peter1138
7b80718803
(svn r7310) -Codechange: Change scrolling dropdown box to use 1 scroll unit = 1 line
...
of text, instead of 1 row of pixels. This fixes behaviour of scrolling
with the scrollbar buttons and the mouse wheel.
2006-11-30 21:46:47 +00:00
KUDr
9d2719e3d6
(svn r7309) -Codechange: sort train engines/wagons by number first and then by custom rule
2006-11-30 21:37:06 +00:00
KUDr
5ab10031bc
(svn r7308) -Codechange: call GenerateBuildList() only when needed instead of on each redraw (peter1138)
2006-11-30 21:33:09 +00:00
KUDr
4f8f438ea4
(svn r7306) -Codechange: constness (Darkvater)
2006-11-30 19:37:16 +00:00
peter1138
b6854d7e21
(svn r7305) -Codestyle: Indentation fixes
2006-11-30 18:47:57 +00:00
peter1138
8a91f18058
(svn r7304) -Codechange: Reinstate caching of sorted purchase list. Dropping from 9m to 1.5m cycles for a redraw of a full list is not frivolous.
2006-11-30 18:23:25 +00:00
peter1138
058af8eb30
(svn r7303) -Codechange: Sort wagon list as well as engine list.
2006-11-30 18:16:08 +00:00
KUDr
b07b745d52
(svn r7301) -Fix: (r7299) Forgotten $Id$ and eol-style (peter1138)
2006-11-30 17:12:10 +00:00
KUDr
c36481fa75
(svn r7300) -Fix: (r7299) removed unused strings from lang files
2006-11-30 16:03:57 +00:00
KUDr
acf4891180
(svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
...
- using one engine list instead of 3
- removed engine filters (loco, wagons, helicopters, etc.)
- EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList)
- removed unnecessary "optimization" (rebuild and sort engine list on each WE_PAINT)
2006-11-30 16:03:12 +00:00
KUDr
9d12bcb3f2
(svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny)
2006-11-30 13:52:31 +00:00
miham
c5251cedc0
(svn r7295) [Translations] Reverted last commit
2006-11-30 08:27:24 +00:00
miham
b02eb14e60
(svn r7294) WebTranslator2 update to 2006-11-30 09:06:04
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hungarian - 1 changed by miham (1)
2006-11-30 08:06:34 +00:00
miham
16e1c6f0d0
(svn r7293) WebTranslator2 update to 2006-11-30 08:56:49
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brazilian_portuguese - 4 fixed by tucalipe (4)
catalan - 4 fixed, 31 changed by arnaullv (35)
croatian - 13 fixed by blozo (13)
french - 4 fixed by glx (4)
german - 1 fixed by Neonox (1)
hungarian - 7 fixed by miham (7)
2006-11-30 07:57:27 +00:00
Darkvater
d0e55bab8b
(svn r7292) -Codechange: Also validate an strip of colours the console string passed to the dedicated
...
console or logfile.
2006-11-29 21:38:19 +00:00
peter1138
d5a7403d09
(svn r7291) -Translation: use SMALL[LEFT|RIGHT]ARROW for two strings
2006-11-29 20:56:30 +00:00
peter1138
475117a50b
(svn r7290) -Translation: update Russian for changes since 0.4.8: new commands and string removed or modified in English
2006-11-29 20:53:14 +00:00
peter1138
b7a1385efd
(svn r7289) -Translation: use only {STRING}, not {STRINGx} in non-English
2006-11-29 20:26:45 +00:00
peter1138
7f46ba333b
(svn r7288) -Translation: Fix currency symbols in Russian
2006-11-29 20:21:21 +00:00
peter1138
d28cc899a4
(svn r7287) -Translation: Add Russian translation based on ttdrussia 0.4.8 release, thanks to Davydov M.A.
2006-11-29 17:57:14 +00:00
peter1138
be0f75c3f8
(svn r7286) -Translation: Remove unfinished latin transliterated Russian translation.
2006-11-29 17:37:28 +00:00
peter1138
93abea25ac
(svn r7285) -Fix (r7282): Our vehstatus is a byte, not a word.
2006-11-29 11:48:47 +00:00
peter1138
00053cd0f7
(svn r7284) -Fix (r2361): off by one when calculating vehicle newgrf variable 41 result, partly blamed by vague documentation... (thanks lakie)
2006-11-28 23:44:12 +00:00
Darkvater
5f1d349846
(svn r7283) -Revert (r1932): Remove scancode 41 for linux console because it is 49. If some linux
...
flavour does use 41, use proper #ifdef guards around it, because right now 'f' also
toggles console.
2006-11-28 21:13:45 +00:00
peter1138
23762f9534
(svn r7282) -Fix (r625): ttdpatch vars are little endian
2006-11-28 21:03:28 +00:00
Darkvater
5555643808
(svn r7281) -Codechange: [win32] Add win32.h to project file
2006-11-28 20:55:42 +00:00
Darkvater
b9eed21679
(svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions
2006-11-28 20:55:16 +00:00
Darkvater
ea965a4adf
(svn r7279) -Codechange: [win32] Add Windows95/98 support by using MSLU. Only workaround is that the
...
wide version of EnumDisplaySettings crashes on win95 no matter what, so use ANSI version.
NOTE: MSLU support is only added to VS2003 project file because VS2005 compiles won't
even run on Windows95.
2006-11-28 20:01:46 +00:00
Darkvater
8d29e3efdb
(svn r7278) -Codechange: [win32] Add UNICODE support so it should compile on OS's using UNICODE
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API exclusively.
2006-11-28 19:58:13 +00:00
Darkvater
bf907c8d3c
(svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32
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since it uses UTF16 for file access. To keep os-specific code to a minimum, OpenTTD
uses UTF8 internally everywhere, converting to OS-type when needed (save/load/screenshot/etc.)
2006-11-28 14:42:31 +00:00
peter1138
051454304d
(svn r7273) -Fix (r7250): Initialise game palette before driver initialisation. This fixes a 'black screen' problem with fullscreen with the win32 video driver.
2006-11-28 14:32:24 +00:00
Darkvater
d8083d88ba
(svn r7272) -Ok, let's hope this one's correct...stupid msvc
2006-11-28 14:19:18 +00:00
Darkvater
03c8979ec9
(svn r7271) -Codechange: Revert the strtolower part of r7199 as it can actually become broken due to
...
different codepages. See comments for strtolower function for more information.
2006-11-28 14:12:09 +00:00
peter1138
180019aa40
(svn r7269) -Feature: Add freight trains patch option. This option is a multiplier for the weight of cargo on freight trains, to simulate longer heavier trains. The default value of 1 behaves as before.
2006-11-27 23:11:56 +00:00
peter1138
0cdf487623
(svn r7268) -Codechange: change rail vehicle cached weight from 16 to 32 bit values to avoid possible overflows.
2006-11-27 21:14:19 +00:00
peter1138
ae9ffa1dd0
(svn r7266) -Codechange: Make the NewGRF loading stage look like ttdpatch to NewGRFs
2006-11-27 14:09:13 +00:00
miham
30e99527df
(svn r7260) WebTranslator2 update to 2006-11-26 16:36:43
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brazilian_portuguese - 40 changed by tucalipe (40)
bulgarian - 2 fixed by kokobongo (2)
catalan - 4 changed by arnaullv (4)
croatian - 168 fixed, 46 deleted, 18 changed by blozo (232)
swedish - 4 fixed by daishan (4)
2006-11-26 15:38:48 +00:00
peter1138
31bed4ba0f
(svn r7257) -Fix (r7216): Fix doubly-utf8-encoded strings that crept in
2006-11-25 11:16:27 +00:00
KUDr
d7196c0ee9
(svn r7256) -Translation: [FS#408] Turkish lang file massive update (jnmbk)
2006-11-25 08:27:44 +00:00
KUDr
a096e3e5b2
(svn r7255) -Comments added for CBlobBaseSimple, CBlobT classes
2006-11-24 21:37:08 +00:00
peter1138
16328e29c4
(svn r7254) -Fix (r7250): move unicode glyph map initialisation to just before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez)
2006-11-24 20:47:29 +00:00
peter1138
763f32da2d
(svn r7250) -Codechange: Shuffle sprite loading and character width caching around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game.
2006-11-24 18:39:22 +00:00
peter1138
865b67c873
(svn r7249) -Fix (r7248): Missed a free()...
2006-11-24 18:37:40 +00:00
peter1138
667ce90ad3
(svn r7248) -Codechange: Support reinitializing the unicode glyph map.
2006-11-24 18:35:59 +00:00
KUDr
cf69391a72
(svn r7247) -Translation: czech lang file massive update - use proper diacritics (Hadez)
2006-11-24 13:18:14 +00:00
peter1138
9e61b62245
(svn r7246) -Codechange: Always reload sprite and NewGRF data when loading or starting a game, instead of only when the climate type is different.
2006-11-24 12:39:13 +00:00
peter1138
752c74926b
(svn r7242) -Fix: Don't load 1-byte pseudo sprites, as used in some NewGRF sets. If the sprite is ever drawn this will result in a "missing sprite" error instead of undefined misbehaviour leading to segmentation faults...
2006-11-23 21:19:43 +00:00
KUDr
45a21bc297
(svn r7241) -Fix: czech town name generator now uses proper diacritics (Hadez)
2006-11-22 23:25:31 +00:00
tron
d5dd316664
(svn r7240) -Fix: Always display the excavation of roadworks even when fully zoomed out (they are quite noticable) or "full details" are off (they are part of the game mechanics)
2006-11-22 18:16:50 +00:00
tron
a199678abb
(svn r7239) Enumerate the widgets in the airport, dock, rail and road toolbars
2006-11-22 16:08:01 +00:00