Commit Graph

178 Commits

Author SHA1 Message Date
Darkvater
a25e6eb6bb (svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info 2005-03-11 18:31:56 +00:00
Darkvater
eb1173c39a (svn r1988) - Docs: Added graphical representation of tile-data to docs section 2005-03-11 00:32:24 +00:00
celestar
2e357e69f9 (svn r1768) -Codechange: Store town index in _map2 of town tiles
Moved house type from _map2 to _map3_hi for MP_HOUSE
  Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
  This increases game speed by a factor of around 15(!) if many cities are around.
  Converting an old game is done automagically, but can take a while
2005-02-02 14:17:13 +00:00
dominik
49a08e5e38 (svn r1453) Feature: MD5 hash check for TTD files
The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch)
2005-01-10 01:14:26 +00:00
miham
323ab5ee72 (svn r1428) Compiling with MSVC6 documentation update (from the wiki) [Bociusz] 2005-01-08 12:03:21 +00:00
darkvater
3dd82d576b (svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
2005-01-02 21:52:21 +00:00
truelight
c476b34b23 (svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge) 2004-12-28 12:11:34 +00:00
truelight
fe16ef6637 (svn r1281) -Fix: the OS/2 is now finished. Fixes:
- Networking
  - File selector issue
  - Keyboard input
  - Dedicated server console issue (use dedicated.cmd to open a server)
  - Plus many other minor issues
2004-12-27 10:40:04 +00:00
truelight
b67e2eddd4 (svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
- Marked docs/console.txt as out-dated
2004-12-23 23:32:07 +00:00
truelight
31416a2497 (svn r1253) -Update: updated the multiplayer doc a bit.
Via this commit I wanted to thank everyone who helped with this new 
 network, with some people by name: Bjarni, for Endian support, 
 Hackykid, for Masterserver and ingame server-list, Geniusdex, for 
 suggestions and bug reporting, Darkvater, for the Windows testing, 
 Tron, for his comments and suggestions for the network, sign_de, for his 
 general help around the network, orudge, for his kind offer to host 
 our masterserver, dominik, for the network GUI, and all the others I 
 did not mention or forgot. Thank you all :)
2004-12-23 17:59:37 +00:00
truelight
4395293d9f (svn r1249) -Fix: new files in the last commit had double content 2004-12-23 15:08:53 +00:00
truelight
dfc5fdbb92 (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
Works fine, beside some minor stuff:
  - Network is not working yet
  - Keyboard is not working
  - No MIDI support
  - 'A few file selector bugs involving drives'
2004-12-23 14:46:16 +00:00
miham
4610ab6275 (svn r1119) Fixed url in manpage 2004-12-15 22:50:20 +00:00
matthijs
38edb9a1fc (svn r1118) * Added a minimal manpage with references to where to get real info
* Specified installation locations in the os/debian/rules script so it works now.
2004-12-15 22:46:53 +00:00
dominik
6e99d2c0e8 (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
2004-12-12 20:36:24 +00:00
bjarni
fb50423a00 (svn r971) Mac: updated text files and added the link files from the releases 2004-12-07 17:27:55 +00:00
truelight
d6a1f3e412 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00
pasky
d9096f9ea4 (svn r688) Fix eol-style (hopefully). 2004-11-19 22:59:31 +00:00
tron
3a7abc2a35 (svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky) 2004-11-17 18:03:33 +00:00
celestar
eb50427670 (svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
darkvater
089a2a7847 (svn r294) -Fix: autorail always builds rail, instead of occasional rail removal (on pressing hotkey after pressing 'bulldozer')
-Fix: network fixes (Tron)
-Some textfile changes, mainly URL's
2004-09-18 16:40:06 +00:00
signde
6cf0a4c928 (svn r225) -Doc: added multiplayer documentation file doc/multiplayer.txt 2004-09-12 22:05:49 +00:00
darkvater
7a6512a654 (svn r211) -Added Player-colour conversion table (sign_de)
-Added OTTD colour palette image
2004-09-12 14:10:40 +00:00
darkvater
8308432cf9 (svn r187) -Feature: [1024044] Show max loan in finances window. (ledow)
-some type fixes in txt files
2004-09-08 19:26:10 +00:00
darkvater
daf82a0b07 (svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de) 2004-08-25 22:11:41 +00:00
dominik
c32166a5c9 (svn r131) Completely changed hotkey from tab to backquote (not working in Windows yet) 2004-08-24 12:34:16 +00:00
dominik
e2f627a22e (svn r127) New feature: ingame console. (sign_de)
Press tab to open the console, more info in docs/console.txt
2004-08-24 08:34:28 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00