Commit Graph

1307 Commits

Author SHA1 Message Date
bjarni
ae7bdefc33 (svn r1657) changelog update 2005-01-24 23:32:58 +00:00
dominik
66166bd7f7 (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands 2005-01-24 23:28:47 +00:00
dominik
4cc23f6608 (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
 - Mountain Pass (by Korenn)
 - Volcano City (aka The Big City, by lucaspiller)
2005-01-24 23:24:34 +00:00
dominik
7150dd66cd (svn r1654) updated changelog and known-bugs for 0.3.6 2005-01-24 23:04:30 +00:00
darkvater
5666efe66b (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
2005-01-24 23:02:14 +00:00
bjarni
e006f89aa3 (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
2005-01-24 22:24:47 +00:00
dominik
ffb2c4de77 (svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing 2005-01-24 22:09:20 +00:00
matthijs
19c55cbb75 (svn r1650) - Added known-bugs.txt to os/debian/docs 2005-01-24 21:51:06 +00:00
bjarni
720b906a74 (svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile 2005-01-24 21:39:16 +00:00
darkvater
e05f961eed (svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause' 2005-01-24 21:33:44 +00:00
tron
6151c1044a (svn r1647) Remove stale comment and fix typo 2005-01-24 20:55:54 +00:00
dominik
aad7995648 (svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611 2005-01-24 20:42:02 +00:00
dominik
700862295f (svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments 2005-01-24 20:35:07 +00:00
matthijs
b9c13283a4 (svn r1644) - Some minor corrections to the os/debian dir. 2005-01-24 20:33:43 +00:00
truelight
f08983a948 (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again 2005-01-24 20:25:52 +00:00
truelight
7a5ce1cb34 (svn r1642) -Fix: solve AI related order-problem 2005-01-24 20:20:30 +00:00
tron
7f14b69022 (svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Leave an assert() just to be sure...
2005-01-24 18:57:16 +00:00
bjarni
6e2abeba5e (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed. 2005-01-24 18:21:23 +00:00
dominik
eae329f332 (svn r1639) Fixed spelling: Wrong command in error for goto_dir 2005-01-24 17:49:22 +00:00
celestar
ef3961448f (svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
2005-01-24 14:39:22 +00:00
darkvater
9139f4ba84 (svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
2005-01-24 11:32:47 +00:00
bjarni
6dc99f7738 (svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed 2005-01-24 10:50:57 +00:00
bjarni
b4c4daf775 (svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now 2005-01-24 08:49:14 +00:00
tron
ad6cc5a12d (svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile 2005-01-24 07:18:45 +00:00
darkvater
a9e789fa02 (svn r1633) -Fix: [1040119] Flood and wagons in depot 2005-01-24 00:36:22 +00:00
darkvater
590bbd7e21 (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved 2005-01-23 23:59:49 +00:00
dominik
29e0ded977 (svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing... 2005-01-23 23:58:35 +00:00
miham
6912223444 (svn r1630) Langfile update 2005-01-23 22:39:34 +00:00
bjarni
6510b12203 (svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
this also fixes some window updates issues when autoreplacing
2005-01-23 22:01:51 +00:00
darkvater
dd6a6fa7ec (svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed 2005-01-23 21:42:29 +00:00
darkvater
94dc25b45f (svn r1627) -Fix: The tabulizer in action ^_^ 2005-01-23 21:30:31 +00:00
darkvater
f1c151f157 (svn r1626) -Updated readme and credits list. 2005-01-23 21:24:33 +00:00
darkvater
f31d8bb9a1 (svn r1625) -Alphabetized credits list 2005-01-23 20:41:20 +00:00
darkvater
660f130d2b (svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem. 2005-01-23 20:40:49 +00:00
tron
a2619da37e (svn r1623) Remove dead code 2005-01-23 20:06:38 +00:00
truelight
24a34936db (svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code) 2005-01-23 19:33:42 +00:00
truelight
8edff76765 (svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch 2005-01-23 19:02:53 +00:00
tron
2cf65953db (svn r1620) Fix typo in r1619 2005-01-23 17:51:22 +00:00
tron
62e8c573e8 (svn r1619) Fight bit rot in the Makefile:
- Begin all echos with ===> to visually emphasise them
- Add @ to suppress printing of commands where it was missing
- Add echos to rules where none were 
- Rephrase some existing echos
- Remove VERBOSE_FILTER, because piping errors to /dev/null is ... a bad idea
2005-01-23 17:35:01 +00:00
tron
88c10e02ff (svn r1618) () -> (void) 2005-01-23 16:33:09 +00:00
darkvater
1a92141896 (svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). 2005-01-23 15:25:17 +00:00
tron
53d1c3f117 (svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
While here rename the len parameter of ttd_strlcpy() to size, because it is a buffer size and not a string length.
Also add -Wwrite-strings to the Makefile, because the above mentioned piece of code was the only part which triggered this warning.
2005-01-23 15:16:47 +00:00
darkvater
9a96f5b64e (svn r1615) -Fix: [1107350] console ignoring return character occasionally. For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input) 2005-01-23 14:15:42 +00:00
dominik
52ec917125 (svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed 2005-01-23 13:45:20 +00:00
darkvater
ae792cedde (svn r1613) -Fix: WE_CLICK event is not called on default actions. If special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc. 2005-01-23 13:42:26 +00:00
truelight
bb276ef5a9 (svn r1612) -Fix: made sure that ->next pointers are set to NULL 2005-01-23 13:30:02 +00:00
dominik
7d0468aaa4 (svn r1611) Display server port in the multiplayer game info window
I had to make the multiplayer window 10 pixels wider for this
2005-01-23 13:19:15 +00:00
tron
44f48ce915 (svn r1610) Remove trailing whitespace (last time ever, i hope) 2005-01-23 13:09:35 +00:00
truelight
80131e1e4a (svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERS 2005-01-23 13:08:01 +00:00
tron
a11eddd04b (svn r1608) Make ReplaceWords() comprehensible 2005-01-23 12:04:40 +00:00