TrueLight
6ff14a99cb
(svn r2196) -Change: updated the Makefile, now it works for crossplatform compiling
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(and distcc compiling via Makefile.config). Wiki is coming up soon! Big
tnx to Bjarni and Lucaspiller.
2005-04-14 12:57:21 +00:00
tron
1f5a66404f
(svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed.
2005-04-14 11:17:36 +00:00
miham
b44019b5b3
(svn r2194) [Translations] Updated to 2005-04-14 (12 strs / 5 langs)
2005-04-14 09:58:04 +00:00
Darkvater
200b81ee6e
(svn r2193) - SVN: Set ignore on the last couple of annoying files
2005-04-13 23:07:13 +00:00
Darkvater
e25dfa6e7e
(svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
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- I also changed an order of strings from On, Off to Off, On, so this can be used ingame with the WWT_4 widget type.
- Since the newssettings now take 2 bits per setting (off/summary/on) _news_display_opt is widened to 32 bits and the settings code changed slightly to accomodate for a maximum of 16 message-types.
2005-04-13 23:03:31 +00:00
truelight
f36354a70f
(svn r2191) -Add: OpenTTD now compiles with dietlibc (Aard)
2005-04-13 18:36:29 +00:00
darkvater
5960857d9d
(svn r2190) - Fix: [1179424] '.. (Parent directory)' does not show up in the root-directory anymore; win32 only (mgasterix)
2005-04-13 13:09:25 +00:00
tron
53d30138b2
(svn r2189) Introduce and use IsCompatibleTrainStationTile()
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This should prevent trains, which are longer than the station, to turn around without stopping under certain circumstances and fix speed limit for trains entering a station, when realistic accerlation is used
2005-04-12 10:31:26 +00:00
tron
beb185248b
(svn r2188) Revert r2185, because trains always accerlated (Requested by Celestar)
2005-04-12 09:21:04 +00:00
tron
2b0c6b6acc
(svn r2187) Implement a slightly better workaround than r1588 did. (Joint effort with Celestar)
2005-04-12 09:17:51 +00:00
miham
35e5844be3
(svn r2186) [Translations] Refreshed translations (20 strs/3 langs)
2005-04-12 07:29:37 +00:00
celestar
cc53b11637
(svn r2185) -Fix: Made sure that the realistic acceleration does not freeze trains anymore
2005-04-11 21:10:47 +00:00
Darkvater
4719c452e8
(svn r2184) - CodeChange: remove the copy of ClearSlot(), which is now also called for CmdSkipOrder(). This also fixes the involuntary crash introduced 2 revisions ago
2005-04-11 20:54:25 +00:00
matthijs
78eeb84d6b
(svn r2183) - Fix: Removed brackets from around STRAIGHT_TRACK_LENGTH, they caused preliminary rounding...
2005-04-11 20:19:41 +00:00
matthijs
1858c37346
(svn r2182) - Add: [NPF] There is now a debug class for NPF. Use -d npf<level> to enable debugging printouts from npf.
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- Codechange: [NPF] Removed NPF_MARKROUTE macro, to mark routes just specify a npf debugging level >= 1 on the commandline.
2005-04-11 19:53:44 +00:00
matthijs
81fd47ac28
(svn r2181) - Add: DistanceTrack() to calculate the distance over optimally laid out tracks.
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- Codechange: [NPF] Removed unused heuristic function NPFCalcTileHeuristic().
- Codechange: [NPF] Use DistanceTrack() instead of DistanceManhattan() for ship and train heuristic.
- Codechange: Renamed variables x and y to dx and dy in some of the distance calculation functions.
2005-04-11 19:14:48 +00:00
celestar
ec0358f850
(svn r2180) -Fix: Deceleration code now only takes into account rail station tiles for computing the remaining distance
2005-04-11 14:59:06 +00:00
matthijs
b1245a4984
(svn r2179) - Fix: [ 1121437, 1114228
] Vehicles not entering depots for auto servicing.
2005-04-11 12:08:09 +00:00
Darkvater
00df5da8eb
(svn r2178) Postprevcommitaddendum: add debug.h if you use DEBUG()
2005-04-10 21:54:29 +00:00
Darkvater
11920607e4
(svn r2177) - Fix: Fix a slot desync with setting the invalid slot to the correct value
2005-04-10 21:51:11 +00:00
tron
8b1d334927
(svn r2176) Revise CheckOprhanedSlot():
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- Don't assert the vehicle type, as it can be anything
- Don't touch the slot information of the vehicle, because it's possible that it is not a road vehicle anymore and even if it is, it has nothing to to with that slot
- Trim the debug printout, because the information about the vehicle is arbitrary
(Joint effort with Darkvater)
2005-04-10 20:48:43 +00:00
miham
88a0e06cfc
(svn r2175) [Translations] Updated translations (11 strs/3 langs)
2005-04-10 18:02:48 +00:00
miham
a1f8eb1d32
(svn r2174) [Translations] Updated translations (7 strs/2 langs)
2005-04-09 22:42:12 +00:00
celestar
23b1617cdf
(svn r2173) -Fix: [ 1179380 ] Rail now builds on reserved land. Cause by the problem that CMD_ERROR is just the highest bit of the return value, but CMD_CLEAR_LANDSCAPE returns a negative value for owned land. So the highest bit is set as well. Note to self: Finish Command Patch
2005-04-09 06:20:03 +00:00
miham
0844159786
(svn r2172) [Translations] Translations from the last two days (37 strs/11 langs)
2005-04-09 06:19:08 +00:00
miham
e3226dba1e
(svn r2171) [Translations] Manually fixed string-order in english.txt (someone fscked it up!)
2005-04-09 06:15:16 +00:00
bjarni
7707f0b732
(svn r2170) -fix: [1179457] the industry list can now no longer scroll down then the end of the list is reached (Hackykid)
2005-04-08 23:46:18 +00:00
celestar
dbffb060c1
(svn r2169) -Fix: Doing the slot clearing also for crashed road vehicles (c.f. previous commit)
2005-04-08 22:50:22 +00:00
Darkvater
8f4583b161
(svn r2168) - Fix: Various stages of invisible trains, and wrong v->u.rail.track combinations. When a vehicle was sold its (possibly) assigned road slot for multislot was not cleared, thus resulting in a bug confusion. This should fix [ 1178520 ] Assertion failure in ai.c (invalid v->u.rail.track). With big thanks to TrueLight for the demo-recording patch, BJH for the wonderful savegame, Hackykid for his brilliant suggestions of the problem and Celestar for... ehm, making it all possible ;p
2005-04-08 22:44:06 +00:00
bjarni
4a1d9a4775
(svn r2167) -fix: [autoreplace] trains now get the default cargo type if the engine
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replaced from did not have cargo capacity (instead of refitting to passengers)
2005-04-08 15:40:44 +00:00
matthijs
1d64640ebd
(svn r2166) Fixed two warnings in the last commit.
2005-04-07 19:33:32 +00:00
matthijs
ad5c6a1ecd
(svn r2165) - Codechange: [NPF] Properly enummed NPF hash size, it is easily changable now.
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- Codechange: [NPF] Improved the NPF hash calculation slightly.
- Codechange: [NPF] Increased hash size, should speed up somewhat.
2005-04-07 19:19:16 +00:00
Darkvater
1ba3d4ea9f
(svn r2164) - Language: [ 1173684 ] fix some wrong french translations (glx)
2005-04-07 10:50:55 +00:00
Darkvater
41abb27557
(svn r2163) - SVN: Set ignore on grfcodec for when you decode/encode grf files there
2005-04-07 01:18:50 +00:00
Darkvater
817a665c52
(svn r2162) - Fix: Tooltips of horizontal scrollbars were wrong; they now say left/right instead of up/down
2005-04-07 01:02:15 +00:00
Darkvater
34811a332e
(svn r2161) - Fix: When resizing a window, the button is also visibly depressed
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- CodeChange: Use images as arrows in the scenario-date scroller, looks better
- Feature: Clicked buttons with images/text now visibly depress their contents when pressed (eg it really seems like the button is moving)
- Fix: Fix sprite offsets of the arrow sprites in openttd.grf
2005-04-07 00:59:54 +00:00
Darkvater
39c4c70c68
(svn r2160) - Fix (Regression): Convert rail failed to work; stupid bitshifts :P (sorry)
2005-04-06 21:12:28 +00:00
matthijs
62b1e657c9
(svn r2159) - Fix: [NPF] Road vehicles never found their target station or depots (introduced in r2154)
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- Fix: [NPF] Trains still tried to go through the back of depots.
2005-04-06 21:03:24 +00:00
miham
e6abbbca77
(svn r2158) [Translations] Updated translations (72 strs/2 langs)
2005-04-06 20:20:31 +00:00
Darkvater
f208f5fa10
(svn r2157) - Feature (request): [ 1166978 ] Focus keyboard on input-box in Multiplayer Menu
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- Feature: If the to be started server is using a password, draw a red '*' after the set password button to remind the user.
2005-04-06 18:44:34 +00:00
truelight
6a341663cc
(svn r2156) -Fix: in revision 2104 someone forgot to add a very important check in
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GetPrevVehicleInChain; this caused some nasty bugs in depots, like
wagons without engines complain about not being stopped, and stuff like
that. Hopefully this fixes those problems. With a big tnx to BJH for his
perfect demo!
2005-04-06 15:39:18 +00:00
Darkvater
1b43dec1d6
(svn r2155) - Fix: Company value was $2 when value more than an int32 could handle (use max64 instead of max)
2005-04-06 09:34:56 +00:00
matthijs
d08dfa84a4
(svn r2154) - Fix: [NPF] Vehicles should no longer try to drive through the back of depots and road stations.
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- Add: GetDepotDirection() wrapper function.
- Fix: [NPF] Ships can now actually reach buoys.
2005-04-05 22:06:02 +00:00
darkvater
50003f4ed9
(svn r2153) - Fix: [ 1173690 ] Path displaying as "C:\\" in saveload window win32-only (glx)
2005-04-05 21:09:36 +00:00
darkvater
648fa7c97d
(svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.
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- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.
2005-04-05 21:03:30 +00:00
miham
4b3f20f484
(svn r2151) [Translations] Updated translations (36 strs/2 langs)
2005-04-05 20:52:55 +00:00
miham
089ea3cbb9
(svn r2150) [Translations] Updated translations (14 strs/10 langs)
2005-04-04 21:25:15 +00:00
Darkvater
9d34e1fe01
(svn r2149) - Fix (Regression): [ 1175877 ] Inputbox of savegamedialog did not have "focus", keyinput went to game. A quick fix for the horrid inputkey-handling.
2005-04-04 19:14:40 +00:00
matthijs
bb67c4f356
(svn r2148) - Add: [NPF] Trains can now plan taking into account that they can reverse in depots. This makes forced servicing tracks work with NPF.
2005-04-04 18:36:08 +00:00
matthijs
cee1a5d1b2
(svn r2147) - Add: [NPF] Give red presignal exit signals a different (higher) penalty, to discourage trains from waiting at presignal exits.
2005-04-04 17:53:39 +00:00