celestar
60fdfa9f0e
(svn r4290) -Fix: fixed power computation for mixed consists on level crossings (michi_cc)
2006-04-05 19:08:09 +00:00
bjarni
9b44cd5dad
(svn r4226) -Fix: [elrails] it's no longer possible to build electric engines in non-electric depots
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this prevents autoreplace to replace to electric engines before the line in question got catenary
2006-04-01 14:53:11 +00:00
peter1138
77d1dafa4f
(svn r4198) - NewGRF: Rename GetCallBackResult() to GetVehicleCallback(), as other types will exist later, and use separate parameters instead of bitshifting.
2006-03-31 10:14:25 +00:00
celestar
6c44bf5012
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
Darkvater
c9bf9b7553
(svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later.
2006-03-26 21:15:09 +00:00
celestar
9b3b545259
(svn r4113) Moved all relevant map functions for stations to station_map.[ch]
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Some work with animated tiles remains. Thanks to Tron for parts of the code and lots of proof-reading and suggesting
2006-03-26 14:41:39 +00:00
celestar
db9706cb80
(svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing
2006-03-24 15:24:16 +00:00
tron
f6285a659c
(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
2006-03-24 08:55:08 +00:00
tron
a90e46bf03
(svn r3981) More work for the rail accessing functions and enums
2006-03-19 13:48:08 +00:00
tron
bf3811122d
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
2006-03-19 12:06:12 +00:00
bjarni
69399cfcb5
(svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)
2006-03-18 14:35:54 +00:00
bjarni
8f89819460
(svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit)
2006-03-18 13:15:34 +00:00
bjarni
aa22bfb178
(svn r3944) -Feature: it's now possible to turn a single unit in a train
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control-click on a unit in a train in a depot will make the click unit turn around
this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
this only works on single unit units. Multiheaded and articulated engines get a red error box
this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
2006-03-18 13:00:32 +00:00
tron
7b1c7c31fb
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
2006-03-17 10:10:31 +00:00
tron
6e988259a4
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
8505f4ed41
(svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir()
2006-03-13 20:12:35 +00:00
tron
00cf5c9acf
(svn r3832) Replace some magic numbers by (Diag)Direction enums
2006-03-12 17:42:04 +00:00
tron
eeb5bf41a1
(svn r3831) Add and use GetRailDepotDirection()
2006-03-12 16:13:16 +00:00
tron
0100871412
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
2006-03-12 15:04:03 +00:00
tron
7a0071cc53
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
2006-03-12 12:19:25 +00:00
tron
ee03f15f27
(svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
2006-03-09 12:32:25 +00:00
tron
70f9516015
(svn r3789) Add an enum and function to handle DiagDirection changes
2006-03-08 08:51:26 +00:00
tron
ab9af3b05d
(svn r3787) Use DirToDiagDir() instead of >> 1
2006-03-08 08:28:48 +00:00
tron
fa6632ec32
(svn r3786) More work for DirDiff
2006-03-08 08:16:31 +00:00
tron
9273d0d2b9
(svn r3784) Add a type and functions to handle direction changes
2006-03-08 07:48:56 +00:00
tron
8cfcdaa733
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
2006-03-08 06:55:33 +00:00
tron
af42610321
(svn r3777) Add some functions to handle tunnels
2006-03-06 20:55:24 +00:00
tron
49cb8eb470
(svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
2006-03-06 20:28:28 +00:00
tron
ca0862c3f4
(svn r3758) Remove the news validation callback. It is superseded by r3757.
2006-03-04 11:15:44 +00:00
tron
332b54d5a6
(svn r3757) -Feature: Delete news items about vehicles, when they get stale
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This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
2006-03-04 11:01:35 +00:00
peter1138
ee9f64ecf4
(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly.
2006-02-13 22:13:02 +00:00
tron
5352e9fbcb
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
2006-02-13 21:15:00 +00:00
peter1138
f9b4537228
(svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type.
2006-02-11 09:24:51 +00:00
peter1138
6d855f3a53
(svn r3587) - NewGRF: Rename Callback IDs to include their "class"
2006-02-11 09:17:16 +00:00
tron
50fd9c8f73
(svn r3585) Similar changes to the order handlers of the other vehicle types like r3584
2006-02-10 06:33:56 +00:00
peter1138
bc0b97ea2f
(svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE.
2006-02-08 19:06:46 +00:00
peter1138
f491fa733b
(svn r3570) - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later.
2006-02-07 18:55:06 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
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- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
bb016cdff6
(svn r3557) - NewGRF: move callback enums to a new file as more than just engines will use them
2006-02-05 19:46:20 +00:00
bjarni
c77c99b3c7
(svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
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currently ALL available wagons are displayed in the right menu in the replace window
however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying
Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138
6c28b1cec7
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
2006-02-03 12:55:21 +00:00
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00
bjarni
6f183780c9
(svn r3484) -fix: fixed issue in last commit where loading savegame versions 18 and 19 didn't init the multiheaded engine pointers
2006-01-29 23:04:51 +00:00
Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
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- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138
575d80442e
(svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions.
2006-01-25 21:33:57 +00:00
peter1138
21ba849dbd
(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
2006-01-23 21:05:05 +00:00
bjarni
a4d1725de7
(svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
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instead the pointers are generated on load
2006-01-18 15:05:01 +00:00
bjarni
2b31f5fe7e
(svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design
2006-01-18 14:12:26 +00:00
peter1138
9c17d0ec93
(svn r3392) Train depot fixes:
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- Only count the parts from the source train that will be moved, not the whole train.
- Don't count articulated parts of an engine. This alleviates issues with autoreplacing very long trains.
2006-01-08 16:56:41 +00:00