Commit Graph

95 Commits (76ea272c9c77f50a8e7bddcdb0990636ad88a3ca)

Author SHA1 Message Date
belugas 6082507fea (svn r5609) CodeChange : Apply coding style 18 years ago
tron 2b27073156 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
belugas a102163239 (svn r4902) Newgrf : Introduction of the newgrf_cargo files.
Clearing engine and newgrf_engine from cargo related structures.
Apart from moving stuff cargo related, there is nothing really newcargo for now.
18 years ago
peter1138 282b76a0b3 (svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies. 18 years ago
peter1138 ae7ec5cd0d (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
tron 81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
18 years ago
Darkvater d9ee10d3b8 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
- Also add this capability to settings
19 years ago
Darkvater 45e85d2eb2 (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION 19 years ago
peter1138 431b09ab79 (svn r3565) - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs. 19 years ago
peter1138 b88904f345 (svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files. 19 years ago
tron 22dc05faf2 (svn r3510) Fiddle with whitespace and parentheses 19 years ago
peter1138 098300cc7d (svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec. 19 years ago
peter1138 102f9be296 (svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0. 19 years ago
peter1138 90aff7a026 (svn r3396) - Autoreplace changes:
- Change fixed array per player to a single pool. This avoids future problems
    with vehicle numbers and decreases savegame size. Engine replacements from
    previous savegames will be lost.
  - Move engine replacement code from players.c to engine.c.
                                      (thanks to blathijs for rewriting this)
19 years ago
peter1138 79ce0def50 (svn r3378) - NewGRF Fix: Use order status to determine whether a vehicle is loading instead
of speed, and get that state from first vehicle in a train consist.
19 years ago
tron e272b03fee (svn r3365) Staticise 36 functions 19 years ago
peter1138 3532b91eef (svn r3316) - NewGRF: Unload engine names before loading grf files. This fixes names in climates where the engines don't get loaded. Renamed function to reflect its purpose. 19 years ago
tron 28fe368b7f (svn r3308) BAD
foo.h: int bar;

GOOD
foo.h: extern int bar;
foo.c: int bar;
19 years ago
peter1138 7460ecd42a (svn r3252) - NewGRF: Map new train subtypes to old types for rail vehicles. 19 years ago
tron f7abff5f96 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
peter1138 bc25cd89bf (svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes. 19 years ago
peter1138 267314b4d0 (svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is used, for example, by coal tenders. 19 years ago
peter1138 01b6109751 (svn r3126) Autoreplace: Only the first vehicle in a chain should be marked as entering a depot, so call moved out of DoVehicleTrigger loop. 19 years ago
bjarni 682b9ee8e4 (svn r3111) -Fix: [autoreplace] [ 1341783 ] Assertion failure in vehicle.c line 378
running MaybeReplaceVehicle() is now delayed until after the loop in CallVehicleTicks()
	This avoids selling the vehicle the loop currently works with (and continues to work with afterwards)
19 years ago
tron 2cc2154ad2 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
19 years ago
tron f3de172560 (svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding 19 years ago
peter1138 abe60acbbb (svn r3017) -NewGRF: Implement sprite group unreferencing and unloading. 19 years ago
peter1138 c655e13e92 (svn r3016) -NewGRF: Implement the start of reference counting for sprite groups. This will allow unloading. 19 years ago
peter1138 d1591e864d (svn r3015) -NewGRF: Add a new sprite group result type, and support loading of callbacks results within random and "real" groups. (Not fully supported yet.) 19 years ago
peter1138 9fabe008a0 (svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around. 19 years ago
tron 0cc45ecd8e (svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, plus some related changes (mostly casts) 19 years ago
tron ce1c72cf6e (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate 19 years ago
tron a2c42e06ed (svn r2762) Simplify a loop, remove an unused variable and add many consts 19 years ago
tron af9f55c977 (svn r2720) Remove unused declarations and definitions 19 years ago
tron a16418266e (svn r2717) Move _userstring to strings.[ch] 19 years ago
tron a227065ab7 (svn r2701) Insert Id tags into all source files 19 years ago
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
tron 0762aa9ec9 (svn r2669) Shuffle some more stuff around to reduce dependencies 19 years ago
celestar 18a93cca3d (svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
that railtypes do not be in ascending order of appearance. Allows easier
implementation or more railtypes
19 years ago
tron ac66e3e28f (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read 19 years ago
hackykid fc43b1ba09 (svn r2494) - Fix: [newgrf] Dont assume a spriteset can only have 4 or 8 sprites. 19 years ago
celestar aa7334a3ec (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
tron fa8f46c0b7 (svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[] 19 years ago
hackykid 1018d3b786 (svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it. 19 years ago
hackykid 9ac03e7181 (svn r2410) - Fix: [newgrf] When resolving callbacks, dont ignore wagon overrides. 19 years ago
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
hackykid 351d7aaa9f (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks.
- Feature: [newgrf] Implement the 'refit capacity' callback.
19 years ago
Darkvater 55423efb06 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
- Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types.
19 years ago
hackykid 726f86e020 (svn r2361) - Feature: [newgrf] Implement varaction2 property 0x41 and 0xDA. These are the position in and length of chain of consecutive vehicles with the same type, and index of the next wagon in the chain (INVALID_VEHICLE if last), resp. Improves displaying of some engines in the dbsetxl. 19 years ago
Darkvater cb5107f97f (svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default). 19 years ago