Jonathan G Rennison
7ff885fc96
Add replacement sprites for road waypoint buildings
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Add action 5 sprite replacement support
2 years ago
Jonathan G Rennison
b4fc0b4dc5
Initial implementation of road waypoints
2 years ago
Jonathan G Rennison
eddc6ddcdb
Debug: Add sprite dumping to house inspect window
2 years ago
Jonathan G Rennison
96d789dfbf
Fix window preference save/load of build vehicle windows
2 years ago
Jonathan G Rennison
2e7f8d2e1e
Add inclined foundation option to object edge foundation mode
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Bump feature version
2 years ago
Jonathan G Rennison
d81cbc25b8
Add setting to allow hiding viewport labels of inidivudal waypoints
2 years ago
Jonathan G Rennison
c65901fef2
Add a baseset GRF for misc GUI sprites
2 years ago
Jonathan G Rennison
8ffe519179
Debug: Fix title of waypoint inspector window
2 years ago
Jonathan G Rennison
26fb0940c6
Add client setting for whether to sync locale settings with server in multiplayer
2 years ago
Tyler Trahan
bec218069c
Feature: Remember the last-used signal between games
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(cherry picked from commit a9de36ad23f30d125ed495f0bd84342b594d19df)
See: https://github.com/OpenTTD/OpenTTD/pull/9792
2 years ago
Jonathan G Rennison
a64a6aeeb8
Fix text input of velocity setting values
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See: #357
3 years ago
Jonathan G Rennison
a4ea155d33
Merge PR #357 into jgrpp
3 years ago
Yourself
7823c81597
Add: Through load speed limit setting
3 years ago
Jonathan G Rennison
a14df8dfe2
Merge PR #351 into jgrpp
3 years ago
Yourself
e4fa9f8465
Add: Cargo delivery distribution modes
3 years ago
Jonathan G Rennison
e993afcd99
Store encrypted company password hashes in server saves
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Restore when loading back into the server if server has required secret
3 years ago
Jonathan G Rennison
00cfb00537
Fix auto-generated network.network_id setting value not being saved in config
3 years ago
Jonathan G Rennison
89181ea9fd
Add setting to increase cost/distance of aircraft linkgraph links
3 years ago
Jonathan G Rennison
f65a166308
Add client setting to show all signals using the default sprites
3 years ago
Jonathan G Rennison
621677343f
Fix wrong sprite count for duplicated prog signal sprites
3 years ago
Jonathan G Rennison
2c7ec68b76
Enable news warning for missing depot order in order list by default
3 years ago
Jonathan G Rennison
7b0c083c11
Debug: Add vehicle cargo type, refit mask and age period to debug window
3 years ago
Jonathan G Rennison
7953a1f8d1
Allow setting autosave interval to a custom number of real-time minutes
3 years ago
Jonathan G Rennison
583663bca1
Allow setting autosave interval to a custom number of days
3 years ago
Jonathan G Rennison
15b0231821
Debug: Add object intro and end of life dates to debug window
3 years ago
Jonathan G Rennison
b69521ea87
Allow specifying a custom number of industries in map generation window
3 years ago
Jonathan G Rennison
24fb390e9f
Add NewGRF object property for flood-resistance
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Does not imply being able to be built on water
3 years ago
Jonathan G Rennison
06fa1ae332
Add object shore/flooding support, adjust handling of foundations
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Add info to debug window
3 years ago
Jonathan G Rennison
d9116106ca
Add NewGRF object property for new edge foundation mode
3 years ago
Jonathan G Rennison
2c8b462708
Debug: Add object view and colour to debug window
3 years ago
Jonathan G Rennison
ff714b7648
Add setting to disable "big GUI" NewGRFs
3 years ago
Jonathan G Rennison
924ffb013f
Add NewGRF object property/flag to use land as object ground sprite
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This handles variable ground densities, snow/desert, etc.
3 years ago
Jonathan G Rennison
76fcfd3efd
Debug: Add sprite dump support to NewGRF objects
3 years ago
Jonathan G Rennison
5d56d12bf3
Debug: Show object class/type IDs in object debug window
3 years ago
Jonathan G Rennison
4e25fa199c
Add a "default" mode to TT autofill rounding setting, set as default
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Use game ticks per minute or day ticks
3 years ago
Jonathan G Rennison
bc75c3af6f
Debug: Show ObjectSpec flags and more fields in debug window
3 years ago
Jonathan G Rennison
a8f879251b
Debug: Allow inspecting non-GRF houses
3 years ago
Jonathan G Rennison
70fdb9091b
Merge PR #338 into jgrpp
3 years ago
Jonathan G Rennison
a7094fec3b
Add a STRING8 format code
3 years ago
Jonathan G Rennison
766fbacd57
Debug: Click toggle between long and short vehicle flag dump in window
3 years ago
Jonathan G Rennison
2b56ca2b62
Debug: Create struct type for ExtraInfo output parameter
3 years ago
reldred
f461f0de08
Introduces a new setting (defaulted off) to allow preventing road vehicles from performing so-called quantum tunelling through other vehicles blocking their path.
3 years ago
Jonathan G Rennison
9ff8643fd9
Split config transparency settings into base and extra fields
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This is to avoid incorrect settings when loading in trunk,
as the min/max clamping is not bitwise.
In particular having all options set in trunk when transparent vehicles
in tunnels was set.
3 years ago
Jonathan G Rennison
0691b25e17
Merge branch 'master' into jgrpp
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# Conflicts:
# src/saveload/afterload.cpp
3 years ago
Jonathan G Rennison
4ccbb11440
Only show level crossing overlay sprites on outsides of multi-track crossings
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When using both adjacent crossings and safer crossings
3 years ago
dP
ad90e88ebd
Change: Make pf.yapf.rail_firstred_twoway_eol on by default ( #9544 )
3 years ago
Jonathan G Rennison
f16657ec96
Fix running costs divider settings saveload
3 years ago
Jonathan G Rennison
33bedf0061
Allow changing running cost divider settings in game
3 years ago
Jonathan G Rennison
fddc9fb975
Increase max value of running cost divider settings
3 years ago
reldred
904ff346c2
Initial commit to allow configuring running costs as a fraction (1/1 default thru 1/4) independently for both vehicles stopped in depots (doesn't work for planes, I'm not smart enuff), or vehicles that are stationary.
3 years ago