celestar
7246cab5ee
(svn r4337) -Fix: A problem where GetRailType was called instead of GetRailTileType. Thanks to glx for noticing
19 years ago
tron
8111eca43e
(svn r4332) Turn a table lookup into a ternary operator
19 years ago
Darkvater
fc68881906
(svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)
19 years ago
tron
892a4c587d
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
19 years ago
belugas
80570009dd
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
19 years ago
belugas
00cdf24057
(svn r4156) CodeChange : Little cleanup after Celestar's elrail merge
19 years ago
celestar
a7d8ad0004
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
19 years ago
tron
9ad72f2d47
(svn r4111) Fix/Remove some stale comments
19 years ago
tron
88d27219b4
(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
19 years ago
tron
5701e1a237
(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
19 years ago
peter1138
6d327f9daf
(svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions.
19 years ago
celestar
fc32e20195
(svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
...
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
19 years ago
tron
0a91b283d6
(svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile
19 years ago
tron
75a9419f04
(svn r3986) Add [GS]etCrossingRoadOwner
19 years ago
tron
9f3aa9057d
(svn r3985) Make CmdBuildSingleRail() a bit more comprehensible
19 years ago
tron
7b21893adb
(svn r3983) Use existing functions to access tree and road info
19 years ago
tron
85da306049
(svn r3982) Fix last commit. I got confused by some strange test, which did nothing
19 years ago
tron
4b74fa1923
(svn r3981) More work for the rail accessing functions and enums
19 years ago
tron
77e5cf4bc1
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
19 years ago
tron
a04e2aaa25
(svn r3976) Fix typo in r3946
19 years ago
tron
d8dcedcfd2
(svn r3946) Add short hand names for common track combinations
19 years ago
tron
344dde6eb3
(svn r3942) GetRailType() != GetRailTileType(), fix r3941
19 years ago
tron
d00222b0f7
(svn r3941) Get rid of RAIL_TYPE_SPECIAL
19 years ago
tron
89090790c2
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
19 years ago
tron
41ee22ed99
(svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions
19 years ago
tron
2232412f59
(svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore)
19 years ago
tron
b8da06ddb1
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
19 years ago
Darkvater
748d082a79
(svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town.
19 years ago
Darkvater
decf3c42f8
(svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed.
19 years ago
tron
5d939d9c10
(svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir()
19 years ago
tron
e8ccd9641f
(svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
19 years ago
tron
12d252d9bd
(svn r3831) Add and use GetRailDepotDirection()
19 years ago
tron
78083f0da7
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
19 years ago
tron
78a7b15ce0
(svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
19 years ago
tron
fbe939b31f
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
f2dc736554
(svn r3777) Add some functions to handle tunnels
19 years ago
tron
2d3c28f2b3
(svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
19 years ago
tron
d49ad36ed8
(svn r3760) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers. Quite similar to r3699, though this time for placing the rails
19 years ago
tron
3fc68907e3
(svn r3698) Add GetCrossingRailBits() and ComplementRoadBits(). Simplify the code by using them
19 years ago
tron
793613a286
(svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes
19 years ago
tron
b404072ccc
(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring
19 years ago
tron
0d044cabca
(svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
19 years ago
tron
6a74cb2787
(svn r3660) Convert further road bits and type references to the functions/enums
19 years ago
tron
df156dacb2
(svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
19 years ago
tron
ea73b46684
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
19 years ago
tron
453b30e387
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
19 years ago
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
tron
22dc05faf2
(svn r3510) Fiddle with whitespace and parentheses
19 years ago
tron
5e1e902600
(svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map
19 years ago