Peter Nelson
b1e40b6b56
Fix #7151 : Hang when concurrently starting AIs in multiplayer, or with shift pressed.
6 years ago
PeterN
23960d0f2c
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
...
* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
6 years ago
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
6 years ago
Pavel Stupnikov
8e4bce58ea
Feature: GS methods to scroll viewport for players ( #6745 )
7 years ago
alberth
f72ad87540
(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
10 years ago
frosch
b996c24387
(svn r26716) -Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes.
10 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
peter1138
567d0ff3a7
(svn r26450) -Feature: Hierarchical vehicle subgroups.
11 years ago
frosch
a32d18cbb9
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
11 years ago
zuu
1dbd59e6ab
(svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, GetDate, SetDate
11 years ago
zuu
425197a19c
(svn r26299) -Fix: [nogo] CmdRemoveStoryPage does not use the string parameter
11 years ago
frosch
ba1779b978
(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack.
11 years ago
frosch
eca86d1baf
(svn r26174) -Codechange: Rename BaseStorageArray to BasePersistentStorageArray
11 years ago
rubidium
168fa4129d
(svn r26092) -Fix [FS#5818]: prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names
11 years ago
zuu
ab69c6c2a0
(svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies
11 years ago
zuu
67ab3108d6
(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
11 years ago
rubidium
8463335b00
(svn r25487) -Fix: do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone
11 years ago
frosch
c73219f9e5
(svn r25394) -Fix: Restrict renaming engines to the server, just like renaming towns.
11 years ago
zuu
33ad9774fb
(svn r25352) -Feature: GameScript API for selecting a story page to view
11 years ago
zuu
9aa1bf0264
(svn r25342) -Add: StoryPage data structures and GS API
11 years ago
zuu
a4cddc3e08
(svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed.
12 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
zuu
0826994821
(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
12 years ago
michi_cc
aa47d6c7f2
(svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan)
13 years ago
rubidium
48717ade9c
(svn r23800) -Codechange: also desync log failed commands
13 years ago
rubidium
1a0fe0e8c6
(svn r23783) -Cleanup: remove ancient but not needed command flag
13 years ago
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
13 years ago
truebrain
34d90da509
(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
13 years ago
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
13 years ago
truebrain
3ada3b9cc5
(svn r23630) -Add: a Goal GUI to show your current goals
13 years ago
truebrain
084f4e6aac
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
13 years ago
truebrain
5858c53420
(svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only)
13 years ago
truebrain
e0ffe4faf2
(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
13 years ago
truebrain
ad48ab9237
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
13 years ago
truebrain
e7cd301d3c
(svn r23621) -Add: allow manipulation of signs via GameScripts
13 years ago
truebrain
afcf07ac8a
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
13 years ago
truebrain
5ff98b45c1
(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
13 years ago
truebrain
83f2785f54
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
13 years ago
truebrain
577fe0238e
(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
13 years ago
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
13 years ago
rubidium
f600429424
(svn r23215) -Codechange: stricter type safety for CommandFlags
13 years ago
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
13 years ago
yexo
655cee276c
(svn r22996) -Fix: make sure temporary storage is cleared before test and exec runs for DoCommands so NewGRF callbacks can't change the result between the runs
13 years ago
rubidium
37415b9cf7
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
13 years ago
frosch
2a55273291
(svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters.
13 years ago
rubidium
68ace1b79b
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
14 years ago
rubidium
3745ff7338
(svn r22015) -Codechange: move yet another pair of methods from functions.h
14 years ago
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
14 years ago
rubidium
5dbd80ff3c
(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
14 years ago
rubidium
49162ab39b
(svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting
14 years ago