Commit Graph

65 Commits (8427b8bad22d295f546b1857fb375063b6388a40)

Author SHA1 Message Date
rubidium be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 17 years ago
smatz 926fe5c9e9 (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 17 years ago
smatz 6ab52ddf89 (svn r11576) -Codechange: enumerize and comment station GUI 17 years ago
skidd13 057ae477b5 (svn r11527) -Codechange: Split the bitmath functions of to their own files 17 years ago
skidd13 4e12073b27 (svn r11490) -Codechange: Split the math functions to their own header
-Codechange: Replace the rest of the math macros with functions
17 years ago
skidd13 039570342d (svn r11488) -Codechange: Spilt the random functions out to seperate file
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
17 years ago
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
rubidium 80a3590bf5 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago
glx 822b40a026 (svn r11166) -Fix (r11165): forgot one project file 17 years ago
rubidium ed96cd2711 (svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs. 17 years ago
glx 87b487d790 (svn r11110) -Fix (r11107): somebody forgot to update project files ;) 17 years ago
glx 426b18f635 (svn r11090) -Fix (r11089): incorrect version format and failure with paths containing spaces 17 years ago
rubidium e9924421bf (svn r11089) -Codechange: add revision detection to MSVC. 17 years ago
truelight f827093ba7 (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
17 years ago
rubidium 45b0b7755d (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 17 years ago
glx 52cba88586 (svn r10590) -Fix: cargo_packet.* were not sorted correctly in project files 17 years ago
peter1138 5e85e8c5e0 (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 17 years ago
KUDr ec1e0b8152 (svn r10391) -Add: debug support - structured dump of variables/classes/structures (with anti-recursion repository) into string 17 years ago
KUDr 65ba91d1c9 (svn r10389) -Add: CStrA, CStrCiA, CStrW, CStrCiW - case sensitive/insensitive ANSI/UNICODE string classes that support formatted (sprintf like) output. 17 years ago
rubidium fc201d4ad8 (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 17 years ago
truelight 73f593f93d (svn r10264) -Fix: forgot to add texteff.hpp to the project files 17 years ago
maedhros 7fb6e8f11d (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 17 years ago
glx 168eee00cd (svn r10231) -Cleanup: MSVC project files 17 years ago
glx 623a848cca (svn r10211) -Feature: [NewGRF] Add support for action 0F 17 years ago
truelight 79cd3f5db0 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
17 years ago
rubidium 3c7a85fe94 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
17 years ago
rubidium 62a4c27829 (svn r10179) -Fix: spritecache wasn't in source.list, thus wasn't in the MSVC project files.
-Fix: Pig Latin wasn't in the MSVC project files.
17 years ago
rubidium e355b1e55a (svn r10170) -Codechange: remove some duplication of code. 17 years ago
truelight 19513f2604 (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
17 years ago
truelight f782a311f8 (svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
17 years ago
belugas 107c84c3ab (svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
17 years ago
truelight 0e53fd6d32 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
17 years ago
truelight 340d5b43f9 (svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too 17 years ago
truelight 27febd474c (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
17 years ago
belugas 1a2f889a52 (svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries 17 years ago
maedhros 814409fb94 (svn r10010) -Fix (r10008): Add articulated_vehicles.h to the project files. 17 years ago
maedhros 2181e11c18 (svn r10008) -Codechange: Move a couple of functions related to articulated vehicles to a file of their own. 17 years ago
rubidium 8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 17 years ago
belugas 641d51a5ad (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
17 years ago
truelight dc191785db (svn r9844) -Codechange: replace zoomlevel with an enum
-Codechange: use predefined enums for viewport zoomlevels
17 years ago
peter1138 e109773636 (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 17 years ago
peter1138 8c67992051 (svn r9564) -Fix (r9563): When adding files remember to add them... 17 years ago
peter1138 51d72c11c8 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 17 years ago
belugas 695ff8dd37 (svn r9557) -Codechange: Add a forgotten file to the project lists 17 years ago
rubidium eaad1bb2a6 (svn r9522) -Fix (r9073): the entries in source.list are supposed to be sorted alphabetically. 18 years ago
peter1138 f69549f1eb (svn r9418) -Codechange: Implement actions 1/2/3 for cargos, callback handler and custom icon sprites 18 years ago
maedhros 209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
18 years ago
Darkvater 6fe5620876 (svn r9082) -Codechange: [win32] Update VS2003 and VS2005 project files to use the same outpath, and build in UNICODE mode. When making a release it is probably better to make two binaries, one without UNICODE, the other with, guaranteeing full Win9x compatibility (UNICODE with MSLU also works, without it's even better).
-Remove: [os/2] Relic project file remains from watcom
18 years ago
bjarni b6efe5482d (svn r9073) -Codechange: moved autoreplace to a file of it's own (now autoreplace has a cmd and a gui file) 18 years ago
rubidium 5b4b9cbd5c (svn r8969) -Codechange: rework of the player face bits.
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
 - replace tons of ifs/switches/magic numbers by table lookups
18 years ago