Jonathan G Rennison
42e20d3d99
Industry: Determine which tiles in industry layouts are not animated
...
Do not set these as animated tiles for new industries
2022-06-01 01:13:46 +01:00
Jonathan G Rennison
304f88dc40
VarAction2: Fix callback result detection in AnalyseEngineCallbacks
2022-05-31 17:41:35 +01:00
Jonathan G Rennison
994dc683a2
VarAction2: Fix calculated result groups being incorrectly pruned
2022-05-30 17:24:26 +01:00
Jonathan G Rennison
b74873a2fb
Debug: Show industry production sprite group registers/values
2022-05-29 23:36:04 +01:00
Jonathan G Rennison
d9358efc3d
VarAction2: Handle zero adjusts simple case in callback analyser
2022-05-29 22:40:35 +01:00
Jonathan G Rennison
c38d0d0458
Debug: Show tile layout sprite group register flags/values
2022-05-29 20:50:53 +01:00
Jonathan G Rennison
862d955320
Debug: Include var 7E procedures in sprite dump output
2022-05-29 03:25:14 +01:00
Jonathan G Rennison
145536e1fd
VarAction2: Detect and replace reverse subtract via temp storage
2022-05-27 03:14:07 +01:00
Jonathan G Rennison
2360b3e93e
VarAction2: Detect and replace scaled reads of train/RV/ship current speed
2022-05-26 21:31:20 +01:00
Jonathan G Rennison
90a2aa57fc
VarAction2: Detect and replace signed relational comparisons
2022-05-25 23:58:44 +01:00
Jonathan G Rennison
74e1a40f7c
VarAction2: Remove trivially resolvable deterministic sprite groups
2022-05-25 20:29:18 +01:00
Jonathan G Rennison
012d73ef34
VarAction2: Detect equality comparisons
...
Remove redundant equality with 0 comparison before ternary
2022-05-25 02:23:25 +01:00
Jonathan G Rennison
7283825638
VarAction2: Detect and replace ternary operator pattern
2022-05-25 01:52:22 +01:00
Jonathan G Rennison
502980ba61
Support railtype-dependant GRF train speed limits with realistic braking
...
See: #389
2022-05-24 21:50:38 +01:00
Jonathan G Rennison
a3c003546b
Implement extended NewGRF variable parameter support
2022-02-13 22:57:30 +00:00
Jonathan G Rennison
812933ffd4
Debug: Show names of remapped action 2 variables in sprite group dumper
2022-01-26 18:43:13 +00:00
Jonathan G Rennison
33dc6c9688
Add NewGRF VarAction2 variable remapping infrastructure
2022-01-24 02:01:09 +00:00
Jonathan G Rennison
aaf5cd1091
Debug: Fix dumping of randomised sprite groups
2021-12-03 18:55:00 +00:00
Jonathan G Rennison
da282c3ecc
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# .github/workflows/ci-build.yml
# CMakeLists.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/korean.txt
# src/lang/norwegian_bokmal.txt
# src/lang/russian.txt
# src/lang/spanish.txt
# src/misc_gui.cpp
# src/newgrf.cpp
2021-10-28 23:51:24 +01:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00
Peter Nelson
f1328db063
Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups.
...
This may change behaviour when multiple loading/loaded stages are provided, as the various copies checked in different orders, however only one result is expected in these cases anyway.
2021-06-12 08:05:59 +01:00
Jonathan G Rennison
6f10b01ba2
Debug: Add general mechanism to dump a sprite group chain
2021-05-21 19:35:22 +01:00
Jonathan G Rennison
7c706923f8
Fix a15e26f3
: Leftover debugging statement
2021-05-20 22:07:38 +01:00
Jonathan G Rennison
55915d8d55
Elide vehicle random trigger callbacks
2021-05-18 22:14:19 +01:00
Jonathan G Rennison
a15e26f369
NewGRF: Elide unmasked vehicle callbacks where possible
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This includes:
* CBID_VEHICLE_32DAY_CALLBACK
* CBID_VEHICLE_REFIT_COST
* CBID_VEHICLE_MODIFY_PROPERTY
This is on a per-property basis
The main benefit of this is to avoid callbacks not handled by the
vehicle's current sprite group from using the full graphics chain as
the "default" branch in the callback switch.
In the case where the graphics chain is long/expensive, a lot of work
had to be done before a callback failure result was eventually returned.
2021-05-18 19:07:44 +01:00
Peter Nelson
02a62e4c98
Cleanup: Use range iterator to evaluate DeterministicSpriteGroup.
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(cherry picked from commit 6b0b1bb3de
)
2021-05-06 20:52:00 +01:00
Peter Nelson
f5722a999e
Cleanup: Use std::vector in RandomSpriteGroup.
...
(cherry picked from commit 913d8a7f28
)
2021-05-06 20:25:59 +01:00
Peter Nelson
a69a1d19a9
Cleanup: Use std::vector in DeterministicSpriteGroup.
...
(cherry picked from commit 1aeaf39954
)
2021-05-06 20:21:57 +01:00
Peter Nelson
d3b9d19c5a
Cleanup: Use std::vector in RealSpriteGroup.
...
(cherry picked from commit f785a70a2b
)
2021-05-06 20:21:57 +01:00
Peter Nelson
6b0b1bb3de
Cleanup: Use range iterator to evaluate DeterministicSpriteGroup.
2021-05-02 09:41:01 +01:00
Peter Nelson
913d8a7f28
Cleanup: Use std::vector in RandomSpriteGroup.
2021-05-02 09:41:01 +01:00
Peter Nelson
1aeaf39954
Cleanup: Use std::vector in DeterministicSpriteGroup.
2021-05-02 09:41:01 +01:00
Peter Nelson
f785a70a2b
Cleanup: Use std::vector in RealSpriteGroup.
2021-05-02 09:41:01 +01:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
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Add vehicle flags to control cached image invalidation
Various refactorings
2020-08-25 01:26:44 +01:00
Jonathan G Rennison
81a1094cc8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/date.cpp
# src/economy.cpp
# src/misc.cpp
# src/newgrf_house.cpp
2020-01-29 19:32:06 +00:00
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
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Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
e735c1a51a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
2018-11-05 12:53:36 +00:00
frosch
18ca3e8660
Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits.
2018-10-31 14:35:46 +01:00
Charles Pigott
b5028efc1f
Fix: Protect against a few out of bounds or uninitialised usage errors
2018-10-31 12:41:49 +01:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Jonathan G Rennison
385a2552e9
Merge branch 'enhanced_viewport_overlay' into jgrpp
2018-03-11 22:21:39 +00:00
frosch
55a503e6f2
(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
...
- nvar=0 is meant to return the calculated result.
- Missing references resolve to NULL and got identified with the default result.
- Missing 'break' broke overlapping cases.
- Splitting into non-overlapping cases could result in more than 256 cases.
2018-03-11 15:08:51 +00:00
frosch
a537fd5d0e
(svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
...
- nvar=0 is meant to return the calculated result.
- Missing references resolve to NULL and got identified with the default result.
- Missing 'break' broke overlapping cases.
- Splitting into non-overlapping cases could result in more than 256 cases.
2018-03-11 15:08:51 +00:00
frosch
07d841d0ef
(svn r27985) -Codechange: Convert VA2 switches into ones with non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent.
2018-03-11 13:21:27 +00:00