(svn r2482) [Translators] Updated translations to 20050623 (1 lang(s))
2005-06-23 18:32:41 +00:00
miham
333ef1569a
(svn r2481) [Translators] Updated translations to 20050623
2005-06-23 18:07:17 +00:00
miham
4ac51d00a1
(svn r2480) [Test] Removed dummy file
2005-06-23 17:55:21 +00:00
miham
6fb05565cd
(svn r2479) [Test of the new language-commiter system, please ignore it!]
2005-06-23 17:48:54 +00:00
miham
01f0e594f6
(svn r2478) [Translations] Updated to 2005-06-23 (?? str / 10 langs)
2005-06-23 13:35:41 +00:00
truelight
658271a65f
(svn r2477) -Nothing: SVN Mirror Test 2/2
2005-06-23 13:21:10 +00:00
truelight
3f5e93f623
(svn r2476) -Nothing: SVNMirror Test File
2005-06-23 13:00:45 +00:00
celestar
cc6fe1263b
(svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx)
2005-06-23 06:19:06 +00:00
hackykid
c1867e3fcc
(svn r2474) - Fix: [newgrf] Some road vehicle action 0 properties were loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong)
2005-06-23 01:26:54 +00:00
matthijs
c074f4e935
(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code.
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- Fix: [ 1203769 ] [NPF] NPF tries to plan over bridges, through tunnels, over level crossings of other players. (glx)
- Codechange: Renamed TRANSPORT_MAX to TRANSPORT_END and added INVALID_TRANSPORT.
- Codechange: Moved IsLevelCrossing() from tile.h to rail.h
- Add: GetCrossingTransportType(), which returns the transport type (road, rail) of both tracks on a level crossing.
- Removed old TODO that was fulfilled already.
2005-06-22 22:38:18 +00:00