(svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx)

pull/155/head
celestar 20 years ago
parent c1867e3fcc
commit cc6fe1263b

@ -312,7 +312,7 @@ static int GetTrainAcceleration(Vehicle *v, bool mode)
}
} else {
//"kickoff" acceleration
force = resistance * 10;
force = (mass * 8) + resistance;
}
if (force <= 0) force = 10000;

Loading…
Cancel
Save