Commit Graph

199 Commits (64878320ccac0854b0712730e5f9dedcf0bb591d)

Author SHA1 Message Date
PeterN 23960d0f2c Feature: Group liveries, and livery window usability enhancements. (#7108)
* Change: Replace checkbox in livery selection window with Default option in drop down selection.

This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.

* Feature: Add vehicle group liveries.
5 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Pavel Stupnikov 8e4bce58ea Feature: GS methods to scroll viewport for players (#6745) 6 years ago
alberth f72ad87540 (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 10 years ago
frosch b996c24387 (svn r26716) -Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes. 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
peter1138 567d0ff3a7 (svn r26450) -Feature: Hierarchical vehicle subgroups. 10 years ago
frosch a32d18cbb9 (svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes. 10 years ago
zuu 1dbd59e6ab (svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, GetDate, SetDate 11 years ago
zuu 425197a19c (svn r26299) -Fix: [nogo] CmdRemoveStoryPage does not use the string parameter 11 years ago
frosch ba1779b978 (svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack. 11 years ago
frosch eca86d1baf (svn r26174) -Codechange: Rename BaseStorageArray to BasePersistentStorageArray 11 years ago
rubidium 168fa4129d (svn r26092) -Fix [FS#5818]: prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names 11 years ago
zuu ab69c6c2a0 (svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies 11 years ago
zuu 67ab3108d6 (svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns 11 years ago
rubidium 8463335b00 (svn r25487) -Fix: do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone 11 years ago
frosch c73219f9e5 (svn r25394) -Fix: Restrict renaming engines to the server, just like renaming towns. 11 years ago
zuu 33ad9774fb (svn r25352) -Feature: GameScript API for selecting a story page to view 11 years ago
zuu 9aa1bf0264 (svn r25342) -Add: StoryPage data structures and GS API 11 years ago
zuu a4cddc3e08 (svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed. 11 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
zuu 0826994821 (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor 12 years ago
michi_cc aa47d6c7f2 (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 12 years ago
rubidium 48717ade9c (svn r23800) -Codechange: also desync log failed commands 13 years ago
rubidium 1a0fe0e8c6 (svn r23783) -Cleanup: remove ancient but not needed command flag 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain 34d90da509 (svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 13 years ago
truebrain 102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
truebrain 3ada3b9cc5 (svn r23630) -Add: a Goal GUI to show your current goals 13 years ago
truebrain 084f4e6aac (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 13 years ago
truebrain 5858c53420 (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) 13 years ago
truebrain e0ffe4faf2 (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) 13 years ago
truebrain ad48ab9237 (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 13 years ago
truebrain e7cd301d3c (svn r23621) -Add: allow manipulation of signs via GameScripts 13 years ago
truebrain afcf07ac8a (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 13 years ago
truebrain 5ff98b45c1 (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) 13 years ago
truebrain 83f2785f54 (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 13 years ago
truebrain 577fe0238e (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 13 years ago
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
rubidium f600429424 (svn r23215) -Codechange: stricter type safety for CommandFlags 13 years ago
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
yexo 655cee276c (svn r22996) -Fix: make sure temporary storage is cleared before test and exec runs for DoCommands so NewGRF callbacks can't change the result between the runs 13 years ago
rubidium 37415b9cf7 (svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress 13 years ago
frosch 2a55273291 (svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters. 13 years ago
rubidium 68ace1b79b (svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail 14 years ago
rubidium 3745ff7338 (svn r22015) -Codechange: move yet another pair of methods from functions.h 14 years ago
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
rubidium 5dbd80ff3c (svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor 14 years ago
rubidium 49162ab39b (svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting 14 years ago
rubidium e170b1d83e (svn r21427) -Add: helper function to determine whether a command may be executed 14 years ago