(svn r8218) -Codechange: Increase spritecache size to 2MB. This will vastly improve performance when using (lots of) grf files. You can change it yourself easily with the SPRITE_CACHE_SIZE compile flag. (peter1138).

pull/155/head
Darkvater 18 years ago
parent 554a756b67
commit f6d68ab378

@ -10,7 +10,9 @@
#include "fileio.h"
#include "helpers.hpp"
#define SPRITE_CACHE_SIZE 1024*1024
#ifndef SPRITE_CACHE_SIZE
# define SPRITE_CACHE_SIZE 2*1024*1024
#endif /* SPRITE_CACHE_SIZE */
typedef struct SpriteCache {

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