Commit Graph

5902 Commits (6ff65bdf3bfa76f4839c763a1091d6e59653daea)
 

Author SHA1 Message Date
maedhros babda828ab (svn r8301) -Codechange: Move the code relating to the sign list window from graph_gui.cpp to a file of its own: signs_gui.cpp. 18 years ago
maedhros cf06eae3bb (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
18 years ago
tron 9e7b066522 (svn r8299) -Fix
Remove unreachable code
18 years ago
bjarni 8ca4a7d8d9 (svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16
-Fix: CmdMassStartStopVehicle() tried to put a TileIndex into an uint16
  Those two bugs were unrelated to each other and unrelated to r8295, even though that commit touched the code in question
18 years ago
bjarni 1995cdf00b (svn r8295) -Cleanup: merged arguments station, order and depot_airport_index for GenerateVehicleSortList() and BuildVehicleList() into one uint16 argument
It turned out that all 3 arguments were the same at all the places those functions are called, so there was no point in having more than one
18 years ago
bjarni 24a8b16197 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
-As a result, vehicles in the game could end up having prev/next pointers to vehicles, that was no longer in the game
18 years ago
bjarni 44494a8e93 (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
  - this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
18 years ago
miham 799fbda05a (svn r8290) -Update: WebTranslator2 update to 2007-01-20 19:46:14
brazilian_portuguese - 69 changed by fukumori (69)
frisian    - 48 fixed by ikkejw (48)
russian    - 57 changed by DarkFenX (57)
ukrainian  - 5 changed by znikoz (5)
18 years ago
miham 28681f0419 (svn r8289) [Translations] -Fix: translators sent some offline translation for simplified chinese (Fishingsnow) and japanese (ickoonite) 18 years ago
bjarni 7c78bb79d6 (svn r8288) -Fix: [OSX] compiling with debug enabled now works again
-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
18 years ago
peter1138 2a732f2d3c (svn r8287) -Fix (r8286): forgot to check for newline format, sorry... 18 years ago
peter1138 b01d4375e9 (svn r8286) -Add: Korean translation by Ezi 18 years ago
KUDr 5775115eba (svn r8284) -Fix (r8277): g++ compilation error: missing brackets in sizeof 18 years ago
peter1138 23bf684a5d (svn r8283) -Fix (r8128): Custom waypoint drawing used wrong bits since bitshuffling occurred. Also update with other station drawing changes (code duplication,
eh?)
18 years ago
miham a5b864c932 (svn r8281) -Update: WebTranslator2 update to 2007-01-19 19:32:57
brazilian_portuguese - 2 fixed, 49 changed by fukumori (51)
bulgarian  - 1 fixed by kokobongo (1)
18 years ago
peter1138 6228127ae9 (svn r8280) -Codechange: Remove unnecessarily complex assignment of waypoint string ID. 18 years ago
Darkvater 7201689a17 (svn r8279) -Regression (r8274): Removing signals could fail under certain circumstances (not the proper bits of p1/p2 were set to trackbits). Moved trackbits back to bits 0..2, ctrl to 3, semaphore to 4. Also lower the decision of the ctrl-override of signal/semaphore from the GUI into the cmd function since we are passing the ctrl-bit anyways. Bug(s) found by Frostregen; thanks 18 years ago
KUDr a2eda30afa (svn r8277) -Fix (r8038): assert on game exit when waypoints were used. The static variable of type Station (inside ComposeWaypointStation) replaced by byte array so no destructor is called for it on exit. 18 years ago
tron 81e88a2a7c (svn r8276) -Fix
Change the signature of Swap() to be less error prone, i.e. pass the variables to be swapped by reference instead of passing pointers to the variables.
Just do Swap(x, y) instead of Swap(&x, &y). This prevents accidents when the variables are pointers.
18 years ago
tron 659adc7c42 (svn r8275) -Fix
Factor common data tables and use a bit more sensible names
18 years ago
Darkvater 53457d1acb (svn r8274) -Codechange (r8151): Move the automatic semaphore/signal checks inside the CMD_ functions where they are supposed to be. Achieve this by adding a seperate bit to p1/p2 to hold the CTRL-modifier. While here, use proper types, and 'unify' the parameter bit-meanings. 0 - ctrl-pressed, 1 - signal/semaphore, 2-4 - trackbits, 5 - remove (internal), 24-31 - drag density. 18 years ago
KUDr c791bbe54e (svn r8273) -Fix: return value from clamp was ignored 18 years ago
KUDr b42940f1db (svn r8272) -Fix (r8038): signed/unsigned change - PlayerID is now enum (signed) and was byte so test for PlayerID validity needed to be updated (Darkvater) 18 years ago
miham dcadc6c743 (svn r8267) [Translations] -Fix: (r8266) fixed the ownname and the isocode of the russian language 18 years ago
miham 020fc4feb4 (svn r8266) -Update: WebTranslator2 update to 2007-01-18 19:42:06
afrikaans  - 26 fixed, 63 changed by TrueTenacity (89)
dutch      - 1 fixed by habell (1)
esperanto  - 1 fixed by LaPingvino (1)
russian    - 26 changed by DarkFenX (26)
turkish    - 1 fixed by jnmbk (1)
ukrainian  - 6 changed by znikoz (6)
18 years ago
Darkvater 75a63767ad (svn r8254) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 18 years ago
Darkvater 6b3e59474f (svn r8253) -Codechange: Be more strict about language generation and fail any languages not having the mandatory ##name, ##ownname and ##isocode pragma's. 18 years ago
Darkvater 4ad7f99e82 (svn r8252) -Regression(r8204): WT2 commit removed ##isocode from Russian, resulting in a clean
start of openttd being in russian instead of in english.
18 years ago
Darkvater 3afe4b8a7c (svn r8240) -Fix (r8013): Put the output of -h to stdout and not to stderr (through ShowInfo) 18 years ago
Darkvater 4dd029a393 (svn r8239) -Regression (r7278): Help window was empty for UNICODE builds 18 years ago
KUDr f0e463ecca (svn r8231) -Fix (r8125): MP desync caused by calling Random() from station constructor. This was wrong because station constructor is called also when loading savegame and when player tries to build station when it is not sure that it will succeed (thanks Rubidium) 18 years ago
Darkvater f6d68ab378 (svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138). 18 years ago
peter1138 554a756b67 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
whole thing when turning off FF for autosave. This stops FF getting stuck on 
if the FF key is released during the save.
18 years ago
tron d80009c611 (svn r8212) -Fix
Remove the unnecessary attribute RoadStop::used. The same information can be derived from RoadStop::xy
18 years ago
peter1138 323898cb97 (svn r8211) -Codechange: (NewGRF) Implement callback 2D, explicit vehicle colour map
selection.
18 years ago
tron 4ff9b8a2a7 (svn r8207) -Fix
Remove the write-only attribute RoadStop::station
18 years ago
miham 6b93e14ade (svn r8206) [Translations] -Fix: Fixed r8193, converted the html notations back to UTF8 characters 18 years ago
miham 6f006e16f8 (svn r8204) -Fix: reverted r8202, since it did not solve all the problems, since ALL language changes done today are garbage due to a quick bugfix in WT2 which introduced another, much more serious bug: put an utf8_to_htmlcode() call to a wrong place
I will fix the affected language files soon (20-30 minutes)
Please excuse me for this whole problem :-(
18 years ago
tron 0b710695a5 (svn r8203) -Fix:
Use initialisers, reduce variable scope, remove spurious whitespace, fix format string to make it readable
18 years ago
miham 2655cbc3b4 (svn r8202) -Fix: r8193: russian.txt changes somehow became garbage 18 years ago
rubidium e3b79e5ecc (svn r8198) -Codechange: two global variables are not needed when network is disabled. 18 years ago
miham 7d59b56f37 (svn r8193) -Update: WebTranslator2 update to 2007-01-17 19:42:11
brazilian_portuguese - 3 changed by fukumori (3)
danish     - 21 changed by MiR (21)
german     - 1 fixed by Neonox (1)
japanese   - 24 changed by ickoonite (24)
norwegian_nynorsk - 1 changed by pollux (1)
russian    - 5 fixed, 75 changed by DarkFenX (80)
slovenian  - 57 changed by Necrolyte (57)
swedish    - 1 fixed by daishan (1)
18 years ago
peter1138 c6aeab5cb8 (svn r8186) -Fix (FS#557): Apply railtype offset to station graphics if no custom station is in use. 18 years ago
celestar bdb9543f7c (svn r8185) -Codechange: Equipped Roadstops with new/delete operators and gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson) 18 years ago
tron decd7fbe31 (svn r8184) if cascade -> switch 18 years ago
tron b8ede482a9 (svn r8183) When iterating over the map in AfterLoadGame() do it the same way for all loops 18 years ago
rubidium 3ce83d41fa (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames. 18 years ago
Darkvater 4b3cbf1a14 (svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw) 18 years ago
rubidium 5696dfef94 (svn r8167) -Fix (FS#556): a network client crashes, due to a division by zero, when the connection gets lost at the right moment or when the packet is malformed (server sends size 0 for the map). 18 years ago
peter1138 e6178acc18 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
list.
18 years ago